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-rw-r--r--tests/wgsl/buffer-array.slang24
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diff --git a/tests/wgsl/buffer-array.slang b/tests/wgsl/buffer-array.slang
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+++ b/tests/wgsl/buffer-array.slang
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+//TEST:SIMPLE(filecheck=WGSL): -stage vertex -entry main -target wgsl
+
+static const int cubeCount = 3;
+
+struct PerInstanceUniforms
+{
+ float4x4 model;
+ float4x4 normalModel;
+};
+
+// WGSL: @binding(0) @group(0) var<uniform> perInstance_0 : array<PerInstanceUniforms_std140_0, i32(3)>;
+[[vk::binding(0, 0)]] ConstantBuffer<PerInstanceUniforms> perInstance[cubeCount] : register(b0, space0);
+
+struct VertexInput
+{
+ float4 position : POSITION0;
+};
+
+float4 main(VertexInput input)
+{
+ // Only here to ensure that perInstance is not ignored.
+ float4 pos = mul(input.position, perInstance[0].model);
+ return pos;
+}