diff options
| author | lucy96chen <47800040+lucy96chen@users.noreply.github.com> | 2022-07-27 15:53:36 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-07-27 15:53:36 -0700 |
| commit | ed37dcbc175d07134cb0493f5e379a19e97c82f5 (patch) | |
| tree | 0abd3202401d89e76a979ab7c18569afd63db8a6 /build/visual-studio | |
| parent | de0f8cf1be0770b87a117b637943db4ad4e1158b (diff) | |
Split render-cpu into smaller files (#2340)
* render-cpu split, does not compile
* split finished, one compile error
* added missing include and missing destructor implementation
* Rerun TeamCity CI
Diffstat (limited to 'build/visual-studio')
| -rw-r--r-- | build/visual-studio/gfx/gfx.vcxproj | 22 | ||||
| -rw-r--r-- | build/visual-studio/gfx/gfx.vcxproj.filters | 58 |
2 files changed, 76 insertions, 4 deletions
diff --git a/build/visual-studio/gfx/gfx.vcxproj b/build/visual-studio/gfx/gfx.vcxproj index 25a48c339..18cc24f13 100644 --- a/build/visual-studio/gfx/gfx.vcxproj +++ b/build/visual-studio/gfx/gfx.vcxproj @@ -302,7 +302,17 @@ <ClInclude Include="..\..\..\slang-gfx.h" />
<ClInclude Include="..\..\..\tools\gfx\command-encoder-com-forward.h" />
<ClInclude Include="..\..\..\tools\gfx\command-writer.h" />
- <ClInclude Include="..\..\..\tools\gfx\cpu\render-cpu.h" />
+ <ClInclude Include="..\..\..\tools\gfx\cpu\cpu-base.h" />
+ <ClInclude Include="..\..\..\tools\gfx\cpu\cpu-buffer.h" />
+ <ClInclude Include="..\..\..\tools\gfx\cpu\cpu-device.h" />
+ <ClInclude Include="..\..\..\tools\gfx\cpu\cpu-helper-functions.h" />
+ <ClInclude Include="..\..\..\tools\gfx\cpu\cpu-pipeline-state.h" />
+ <ClInclude Include="..\..\..\tools\gfx\cpu\cpu-query.h" />
+ <ClInclude Include="..\..\..\tools\gfx\cpu\cpu-resource-views.h" />
+ <ClInclude Include="..\..\..\tools\gfx\cpu\cpu-shader-object-layout.h" />
+ <ClInclude Include="..\..\..\tools\gfx\cpu\cpu-shader-object.h" />
+ <ClInclude Include="..\..\..\tools\gfx\cpu\cpu-shader-program.h" />
+ <ClInclude Include="..\..\..\tools\gfx\cpu\cpu-texture.h" />
<ClInclude Include="..\..\..\tools\gfx\cuda\cuda-base.h" />
<ClInclude Include="..\..\..\tools\gfx\cuda\cuda-buffer.h" />
<ClInclude Include="..\..\..\tools\gfx\cuda\cuda-command-buffer.h" />
@@ -403,7 +413,15 @@ <ClInclude Include="..\..\..\tools\gfx\vulkan\vk-vertex-layout.h" />
</ItemGroup>
<ItemGroup>
- <ClCompile Include="..\..\..\tools\gfx\cpu\render-cpu.cpp" />
+ <ClCompile Include="..\..\..\tools\gfx\cpu\cpu-buffer.cpp" />
+ <ClCompile Include="..\..\..\tools\gfx\cpu\cpu-device.cpp" />
+ <ClCompile Include="..\..\..\tools\gfx\cpu\cpu-helper-functions.cpp" />
+ <ClCompile Include="..\..\..\tools\gfx\cpu\cpu-pipeline-state.cpp" />
+ <ClCompile Include="..\..\..\tools\gfx\cpu\cpu-query.cpp" />
+ <ClCompile Include="..\..\..\tools\gfx\cpu\cpu-resource-views.cpp" />
+ <ClCompile Include="..\..\..\tools\gfx\cpu\cpu-shader-object-layout.cpp" />
+ <ClCompile Include="..\..\..\tools\gfx\cpu\cpu-shader-object.cpp" />
+ <ClCompile Include="..\..\..\tools\gfx\cpu\cpu-texture.cpp" />
<ClCompile Include="..\..\..\tools\gfx\cuda\cuda-buffer.cpp" />
<ClCompile Include="..\..\..\tools\gfx\cuda\cuda-command-buffer.cpp" />
<ClCompile Include="..\..\..\tools\gfx\cuda\cuda-command-encoder.cpp" />
diff --git a/build/visual-studio/gfx/gfx.vcxproj.filters b/build/visual-studio/gfx/gfx.vcxproj.filters index 61708be0b..2017ff04b 100644 --- a/build/visual-studio/gfx/gfx.vcxproj.filters +++ b/build/visual-studio/gfx/gfx.vcxproj.filters @@ -18,7 +18,37 @@ <ClInclude Include="..\..\..\tools\gfx\command-writer.h">
<Filter>Header Files</Filter>
</ClInclude>
- <ClInclude Include="..\..\..\tools\gfx\cpu\render-cpu.h">
+ <ClInclude Include="..\..\..\tools\gfx\cpu\cpu-base.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\tools\gfx\cpu\cpu-buffer.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\tools\gfx\cpu\cpu-device.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\tools\gfx\cpu\cpu-helper-functions.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\tools\gfx\cpu\cpu-pipeline-state.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\tools\gfx\cpu\cpu-query.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\tools\gfx\cpu\cpu-resource-views.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\tools\gfx\cpu\cpu-shader-object-layout.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\tools\gfx\cpu\cpu-shader-object.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\tools\gfx\cpu\cpu-shader-program.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\tools\gfx\cpu\cpu-texture.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\..\tools\gfx\cuda\cuda-base.h">
@@ -317,7 +347,31 @@ </ClInclude>
</ItemGroup>
<ItemGroup>
- <ClCompile Include="..\..\..\tools\gfx\cpu\render-cpu.cpp">
+ <ClCompile Include="..\..\..\tools\gfx\cpu\cpu-buffer.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\tools\gfx\cpu\cpu-device.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\tools\gfx\cpu\cpu-helper-functions.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\tools\gfx\cpu\cpu-pipeline-state.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\tools\gfx\cpu\cpu-query.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\tools\gfx\cpu\cpu-resource-views.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\tools\gfx\cpu\cpu-shader-object-layout.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\tools\gfx\cpu\cpu-shader-object.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\tools\gfx\cpu\cpu-texture.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\tools\gfx\cuda\cuda-buffer.cpp">
|
