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| author | Yong He <yonghe@outlook.com> | 2024-07-10 22:32:00 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-07-10 22:32:00 -0700 |
| commit | 0380fcacaf4916f43d6f3c4eec33ef089df8bbb8 (patch) | |
| tree | c9f093bd39e37a84c457f0e87048ffec0bae98c9 /README.md | |
| parent | 6ed7e7f60b3e60be2589b2aa7e812f7315493db5 (diff) | |
Update badge link in.
Diffstat (limited to 'README.md')
| -rw-r--r-- | README.md | 4 |
1 files changed, 1 insertions, 3 deletions
@@ -1,8 +1,6 @@ Slang ===== - - - +  Slang is a shading language that makes it easier to build and maintain large shader codebases in a modular and extensible fashion, while also maintaining the highest possible performance on modern GPUs and graphics APIs. |
