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| author | aidanfnv <aidanf@nvidia.com> | 2025-05-14 15:08:39 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-05-14 22:08:39 +0000 |
| commit | 8c98714df2198db1aff4ce6c6f7922850e400f80 (patch) | |
| tree | 1349bc96b36eb61ab363f1ac24170e5d1f6955ae /docs/user-guide | |
| parent | d179f0eec263d6ba2d7c1594564d4161750b2369 (diff) | |
Remove readonly keyword from buffer pointer definitions (#7068)
For https://github.com/shader-slang/slang/issues/6880
This change removes the readonly keyword from buffer pointer definitions from the GLSL source emitter, to allow for mutable buffer pointers.
Support for readonly will be readded when we add const pointer support later.
Diffstat (limited to 'docs/user-guide')
0 files changed, 0 insertions, 0 deletions
