diff options
| author | Ellie Hermaszewska <ellieh@nvidia.com> | 2023-04-14 17:08:18 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-04-14 17:08:18 +0800 |
| commit | 4c9c8a7a4d9b97fec6041a562638fbea521533ed (patch) | |
| tree | bcbe353f9c3a64ce7e7e5419c4172a5fadac297b /build/visual-studio/gfx | |
| parent | 5a629b3ccd801a1f0647e971d01481c55d3381c2 (diff) | |
Some small fixes with Windows/DX usage (#2797)
* Correct case of windows.h includes
* Use Slang::SharedLibrary to load directx dlls
* s/max/std::max/
* Factor common OS code in calcHasApi
* Add DXIL test for compute/simple
* s/false/FALSE for calls to WinAPI functions
* Factor common OS code in gfxGetAdapters
* 2 missing headers
d3d12sdklayers for ID3DDebug
climits for UINT_MAX
* Define out unused function on Linux
* Only try to load Vulkan and CUDA on Windows or Linux
* simplify D3DUtil::getDxgiModule
* Remove WIN32_LEAN_AND_MEAN &co from source files
Add a global define
* Set WIN32_LEAN_AND_MEAN &friends in headers
Restore previous state also
* regenerate vs projects
Diffstat (limited to 'build/visual-studio/gfx')
| -rw-r--r-- | build/visual-studio/gfx/gfx.vcxproj | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/build/visual-studio/gfx/gfx.vcxproj b/build/visual-studio/gfx/gfx.vcxproj index 19ee1b314..583d78e25 100644 --- a/build/visual-studio/gfx/gfx.vcxproj +++ b/build/visual-studio/gfx/gfx.vcxproj @@ -164,7 +164,7 @@ <ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
- <PreprocessorDefinitions>_DEBUG;SLANG_GFX_DYNAMIC;SLANG_GFX_DYNAMIC_EXPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <PreprocessorDefinitions>_DEBUG;WIN32_LEAN_AND_MEAN;VC_EXTRALEAN;NOMINMAX;SLANG_GFX_DYNAMIC;SLANG_GFX_DYNAMIC_EXPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>..\..\..;..\..\..\external;..\..\..\source;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<Optimization>Disabled</Optimization>
@@ -188,7 +188,7 @@ IF EXIST "$(SolutionDir)tools\gfx\slang.slang"\ (xcopy /Q /E /Y /I "$(SolutionDi <ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
- <PreprocessorDefinitions>_DEBUG;SLANG_GFX_DYNAMIC;SLANG_GFX_DYNAMIC_EXPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <PreprocessorDefinitions>_DEBUG;WIN32_LEAN_AND_MEAN;VC_EXTRALEAN;NOMINMAX;SLANG_GFX_DYNAMIC;SLANG_GFX_DYNAMIC_EXPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>..\..\..;..\..\..\external;..\..\..\source;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<Optimization>Disabled</Optimization>
@@ -212,7 +212,7 @@ IF EXIST "$(SolutionDir)tools\gfx\slang.slang"\ (xcopy /Q /E /Y /I "$(SolutionDi <ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
- <PreprocessorDefinitions>_DEBUG;SLANG_GFX_DYNAMIC;SLANG_GFX_DYNAMIC_EXPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <PreprocessorDefinitions>_DEBUG;WIN32_LEAN_AND_MEAN;VC_EXTRALEAN;NOMINMAX;SLANG_GFX_DYNAMIC;SLANG_GFX_DYNAMIC_EXPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>..\..\..;..\..\..\external;..\..\..\source;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<Optimization>Disabled</Optimization>
@@ -236,7 +236,7 @@ IF EXIST "$(SolutionDir)tools\gfx\slang.slang"\ (xcopy /Q /E /Y /I "$(SolutionDi <ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
- <PreprocessorDefinitions>NDEBUG;SLANG_GFX_DYNAMIC;SLANG_GFX_DYNAMIC_EXPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <PreprocessorDefinitions>NDEBUG;WIN32_LEAN_AND_MEAN;VC_EXTRALEAN;NOMINMAX;SLANG_GFX_DYNAMIC;SLANG_GFX_DYNAMIC_EXPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>..\..\..;..\..\..\external;..\..\..\source;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<Optimization>Full</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
@@ -263,7 +263,7 @@ IF EXIST "$(SolutionDir)tools\gfx\slang.slang"\ (xcopy /Q /E /Y /I "$(SolutionDi <ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
- <PreprocessorDefinitions>NDEBUG;SLANG_GFX_DYNAMIC;SLANG_GFX_DYNAMIC_EXPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <PreprocessorDefinitions>NDEBUG;WIN32_LEAN_AND_MEAN;VC_EXTRALEAN;NOMINMAX;SLANG_GFX_DYNAMIC;SLANG_GFX_DYNAMIC_EXPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>..\..\..;..\..\..\external;..\..\..\source;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<Optimization>Full</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
@@ -290,7 +290,7 @@ IF EXIST "$(SolutionDir)tools\gfx\slang.slang"\ (xcopy /Q /E /Y /I "$(SolutionDi <ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
- <PreprocessorDefinitions>NDEBUG;SLANG_GFX_DYNAMIC;SLANG_GFX_DYNAMIC_EXPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <PreprocessorDefinitions>NDEBUG;WIN32_LEAN_AND_MEAN;VC_EXTRALEAN;NOMINMAX;SLANG_GFX_DYNAMIC;SLANG_GFX_DYNAMIC_EXPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>..\..\..;..\..\..\external;..\..\..\source;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<Optimization>Full</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
|
