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authorYong He <yonghe@outlook.com>2021-10-29 09:36:07 -0700
committerGitHub <noreply@github.com>2021-10-29 09:36:07 -0700
commit4ebbf357e18de77af4fff8a112e8a25b06e3e940 (patch)
treeddd7acf91dfcf2fbc475410a6a8922f15fa1dbee /build/visual-studio/test-proxy/test-proxy.vcxproj.filters
parentd406e72f9a79018155f0442bb74cccaf61c13eb0 (diff)
Use detected shader model in gfx/d3d12. (#1996)
* Use detected shader model in gfx/d3d12. * Enable all d3d12 tests on Github. * Improve d3d12 software device detection. * Disable d3d12 tests on github for now. Co-authored-by: Yong He <yhe@nvidia.com>
Diffstat (limited to 'build/visual-studio/test-proxy/test-proxy.vcxproj.filters')
-rw-r--r--build/visual-studio/test-proxy/test-proxy.vcxproj.filters13
1 files changed, 13 insertions, 0 deletions
diff --git a/build/visual-studio/test-proxy/test-proxy.vcxproj.filters b/build/visual-studio/test-proxy/test-proxy.vcxproj.filters
new file mode 100644
index 000000000..965d73999
--- /dev/null
+++ b/build/visual-studio/test-proxy/test-proxy.vcxproj.filters
@@ -0,0 +1,13 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup>
+ <Filter Include="Source Files">
+ <UniqueIdentifier>{E9C7FDCE-D52A-8D73-7EB0-C5296AF258F6}</UniqueIdentifier>
+ </Filter>
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="..\..\..\tools\test-proxy\test-proxy-main.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ </ItemGroup>
+</Project> \ No newline at end of file