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authorYong He <yonghe@outlook.com>2021-04-24 00:17:43 -0700
committerGitHub <noreply@github.com>2021-04-24 00:17:43 -0700
commit9a5672d7b8a155117a2c3f8375e3b8a5b43d91b7 (patch)
tree9be3ea214ea735e41e8fdaef9824e84212a30cbb /examples/shader-toy/main.cpp
parent697017e6fae8c252638abc298ec1556de2e41314 (diff)
Remove resource `Usage` from `gfx` interface. (#1813)
* Fix `model-viewer` crash when using Vulkan. Fixing an issue in shader object layout creation for to make sure a correct descriptor set layout is calculated for types that need an implicit constant buffer. * Fix formatting. * Fixes. * Fix memory leak in vulkan. * Remove resource `Usage` from `gfx` interface.
Diffstat (limited to 'examples/shader-toy/main.cpp')
-rw-r--r--examples/shader-toy/main.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/examples/shader-toy/main.cpp b/examples/shader-toy/main.cpp
index d94d629ba..c41bd71ca 100644
--- a/examples/shader-toy/main.cpp
+++ b/examples/shader-toy/main.cpp
@@ -290,10 +290,10 @@ Result initialize()
if(!inputLayout) return SLANG_FAIL;
IBufferResource::Desc vertexBufferDesc;
- vertexBufferDesc.init(FullScreenTriangle::kVertexCount * sizeof(FullScreenTriangle::Vertex));
- vertexBufferDesc.setDefaults(IResource::Usage::VertexBuffer);
+ vertexBufferDesc.type = IResource::Type::Buffer;
+ vertexBufferDesc.sizeInBytes = FullScreenTriangle::kVertexCount * sizeof(FullScreenTriangle::Vertex);
+ vertexBufferDesc.defaultState = ResourceState::VertexBuffer;
gVertexBuffer = gDevice->createBufferResource(
- IResource::Usage::VertexBuffer,
vertexBufferDesc,
&FullScreenTriangle::kVertices[0]);
if(!gVertexBuffer) return SLANG_FAIL;