diff options
| author | yum <yum.food.vr@gmail.com> | 2025-07-28 00:07:13 -0700 |
|---|---|---|
| committer | yum <yum.food.vr@gmail.com> | 2025-07-28 00:07:36 -0700 |
| commit | 62a3a05cb79143e882ac54fa98b146d154b7a1e1 (patch) | |
| tree | b150b755f124993ed7aa8177579d14612f929110 /Scripts/LinearPipeline.asset | |
| parent | f8a7d3fda6abef2923b0fa8f7021b9d0646ed8d5 (diff) | |
Add CRT pipeline script
Diffstat (limited to 'Scripts/LinearPipeline.asset')
| -rw-r--r-- | Scripts/LinearPipeline.asset | 382 |
1 files changed, 382 insertions, 0 deletions
diff --git a/Scripts/LinearPipeline.asset b/Scripts/LinearPipeline.asset new file mode 100644 index 0000000..c266faa --- /dev/null +++ b/Scripts/LinearPipeline.asset @@ -0,0 +1,382 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: c333ccfdd0cbdbc4ca30cef2dd6e6b9b, type: 3} + m_Name: LinearPipeline + m_EditorClassIdentifier: + serializedUdonProgramAsset: {fileID: 11400000, guid: 72e2a1c3acce634458f16dca729f28c4, + type: 2} + udonAssembly: + assemblyError: + sourceCsScript: {fileID: 11500000, guid: 864067451b3c52048ac1ad1bc1f730e0, type: 3} + scriptVersion: 2 + compiledVersion: 2 + behaviourSyncMode: 1 + hasInteractEvent: 0 + scriptID: -8087597915593885420 + serializationData: + SerializedFormat: 2 + SerializedBytes: + ReferencedUnityObjects: [] + SerializedBytesString: + Prefab: {fileID: 0} + PrefabModificationsReferencedUnityObjects: [] + PrefabModifications: [] + SerializationNodes: + - Name: fieldDefinitions + Entry: 7 + Data: 0|System.Collections.Generic.Dictionary`2[[System.String, mscorlib],[UdonSharp.Compiler.FieldDefinition, + UdonSharp.Editor]], mscorlib + - Name: comparer + Entry: 7 + Data: 1|System.Collections.Generic.GenericEqualityComparer`1[[System.String, + mscorlib]], mscorlib + - Name: + Entry: 8 + Data: + - Name: + Entry: 12 + Data: 5 + - Name: + Entry: 7 + Data: + - Name: $k + Entry: 1 + Data: sourceInput + - Name: $v + Entry: 7 + Data: 2|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor + - Name: <Name>k__BackingField + Entry: 1 + Data: sourceInput + - Name: <UserType>k__BackingField + Entry: 7 + Data: 3|System.RuntimeType, mscorlib + - Name: + Entry: 1 + Data: UnityEngine.Texture, UnityEngine.CoreModule + - Name: + Entry: 8 + Data: + - Name: <SystemType>k__BackingField + Entry: 9 + Data: 3 + - Name: <SyncMode>k__BackingField + Entry: 7 + Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib + - Name: + Entry: 6 + Data: + - Name: + Entry: 8 + Data: + - Name: <IsSerialized>k__BackingField + Entry: 5 + Data: true + - Name: _fieldAttributes + Entry: 7 + Data: 4|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib + - Name: + Entry: 12 + Data: 2 + - Name: + Entry: 7 + Data: 5|UnityEngine.HeaderAttribute, UnityEngine.CoreModule + - Name: header + Entry: 1 + Data: Pipeline Assets + - Name: + Entry: 8 + Data: + - Name: + Entry: 7 + Data: 6|UnityEngine.TooltipAttribute, UnityEngine.CoreModule + - Name: tooltip + Entry: 1 + Data: The initial texture to start the pipeline with. + - Name: + Entry: 8 + Data: + - Name: + Entry: 13 + Data: + - Name: + Entry: 8 + Data: + - Name: + Entry: 8 + Data: + - Name: + Entry: 8 + Data: + - Name: + Entry: 7 + Data: + - Name: $k + Entry: 1 + Data: effectMaterials + - Name: $v + Entry: 7 + Data: 7|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor + - Name: <Name>k__BackingField + Entry: 1 + Data: effectMaterials + - Name: <UserType>k__BackingField + Entry: 7 + Data: 8|System.RuntimeType, mscorlib + - Name: + Entry: 1 + Data: UnityEngine.Material[], UnityEngine.CoreModule + - Name: + Entry: 8 + Data: + - Name: <SystemType>k__BackingField + Entry: 9 + Data: 8 + - Name: <SyncMode>k__BackingField + Entry: 7 + Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib + - Name: + Entry: 6 + Data: + - Name: + Entry: 8 + Data: + - Name: <IsSerialized>k__BackingField + Entry: 5 + Data: true + - Name: _fieldAttributes + Entry: 7 + Data: 9|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib + - Name: + Entry: 12 + Data: 1 + - Name: + Entry: 7 + Data: 10|UnityEngine.TooltipAttribute, UnityEngine.CoreModule + - Name: tooltip + Entry: 1 + Data: The materials to apply in sequence. The order matters. + - Name: + Entry: 8 + Data: + - Name: + Entry: 13 + Data: + - Name: + Entry: 8 + Data: + - Name: + Entry: 8 + Data: + - Name: + Entry: 8 + Data: + - Name: + Entry: 7 + Data: + - Name: $k + Entry: 1 + Data: pipelineOutputs + - Name: $v + Entry: 7 + Data: 11|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor + - Name: <Name>k__BackingField + Entry: 1 + Data: pipelineOutputs + - Name: <UserType>k__BackingField + Entry: 7 + Data: 12|System.RuntimeType, mscorlib + - Name: + Entry: 1 + Data: UnityEngine.RenderTexture[], UnityEngine.CoreModule + - Name: + Entry: 8 + Data: + - Name: <SystemType>k__BackingField + Entry: 9 + Data: 12 + - Name: <SyncMode>k__BackingField + Entry: 7 + Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib + - Name: + Entry: 6 + Data: + - Name: + Entry: 8 + Data: + - Name: <IsSerialized>k__BackingField + Entry: 5 + Data: true + - Name: _fieldAttributes + Entry: 7 + Data: 13|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib + - Name: + Entry: 12 + Data: 1 + - Name: + Entry: 7 + Data: 14|UnityEngine.TooltipAttribute, UnityEngine.CoreModule + - Name: tooltip + Entry: 1 + Data: The RenderTextures to store the output of each step. MUST be the same + size as the materials array. + - Name: + Entry: 8 + Data: + - Name: + Entry: 13 + Data: + - Name: + Entry: 8 + Data: + - Name: + Entry: 8 + Data: + - Name: + Entry: 8 + Data: + - Name: + Entry: 7 + Data: + - Name: $k + Entry: 1 + Data: runOnStart + - Name: $v + Entry: 7 + Data: 15|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor + - Name: <Name>k__BackingField + Entry: 1 + Data: runOnStart + - Name: <UserType>k__BackingField + Entry: 7 + Data: 16|System.RuntimeType, mscorlib + - Name: + Entry: 1 + Data: System.Boolean, mscorlib + - Name: + Entry: 8 + Data: + - Name: <SystemType>k__BackingField + Entry: 9 + Data: 16 + - Name: <SyncMode>k__BackingField + Entry: 7 + Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib + - Name: + Entry: 6 + Data: + - Name: + Entry: 8 + Data: + - Name: <IsSerialized>k__BackingField + Entry: 5 + Data: true + - Name: _fieldAttributes + Entry: 7 + Data: 17|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib + - Name: + Entry: 12 + Data: 2 + - Name: + Entry: 7 + Data: 18|UnityEngine.HeaderAttribute, UnityEngine.CoreModule + - Name: header + Entry: 1 + Data: Execution Mode + - Name: + Entry: 8 + Data: + - Name: + Entry: 7 + Data: 19|UnityEngine.TooltipAttribute, UnityEngine.CoreModule + - Name: tooltip + Entry: 1 + Data: If true, the pipeline will run once when the world loads. + - Name: + Entry: 8 + Data: + - Name: + Entry: 13 + Data: + - Name: + Entry: 8 + Data: + - Name: + Entry: 8 + Data: + - Name: + Entry: 8 + Data: + - Name: + Entry: 7 + Data: + - Name: $k + Entry: 1 + Data: runContinuously + - Name: $v + Entry: 7 + Data: 20|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor + - Name: <Name>k__BackingField + Entry: 1 + Data: runContinuously + - Name: <UserType>k__BackingField + Entry: 9 + Data: 16 + - Name: <SystemType>k__BackingField + Entry: 9 + Data: 16 + - Name: <SyncMode>k__BackingField + Entry: 7 + Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib + - Name: + Entry: 6 + Data: + - Name: + Entry: 8 + Data: + - Name: <IsSerialized>k__BackingField + Entry: 5 + Data: true + - Name: _fieldAttributes + Entry: 7 + Data: 21|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib + - Name: + Entry: 12 + Data: 1 + - Name: + Entry: 7 + Data: 22|UnityEngine.TooltipAttribute, UnityEngine.CoreModule + - Name: tooltip + Entry: 1 + Data: If true, the pipeline will run every frame. Use with caution, can be + performance-intensive. + - Name: + Entry: 8 + Data: + - Name: + Entry: 13 + Data: + - Name: + Entry: 8 + Data: + - Name: + Entry: 8 + Data: + - Name: + Entry: 8 + Data: + - Name: + Entry: 13 + Data: + - Name: + Entry: 8 + Data: |
