diff options
| author | lucy96chen <47800040+lucy96chen@users.noreply.github.com> | 2022-06-01 14:33:21 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-06-01 14:33:21 -0700 |
| commit | fc84455d0d1cb6b9396ba869a17d6f8d4b65ecc6 (patch) | |
| tree | 21465f7fb11efc7329a754c5418126dd8c3906e6 /build/visual-studio | |
| parent | 393ce4f746c6697442a3a61debd12101fbe4e9db (diff) | |
Vulkan validation error fixes (#2254)
* Fixed Vulkan validation errors for incorrect layer counts and view types in Debug
* Removed old (and empty) render-vk files; Ran premake.bat
Diffstat (limited to 'build/visual-studio')
| -rw-r--r-- | build/visual-studio/gfx/gfx.vcxproj.filters | 92 |
1 files changed, 46 insertions, 46 deletions
diff --git a/build/visual-studio/gfx/gfx.vcxproj.filters b/build/visual-studio/gfx/gfx.vcxproj.filters index c9544a85f..b663bf704 100644 --- a/build/visual-studio/gfx/gfx.vcxproj.filters +++ b/build/visual-studio/gfx/gfx.vcxproj.filters @@ -150,82 +150,82 @@ <ClInclude Include="..\..\..\tools\gfx\vulkan\vk-api.h">
<Filter>Header Files</Filter>
</ClInclude>
- <ClInclude Include="..\..\..\tools\gfx\vulkan\vk-descriptor-allocator.h">
- <Filter>Header Files</Filter>
- </ClInclude>
- <ClInclude Include="..\..\..\tools\gfx\vulkan\vk-device-queue.h">
+ <ClInclude Include="..\..\..\tools\gfx\vulkan\vk-base.h">
<Filter>Header Files</Filter>
</ClInclude>
- <ClInclude Include="..\..\..\tools\gfx\vulkan\vk-module.h">
+ <ClInclude Include="..\..\..\tools\gfx\vulkan\vk-buffer.h">
<Filter>Header Files</Filter>
</ClInclude>
- <ClInclude Include="..\..\..\tools\gfx\vulkan\vk-util.h">
+ <ClInclude Include="..\..\..\tools\gfx\vulkan\vk-command-buffer.h">
<Filter>Header Files</Filter>
</ClInclude>
- <ClInclude Include="..\..\..\tools\gfx\vulkan\vk-helper-functions.h">
+ <ClInclude Include="..\..\..\tools\gfx\vulkan\vk-command-encoder.h">
<Filter>Header Files</Filter>
</ClInclude>
- <ClInclude Include="..\..\..\tools\gfx\vulkan\vk-base.h">
+ <ClInclude Include="..\..\..\tools\gfx\vulkan\vk-command-queue.h">
<Filter>Header Files</Filter>
</ClInclude>
- <ClInclude Include="..\..\..\tools\gfx\vulkan\vk-device.h">
+ <ClInclude Include="..\..\..\tools\gfx\vulkan\vk-descriptor-allocator.h">
<Filter>Header Files</Filter>
</ClInclude>
- <ClInclude Include="..\..\..\tools\gfx\vulkan\vk-buffer.h">
+ <ClInclude Include="..\..\..\tools\gfx\vulkan\vk-device-queue.h">
<Filter>Header Files</Filter>
</ClInclude>
- <ClInclude Include="..\..\..\tools\gfx\vulkan\vk-query.h">
+ <ClInclude Include="..\..\..\tools\gfx\vulkan\vk-device.h">
<Filter>Header Files</Filter>
</ClInclude>
- <ClInclude Include="..\..\..\tools\gfx\vulkan\vk-vertex-layout.h">
+ <ClInclude Include="..\..\..\tools\gfx\vulkan\vk-fence.h">
<Filter>Header Files</Filter>
</ClInclude>
- <ClInclude Include="..\..\..\tools\gfx\vulkan\vk-fence.h">
+ <ClInclude Include="..\..\..\tools\gfx\vulkan\vk-framebuffer.h">
<Filter>Header Files</Filter>
</ClInclude>
- <ClInclude Include="..\..\..\tools\gfx\vulkan\vk-texture.h">
+ <ClInclude Include="..\..\..\tools\gfx\vulkan\vk-helper-functions.h">
<Filter>Header Files</Filter>
</ClInclude>
- <ClInclude Include="..\..\..\tools\gfx\vulkan\vk-sampler.h">
+ <ClInclude Include="..\..\..\tools\gfx\vulkan\vk-module.h">
<Filter>Header Files</Filter>
</ClInclude>
- <ClInclude Include="..\..\..\tools\gfx\vulkan\vk-resource-views.h">
+ <ClInclude Include="..\..\..\tools\gfx\vulkan\vk-pipeline-state.h">
<Filter>Header Files</Filter>
</ClInclude>
- <ClInclude Include="..\..\..\tools\gfx\vulkan\vk-framebuffer.h">
+ <ClInclude Include="..\..\..\tools\gfx\vulkan\vk-query.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\..\tools\gfx\vulkan\vk-render-pass.h">
<Filter>Header Files</Filter>
</ClInclude>
- <ClInclude Include="..\..\..\tools\gfx\vulkan\vk-pipeline-state.h">
+ <ClInclude Include="..\..\..\tools\gfx\vulkan\vk-resource-views.h">
<Filter>Header Files</Filter>
</ClInclude>
- <ClInclude Include="..\..\..\tools\gfx\vulkan\vk-shader-object-layout.h">
+ <ClInclude Include="..\..\..\tools\gfx\vulkan\vk-sampler.h">
<Filter>Header Files</Filter>
</ClInclude>
- <ClInclude Include="..\..\..\tools\gfx\vulkan\vk-shader-program.h">
+ <ClInclude Include="..\..\..\tools\gfx\vulkan\vk-shader-object-layout.h">
<Filter>Header Files</Filter>
</ClInclude>
- <ClInclude Include="..\..\..\tools\gfx\vulkan\vk-command-encoder.h">
+ <ClInclude Include="..\..\..\tools\gfx\vulkan\vk-shader-object.h">
<Filter>Header Files</Filter>
</ClInclude>
- <ClInclude Include="..\..\..\tools\gfx\vulkan\vk-shader-object.h">
+ <ClInclude Include="..\..\..\tools\gfx\vulkan\vk-shader-program.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\..\tools\gfx\vulkan\vk-shader-table.h">
<Filter>Header Files</Filter>
</ClInclude>
- <ClInclude Include="..\..\..\tools\gfx\vulkan\vk-command-buffer.h">
+ <ClInclude Include="..\..\..\tools\gfx\vulkan\vk-swap-chain.h">
<Filter>Header Files</Filter>
</ClInclude>
- <ClInclude Include="..\..\..\tools\gfx\vulkan\vk-command-queue.h">
+ <ClInclude Include="..\..\..\tools\gfx\vulkan\vk-texture.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\..\tools\gfx\vulkan\vk-transient-heap.h">
<Filter>Header Files</Filter>
</ClInclude>
- <ClInclude Include="..\..\..\tools\gfx\vulkan\vk-swap-chain.h">
+ <ClInclude Include="..\..\..\tools\gfx\vulkan\vk-util.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\tools\gfx\vulkan\vk-vertex-layout.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
@@ -341,76 +341,76 @@ <ClCompile Include="..\..\..\tools\gfx\vulkan\vk-api.cpp">
<Filter>Source Files</Filter>
</ClCompile>
- <ClCompile Include="..\..\..\tools\gfx\vulkan\vk-descriptor-allocator.cpp">
+ <ClCompile Include="..\..\..\tools\gfx\vulkan\vk-buffer.cpp">
<Filter>Source Files</Filter>
</ClCompile>
- <ClCompile Include="..\..\..\tools\gfx\vulkan\vk-device-queue.cpp">
+ <ClCompile Include="..\..\..\tools\gfx\vulkan\vk-command-buffer.cpp">
<Filter>Source Files</Filter>
</ClCompile>
- <ClCompile Include="..\..\..\tools\gfx\vulkan\vk-module.cpp">
+ <ClCompile Include="..\..\..\tools\gfx\vulkan\vk-command-encoder.cpp">
<Filter>Source Files</Filter>
</ClCompile>
- <ClCompile Include="..\..\..\tools\gfx\vulkan\vk-util.cpp">
+ <ClCompile Include="..\..\..\tools\gfx\vulkan\vk-command-queue.cpp">
<Filter>Source Files</Filter>
</ClCompile>
- <ClCompile Include="..\..\..\tools\gfx\vulkan\vk-helper-functions.cpp">
+ <ClCompile Include="..\..\..\tools\gfx\vulkan\vk-descriptor-allocator.cpp">
<Filter>Source Files</Filter>
</ClCompile>
- <ClCompile Include="..\..\..\tools\gfx\vulkan\vk-device.cpp">
+ <ClCompile Include="..\..\..\tools\gfx\vulkan\vk-device-queue.cpp">
<Filter>Source Files</Filter>
</ClCompile>
- <ClCompile Include="..\..\..\tools\gfx\vulkan\vk-buffer.cpp">
+ <ClCompile Include="..\..\..\tools\gfx\vulkan\vk-device.cpp">
<Filter>Source Files</Filter>
</ClCompile>
- <ClCompile Include="..\..\..\tools\gfx\vulkan\vk-query.cpp">
+ <ClCompile Include="..\..\..\tools\gfx\vulkan\vk-fence.cpp">
<Filter>Source Files</Filter>
</ClCompile>
- <ClCompile Include="..\..\..\tools\gfx\vulkan\vk-fence.cpp">
+ <ClCompile Include="..\..\..\tools\gfx\vulkan\vk-framebuffer.cpp">
<Filter>Source Files</Filter>
</ClCompile>
- <ClCompile Include="..\..\..\tools\gfx\vulkan\vk-texture.cpp">
+ <ClCompile Include="..\..\..\tools\gfx\vulkan\vk-helper-functions.cpp">
<Filter>Source Files</Filter>
</ClCompile>
- <ClCompile Include="..\..\..\tools\gfx\vulkan\vk-sampler.cpp">
+ <ClCompile Include="..\..\..\tools\gfx\vulkan\vk-module.cpp">
<Filter>Source Files</Filter>
</ClCompile>
- <ClCompile Include="..\..\..\tools\gfx\vulkan\vk-resource-views.cpp">
+ <ClCompile Include="..\..\..\tools\gfx\vulkan\vk-pipeline-state.cpp">
<Filter>Source Files</Filter>
</ClCompile>
- <ClCompile Include="..\..\..\tools\gfx\vulkan\vk-framebuffer.cpp">
+ <ClCompile Include="..\..\..\tools\gfx\vulkan\vk-query.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\tools\gfx\vulkan\vk-render-pass.cpp">
<Filter>Source Files</Filter>
</ClCompile>
- <ClCompile Include="..\..\..\tools\gfx\vulkan\vk-pipeline-state.cpp">
+ <ClCompile Include="..\..\..\tools\gfx\vulkan\vk-resource-views.cpp">
<Filter>Source Files</Filter>
</ClCompile>
- <ClCompile Include="..\..\..\tools\gfx\vulkan\vk-shader-object-layout.cpp">
+ <ClCompile Include="..\..\..\tools\gfx\vulkan\vk-sampler.cpp">
<Filter>Source Files</Filter>
</ClCompile>
- <ClCompile Include="..\..\..\tools\gfx\vulkan\vk-shader-program.cpp">
+ <ClCompile Include="..\..\..\tools\gfx\vulkan\vk-shader-object-layout.cpp">
<Filter>Source Files</Filter>
</ClCompile>
- <ClCompile Include="..\..\..\tools\gfx\vulkan\vk-command-encoder.cpp">
+ <ClCompile Include="..\..\..\tools\gfx\vulkan\vk-shader-object.cpp">
<Filter>Source Files</Filter>
</ClCompile>
- <ClCompile Include="..\..\..\tools\gfx\vulkan\vk-shader-object.cpp">
+ <ClCompile Include="..\..\..\tools\gfx\vulkan\vk-shader-program.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\tools\gfx\vulkan\vk-shader-table.cpp">
<Filter>Source Files</Filter>
</ClCompile>
- <ClCompile Include="..\..\..\tools\gfx\vulkan\vk-command-buffer.cpp">
+ <ClCompile Include="..\..\..\tools\gfx\vulkan\vk-swap-chain.cpp">
<Filter>Source Files</Filter>
</ClCompile>
- <ClCompile Include="..\..\..\tools\gfx\vulkan\vk-command-queue.cpp">
+ <ClCompile Include="..\..\..\tools\gfx\vulkan\vk-texture.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\tools\gfx\vulkan\vk-transient-heap.cpp">
<Filter>Source Files</Filter>
</ClCompile>
- <ClCompile Include="..\..\..\tools\gfx\vulkan\vk-swap-chain.cpp">
+ <ClCompile Include="..\..\..\tools\gfx\vulkan\vk-util.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
|
