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| author | yum <yum.food.vr@gmail.com> | 2025-07-28 02:09:02 -0700 |
|---|---|---|
| committer | yum <yum.food.vr@gmail.com> | 2025-07-28 02:09:36 -0700 |
| commit | 9d99d82d470dd0ab7280c2ed7bd01ed1c034844e (patch) | |
| tree | 374fc0dbd7607b58fc3536bc5aae1352c4e41fe0 | |
| parent | 612a9098a28d644422d73e7d4efb5cfea64e187b (diff) | |
update readme
| -rw-r--r-- | README.md | 6 |
1 files changed, 3 insertions, 3 deletions
@@ -1,7 +1,7 @@ ## FFT on the GPU -This is an optimized GPU-based 2D FFT for VRChat. Since it uses Custom -RenderTextures (CRTs), it is only suitable for use in worlds. +This is an optimized GPU-based 2D FFT for VRChat. Since it uses RenderTextures, +it is only suitable for use in worlds. Please take note that the FFT is generated in bit-reversed order. You'll have to bit-reverse your indices when accessing it. See `apply_2d_bit_reversal` in @@ -9,7 +9,7 @@ to bit-reverse your indices when accessing it. See `apply_2d_bit_reversal` in ### Quick start -Import the unitypackage and open the scene. +Clone the repo into your unity project. Open the scene. Run CPU simulator: |
