summaryrefslogtreecommitdiffstats
diff options
context:
space:
mode:
authorjarcherNV <jarcher@nvidia.com>2025-04-02 01:46:52 -0700
committerGitHub <noreply@github.com>2025-04-02 08:46:52 +0000
commit5c111ebef679c994047df95bbdf90181ccb2d067 (patch)
tree60ab2f331973768f6be7f9ff9ff3ac8720f13be5
parent3ebfe7f7c91a9ca356a6940b8878f1fc926be6aa (diff)
Use correct syntax for WGSL array transpiling (#6693)
Fixes issue #6533 This patch updates handling of Array and ConstantBuffer types for WGSL transpiling, giving correct syntax for arrays of buffers in WGSL.
-rw-r--r--source/slang/slang-emit-wgsl.cpp12
-rw-r--r--tests/wgsl/buffer-array.slang24
2 files changed, 36 insertions, 0 deletions
diff --git a/source/slang/slang-emit-wgsl.cpp b/source/slang/slang-emit-wgsl.cpp
index 227c6cf75..8a3a3cc01 100644
--- a/source/slang/slang-emit-wgsl.cpp
+++ b/source/slang/slang-emit-wgsl.cpp
@@ -656,6 +656,11 @@ void WGSLSourceEmitter::emitSimpleTypeImpl(IRType* type)
m_writer->emit(">");
return;
}
+ case kIROp_ConstantBufferType:
+ {
+ emitType((IRType*)type->getOperand(0));
+ return;
+ }
default:
break;
}
@@ -772,6 +777,13 @@ void WGSLSourceEmitter::emitVarKeywordImpl(IRType* type, IRInst* varDecl)
m_writer->emit("<workgroup>");
}
else if (
+ type->getOp() == kIROp_ArrayType &&
+ type->getOperand(0)->getOp() == kIROp_ConstantBufferType)
+ {
+ // Arrays of constant buffers should use the uniform keyword.
+ m_writer->emit("<uniform>");
+ }
+ else if (
type->getOp() == kIROp_HLSLRWStructuredBufferType ||
type->getOp() == kIROp_HLSLRasterizerOrderedStructuredBufferType ||
type->getOp() == kIROp_HLSLRWByteAddressBufferType)
diff --git a/tests/wgsl/buffer-array.slang b/tests/wgsl/buffer-array.slang
new file mode 100644
index 000000000..3ab27eaac
--- /dev/null
+++ b/tests/wgsl/buffer-array.slang
@@ -0,0 +1,24 @@
+//TEST:SIMPLE(filecheck=WGSL): -stage vertex -entry main -target wgsl
+
+static const int cubeCount = 3;
+
+struct PerInstanceUniforms
+{
+ float4x4 model;
+ float4x4 normalModel;
+};
+
+// WGSL: @binding(0) @group(0) var<uniform> perInstance_0 : array<PerInstanceUniforms_std140_0, i32(3)>;
+[[vk::binding(0, 0)]] ConstantBuffer<PerInstanceUniforms> perInstance[cubeCount] : register(b0, space0);
+
+struct VertexInput
+{
+ float4 position : POSITION0;
+};
+
+float4 main(VertexInput input)
+{
+ // Only here to ensure that perInstance is not ignored.
+ float4 pos = mul(input.position, perInstance[0].model);
+ return pos;
+}