From 4ebbf357e18de77af4fff8a112e8a25b06e3e940 Mon Sep 17 00:00:00 2001 From: Yong He Date: Fri, 29 Oct 2021 09:36:07 -0700 Subject: Use detected shader model in gfx/d3d12. (#1996) * Use detected shader model in gfx/d3d12. * Enable all d3d12 tests on Github. * Improve d3d12 software device detection. * Disable d3d12 tests on github for now. Co-authored-by: Yong He --- build/visual-studio/test-proxy/test-proxy.vcxproj.filters | 13 +++++++++++++ 1 file changed, 13 insertions(+) create mode 100644 build/visual-studio/test-proxy/test-proxy.vcxproj.filters (limited to 'build/visual-studio/test-proxy/test-proxy.vcxproj.filters') diff --git a/build/visual-studio/test-proxy/test-proxy.vcxproj.filters b/build/visual-studio/test-proxy/test-proxy.vcxproj.filters new file mode 100644 index 000000000..965d73999 --- /dev/null +++ b/build/visual-studio/test-proxy/test-proxy.vcxproj.filters @@ -0,0 +1,13 @@ + + + + + {E9C7FDCE-D52A-8D73-7EB0-C5296AF258F6} + + + + + Source Files + + + \ No newline at end of file -- cgit v1.2.3