From 0380fcacaf4916f43d6f3c4eec33ef089df8bbb8 Mon Sep 17 00:00:00 2001 From: Yong He Date: Wed, 10 Jul 2024 22:32:00 -0700 Subject: Update badge link in. --- README.md | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) (limited to 'README.md') diff --git a/README.md b/README.md index 69e18016e..af46c1283 100644 --- a/README.md +++ b/README.md @@ -1,8 +1,6 @@ Slang ===== -![Linux Build Status](https://github.com/shader-slang/slang/actions/workflows/linux.yml/badge.svg) -![Windows Build Status](https://github.com/shader-slang/slang/actions/workflows/windows.yml/badge.svg) -![macOS Build Status](https://github.com/shader-slang/slang/actions/workflows/macos.yml/badge.svg) +![CI Status](https://github.com/shader-slang/slang/actions/workflows/ci.yml/badge.svg?branch=master) ![CTS Status](https://github.com/shader-slang/slang/actions/workflows/vk-gl-cts-nightly.yml/badge.svg) Slang is a shading language that makes it easier to build and maintain large shader codebases in a modular and extensible fashion, while also maintaining the highest possible performance on modern GPUs and graphics APIs. -- cgit v1.2.3