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| author | yum <yum.food.vr@gmail.com> | 2025-07-27 19:42:59 -0700 |
|---|---|---|
| committer | yum <yum.food.vr@gmail.com> | 2025-07-27 19:42:59 -0700 |
| commit | 783a020e40a0b550d3eb4b509c792ee04bf2705c (patch) | |
| tree | 3de10b69a6c33a7a0cb206fe0c7e8261f69499b7 | |
| parent | 7a2b2f75176f7e5d24dc838dbc1467aa13c35fe7 (diff) | |
update README
| -rw-r--r-- | README.md | 10 |
1 files changed, 8 insertions, 2 deletions
@@ -1,10 +1,16 @@ ## FFT on the GPU -This is an optimized GPU-based 2D FFT for VRChat. It is only suitable for use -in worlds. +This is an optimized GPU-based 2D FFT for VRChat. Since it uses Custom +RenderTextures (CRTs), it is only suitable for use in worlds. + +Please take note that the FFT is generated in bit-reversed order. You'll have +to bit-reverse your indices when accessing it. See `apply_2d_bit_reversal` in +`gpu_fft.cc` for an example of how to do that. ### Quick start +Import the unitypackage and open the scene. + Run CPU simulator: ```bash |
