diff options
| author | yum <yum.food.vr@gmail.com> | 2025-07-30 13:09:19 -0700 |
|---|---|---|
| committer | yum <yum.food.vr@gmail.com> | 2025-07-30 13:16:57 -0700 |
| commit | 65797304fb21181e1fcbd45dfebd0d2cf159ea6b (patch) | |
| tree | e5580c68d1f1f791d5a801ede40b83dce92cc745 | |
| parent | 341ea861c8189cefe8689bd41d8adbe2cd2d87b2 (diff) | |
- Add a script to create a pipeline & assets in a single click
- Add pipeline executor concept. This exists to (theoretically) let
users merge the results of multiple pipelines.
54 files changed, 716 insertions, 3223 deletions
diff --git a/CRT Mats/fft_256x256_r16_0.mat b/CRT Mats/fft_256x256_r16_0.mat deleted file mode 100644 index 886f4f2..0000000 --- a/CRT Mats/fft_256x256_r16_0.mat +++ /dev/null @@ -1,92 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!21 &2100000 -Material: - serializedVersion: 8 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: fft_256x256_r16_0 - m_Shader: {fileID: 4800000, guid: 174262b1c731b7b45b2261d18f2cf325, type: 3} - m_Parent: {fileID: 0} - m_ModifiedSerializedProperties: 0 - m_ValidKeywords: [] - m_InvalidKeywords: [] - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_LockedProperties: - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _BumpMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailAlbedoMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailMask: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailNormalMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _EmissionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MainTex: - m_Texture: {fileID: 8400000, guid: 94437398166ee4e48b995b82c8629646, type: 2} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MetallicGlossMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _OcclusionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _ParallaxMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Ints: [] - m_Floats: - - _BitReversal: 0 - - _BumpScale: 1 - - _Cutoff: 0.5 - - _DetailNormalMapScale: 1 - - _DstBlend: 0 - - _GlossMapScale: 1 - - _Glossiness: 0.5 - - _GlossyReflections: 1 - - _Inverse: 0 - - _LDS: 0 - - _Luminance: 0 - - _Metallic: 0 - - _Mode: 0 - - _N: 256 - - _OcclusionStrength: 1 - - _Parallax: 0.02 - - _PassThrough: 0 - - _Passthrough: 0 - - _Radix: 16 - - _SmoothnessTextureChannel: 0 - - _SpecularHighlights: 1 - - _SrcBlend: 1 - - _Stage: 0 - - _UVSec: 0 - - _ZWrite: 1 - m_Colors: - - _Color: {r: 1, g: 1, b: 1, a: 1} - - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - m_BuildTextureStacks: [] diff --git a/CRT Mats/fft_256x256_r16_0.mat.meta b/CRT Mats/fft_256x256_r16_0.mat.meta deleted file mode 100644 index 4f03c2d..0000000 --- a/CRT Mats/fft_256x256_r16_0.mat.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 26596d311a37a3c45a64cee1c5576bd6 -NativeFormatImporter: - externalObjects: {} - mainObjectFileID: 2100000 - userData: - assetBundleName: - assetBundleVariant: diff --git a/CRT Mats/fft_256x256_r16_1.mat b/CRT Mats/fft_256x256_r16_1.mat deleted file mode 100644 index d01d46c..0000000 --- a/CRT Mats/fft_256x256_r16_1.mat +++ /dev/null @@ -1,92 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!21 &2100000 -Material: - serializedVersion: 8 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: fft_256x256_r16_1 - m_Shader: {fileID: 4800000, guid: 174262b1c731b7b45b2261d18f2cf325, type: 3} - m_Parent: {fileID: 0} - m_ModifiedSerializedProperties: 0 - m_ValidKeywords: [] - m_InvalidKeywords: [] - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_LockedProperties: - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _BumpMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailAlbedoMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailMask: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailNormalMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _EmissionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MainTex: - m_Texture: {fileID: 8400000, guid: 37d8c69b67f50b6499d74722ca71e6d1, type: 2} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MetallicGlossMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _OcclusionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _ParallaxMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Ints: [] - m_Floats: - - _BitReversal: 0 - - _BumpScale: 1 - - _Cutoff: 0.5 - - _DetailNormalMapScale: 1 - - _DstBlend: 0 - - _GlossMapScale: 1 - - _Glossiness: 0.5 - - _GlossyReflections: 1 - - _Inverse: 0 - - _LDS: 0 - - _Luminance: 0 - - _Metallic: 0 - - _Mode: 0 - - _N: 256 - - _OcclusionStrength: 1 - - _Parallax: 0.02 - - _PassThrough: 0 - - _Passthrough: 0 - - _Radix: 16 - - _SmoothnessTextureChannel: 0 - - _SpecularHighlights: 1 - - _SrcBlend: 1 - - _Stage: 1 - - _UVSec: 0 - - _ZWrite: 1 - m_Colors: - - _Color: {r: 1, g: 1, b: 1, a: 1} - - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - m_BuildTextureStacks: [] diff --git a/CRT Mats/fft_256x256_r16_1.mat.meta b/CRT Mats/fft_256x256_r16_1.mat.meta deleted file mode 100644 index e56d57f..0000000 --- a/CRT Mats/fft_256x256_r16_1.mat.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: baecfb2a8397f824280169e46d6735f0 -NativeFormatImporter: - externalObjects: {} - mainObjectFileID: 2100000 - userData: - assetBundleName: - assetBundleVariant: diff --git a/CRT Mats/fft_256x256_r16_2.mat b/CRT Mats/fft_256x256_r16_2.mat deleted file mode 100644 index f719273..0000000 --- a/CRT Mats/fft_256x256_r16_2.mat +++ /dev/null @@ -1,92 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!21 &2100000 -Material: - serializedVersion: 8 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: fft_256x256_r16_2 - m_Shader: {fileID: 4800000, guid: 174262b1c731b7b45b2261d18f2cf325, type: 3} - m_Parent: {fileID: 0} - m_ModifiedSerializedProperties: 0 - m_ValidKeywords: [] - m_InvalidKeywords: [] - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_LockedProperties: - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _BumpMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailAlbedoMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailMask: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailNormalMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _EmissionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MainTex: - m_Texture: {fileID: 8400000, guid: f478fe60c6d85db4ebcfde29b8c00cb5, type: 2} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MetallicGlossMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _OcclusionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _ParallaxMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Ints: [] - m_Floats: - - _BitReversal: 0 - - _BumpScale: 1 - - _Cutoff: 0.5 - - _DetailNormalMapScale: 1 - - _DstBlend: 0 - - _GlossMapScale: 1 - - _Glossiness: 0.5 - - _GlossyReflections: 1 - - _Inverse: 0 - - _LDS: 0 - - _Luminance: 0 - - _Metallic: 0 - - _Mode: 0 - - _N: 256 - - _OcclusionStrength: 1 - - _Parallax: 0.02 - - _PassThrough: 0 - - _Passthrough: 0 - - _Radix: 16 - - _SmoothnessTextureChannel: 0 - - _SpecularHighlights: 1 - - _SrcBlend: 1 - - _Stage: 2 - - _UVSec: 0 - - _ZWrite: 1 - m_Colors: - - _Color: {r: 1, g: 1, b: 1, a: 1} - - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - m_BuildTextureStacks: [] diff --git a/CRT Mats/fft_256x256_r16_2.mat.meta b/CRT Mats/fft_256x256_r16_2.mat.meta deleted file mode 100644 index c354b6d..0000000 --- a/CRT Mats/fft_256x256_r16_2.mat.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: ee8f29cf44fa87f46a1417c25af26824 -NativeFormatImporter: - externalObjects: {} - mainObjectFileID: 2100000 - userData: - assetBundleName: - assetBundleVariant: diff --git a/CRT Mats/fft_256x256_r16_3.mat b/CRT Mats/fft_256x256_r16_3.mat deleted file mode 100644 index 35c13ed..0000000 --- a/CRT Mats/fft_256x256_r16_3.mat +++ /dev/null @@ -1,92 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!21 &2100000 -Material: - serializedVersion: 8 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: fft_256x256_r16_3 - m_Shader: {fileID: 4800000, guid: 174262b1c731b7b45b2261d18f2cf325, type: 3} - m_Parent: {fileID: 0} - m_ModifiedSerializedProperties: 0 - m_ValidKeywords: [] - m_InvalidKeywords: [] - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_LockedProperties: - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _BumpMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailAlbedoMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailMask: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailNormalMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _EmissionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MainTex: - m_Texture: {fileID: 8400000, guid: 982991c08a4b36046b5bb61d63a7cdfd, type: 2} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MetallicGlossMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _OcclusionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _ParallaxMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Ints: [] - m_Floats: - - _BitReversal: 0 - - _BumpScale: 1 - - _Cutoff: 0.5 - - _DetailNormalMapScale: 1 - - _DstBlend: 0 - - _GlossMapScale: 1 - - _Glossiness: 0.5 - - _GlossyReflections: 1 - - _Inverse: 0 - - _LDS: 0 - - _Luminance: 0 - - _Metallic: 0 - - _Mode: 0 - - _N: 256 - - _OcclusionStrength: 1 - - _Parallax: 0.02 - - _PassThrough: 0 - - _Passthrough: 0 - - _Radix: 16 - - _SmoothnessTextureChannel: 0 - - _SpecularHighlights: 1 - - _SrcBlend: 1 - - _Stage: 3 - - _UVSec: 0 - - _ZWrite: 1 - m_Colors: - - _Color: {r: 1, g: 1, b: 1, a: 1} - - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - m_BuildTextureStacks: [] diff --git a/CRT Mats/fft_256x256_r16_3.mat.meta b/CRT Mats/fft_256x256_r16_3.mat.meta deleted file mode 100644 index 245ea50..0000000 --- a/CRT Mats/fft_256x256_r16_3.mat.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 652ab864a0319244693b307366e8a107 -NativeFormatImporter: - externalObjects: {} - mainObjectFileID: 2100000 - userData: - assetBundleName: - assetBundleVariant: diff --git a/CRT Mats/fft_256x256_r16_3_bitrev.mat b/CRT Mats/fft_256x256_r16_3_bitrev.mat deleted file mode 100644 index dc4ffa7..0000000 --- a/CRT Mats/fft_256x256_r16_3_bitrev.mat +++ /dev/null @@ -1,94 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!21 &2100000 -Material: - serializedVersion: 8 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: fft_256x256_r16_3_bitrev - m_Shader: {fileID: 4800000, guid: 174262b1c731b7b45b2261d18f2cf325, type: 3} - m_Parent: {fileID: 0} - m_ModifiedSerializedProperties: 0 - m_ValidKeywords: [] - m_InvalidKeywords: - - _BITREVERSAL_ON - - _PASSTHROUGH_ON - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_LockedProperties: - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _BumpMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailAlbedoMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailMask: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailNormalMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _EmissionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MainTex: - m_Texture: {fileID: 8400000, guid: 3c8077a124afde54ebe6c9ff61a0bd4e, type: 2} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MetallicGlossMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _OcclusionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _ParallaxMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Ints: [] - m_Floats: - - _BitReversal: 1 - - _BumpScale: 1 - - _Cutoff: 0.5 - - _DetailNormalMapScale: 1 - - _DstBlend: 0 - - _GlossMapScale: 1 - - _Glossiness: 0.5 - - _GlossyReflections: 1 - - _Inverse: 0 - - _LDS: 0 - - _Luminance: 0 - - _Metallic: 0 - - _Mode: 0 - - _N: 256 - - _OcclusionStrength: 1 - - _Parallax: 0.02 - - _PassThrough: 0 - - _Passthrough: 1 - - _Radix: 16 - - _SmoothnessTextureChannel: 0 - - _SpecularHighlights: 1 - - _SrcBlend: 1 - - _Stage: 0 - - _UVSec: 0 - - _ZWrite: 1 - m_Colors: - - _Color: {r: 1, g: 1, b: 1, a: 1} - - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - m_BuildTextureStacks: [] diff --git a/CRT Mats/fft_256x256_r16_3_bitrev.mat.meta b/CRT Mats/fft_256x256_r16_3_bitrev.mat.meta deleted file mode 100644 index 1863d0d..0000000 --- a/CRT Mats/fft_256x256_r16_3_bitrev.mat.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 1544f59a65453084d9689c1a3897174e -NativeFormatImporter: - externalObjects: {} - mainObjectFileID: 2100000 - userData: - assetBundleName: - assetBundleVariant: diff --git a/CRT Mats/ifft_256x256_r16_0.mat b/CRT Mats/ifft_256x256_r16_0.mat deleted file mode 100644 index 05515cc..0000000 --- a/CRT Mats/ifft_256x256_r16_0.mat +++ /dev/null @@ -1,93 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!21 &2100000 -Material: - serializedVersion: 8 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: ifft_256x256_r16_0 - m_Shader: {fileID: 4800000, guid: 174262b1c731b7b45b2261d18f2cf325, type: 3} - m_Parent: {fileID: 0} - m_ModifiedSerializedProperties: 0 - m_ValidKeywords: [] - m_InvalidKeywords: - - _INVERSE_ON - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_LockedProperties: - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _BumpMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailAlbedoMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailMask: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailNormalMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _EmissionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MainTex: - m_Texture: {fileID: 8400000, guid: 5c6e37925cf101549b3cae2b6147178f, type: 2} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MetallicGlossMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _OcclusionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _ParallaxMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Ints: [] - m_Floats: - - _BitReversal: 0 - - _BumpScale: 1 - - _Cutoff: 0.5 - - _DetailNormalMapScale: 1 - - _DstBlend: 0 - - _GlossMapScale: 1 - - _Glossiness: 0.5 - - _GlossyReflections: 1 - - _Inverse: 1 - - _LDS: 0 - - _Luminance: 0 - - _Metallic: 0 - - _Mode: 0 - - _N: 256 - - _OcclusionStrength: 1 - - _Parallax: 0.02 - - _PassThrough: 0 - - _Passthrough: 0 - - _Radix: 16 - - _SmoothnessTextureChannel: 0 - - _SpecularHighlights: 1 - - _SrcBlend: 1 - - _Stage: 0 - - _UVSec: 0 - - _ZWrite: 1 - m_Colors: - - _Color: {r: 1, g: 1, b: 1, a: 1} - - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - m_BuildTextureStacks: [] diff --git a/CRT Mats/ifft_256x256_r16_0.mat.meta b/CRT Mats/ifft_256x256_r16_0.mat.meta deleted file mode 100644 index 492ed70..0000000 --- a/CRT Mats/ifft_256x256_r16_0.mat.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 365ea70c6b535dc49b05bf0c1ff6ba5f -NativeFormatImporter: - externalObjects: {} - mainObjectFileID: 2100000 - userData: - assetBundleName: - assetBundleVariant: diff --git a/CRT Mats/ifft_256x256_r16_1.mat b/CRT Mats/ifft_256x256_r16_1.mat deleted file mode 100644 index 5c916e1..0000000 --- a/CRT Mats/ifft_256x256_r16_1.mat +++ /dev/null @@ -1,93 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!21 &2100000 -Material: - serializedVersion: 8 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: ifft_256x256_r16_1 - m_Shader: {fileID: 4800000, guid: 174262b1c731b7b45b2261d18f2cf325, type: 3} - m_Parent: {fileID: 0} - m_ModifiedSerializedProperties: 0 - m_ValidKeywords: [] - m_InvalidKeywords: - - _INVERSE_ON - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_LockedProperties: - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _BumpMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailAlbedoMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailMask: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailNormalMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _EmissionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MainTex: - m_Texture: {fileID: 8400000, guid: ef7e2adc6f791b94ea0f4b34710a8231, type: 2} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MetallicGlossMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _OcclusionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _ParallaxMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Ints: [] - m_Floats: - - _BitReversal: 0 - - _BumpScale: 1 - - _Cutoff: 0.5 - - _DetailNormalMapScale: 1 - - _DstBlend: 0 - - _GlossMapScale: 1 - - _Glossiness: 0.5 - - _GlossyReflections: 1 - - _Inverse: 1 - - _LDS: 0 - - _Luminance: 0 - - _Metallic: 0 - - _Mode: 0 - - _N: 256 - - _OcclusionStrength: 1 - - _Parallax: 0.02 - - _PassThrough: 0 - - _Passthrough: 0 - - _Radix: 16 - - _SmoothnessTextureChannel: 0 - - _SpecularHighlights: 1 - - _SrcBlend: 1 - - _Stage: 1 - - _UVSec: 0 - - _ZWrite: 1 - m_Colors: - - _Color: {r: 1, g: 1, b: 1, a: 1} - - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - m_BuildTextureStacks: [] diff --git a/CRT Mats/ifft_256x256_r16_1.mat.meta b/CRT Mats/ifft_256x256_r16_1.mat.meta deleted file mode 100644 index 5c22961..0000000 --- a/CRT Mats/ifft_256x256_r16_1.mat.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: ee0218d1bcfaf6e4dbd6bf9376beb306 -NativeFormatImporter: - externalObjects: {} - mainObjectFileID: 2100000 - userData: - assetBundleName: - assetBundleVariant: diff --git a/CRT Mats/ifft_256x256_r16_2.mat b/CRT Mats/ifft_256x256_r16_2.mat deleted file mode 100644 index fbd9bb8..0000000 --- a/CRT Mats/ifft_256x256_r16_2.mat +++ /dev/null @@ -1,93 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!21 &2100000 -Material: - serializedVersion: 8 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: ifft_256x256_r16_2 - m_Shader: {fileID: 4800000, guid: 174262b1c731b7b45b2261d18f2cf325, type: 3} - m_Parent: {fileID: 0} - m_ModifiedSerializedProperties: 0 - m_ValidKeywords: [] - m_InvalidKeywords: - - _INVERSE_ON - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_LockedProperties: - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _BumpMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailAlbedoMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailMask: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailNormalMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _EmissionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MainTex: - m_Texture: {fileID: 8400000, guid: 3bbcc0467629b554081cc2d8a16480ad, type: 2} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MetallicGlossMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _OcclusionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _ParallaxMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Ints: [] - m_Floats: - - _BitReversal: 0 - - _BumpScale: 1 - - _Cutoff: 0.5 - - _DetailNormalMapScale: 1 - - _DstBlend: 0 - - _GlossMapScale: 1 - - _Glossiness: 0.5 - - _GlossyReflections: 1 - - _Inverse: 1 - - _LDS: 0 - - _Luminance: 0 - - _Metallic: 0 - - _Mode: 0 - - _N: 256 - - _OcclusionStrength: 1 - - _Parallax: 0.02 - - _PassThrough: 0 - - _Passthrough: 0 - - _Radix: 16 - - _SmoothnessTextureChannel: 0 - - _SpecularHighlights: 1 - - _SrcBlend: 1 - - _Stage: 2 - - _UVSec: 0 - - _ZWrite: 1 - m_Colors: - - _Color: {r: 1, g: 1, b: 1, a: 1} - - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - m_BuildTextureStacks: [] diff --git a/CRT Mats/ifft_256x256_r16_2.mat.meta b/CRT Mats/ifft_256x256_r16_2.mat.meta deleted file mode 100644 index 04bef86..0000000 --- a/CRT Mats/ifft_256x256_r16_2.mat.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 529b8b96dc28ae14381ede5d8ca8e97c -NativeFormatImporter: - externalObjects: {} - mainObjectFileID: 2100000 - userData: - assetBundleName: - assetBundleVariant: diff --git a/CRT Mats/ifft_256x256_r16_3.mat b/CRT Mats/ifft_256x256_r16_3.mat deleted file mode 100644 index 04e8291..0000000 --- a/CRT Mats/ifft_256x256_r16_3.mat +++ /dev/null @@ -1,93 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!21 &2100000 -Material: - serializedVersion: 8 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: ifft_256x256_r16_3 - m_Shader: {fileID: 4800000, guid: 174262b1c731b7b45b2261d18f2cf325, type: 3} - m_Parent: {fileID: 0} - m_ModifiedSerializedProperties: 0 - m_ValidKeywords: [] - m_InvalidKeywords: - - _INVERSE_ON - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_LockedProperties: - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _BumpMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailAlbedoMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailMask: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailNormalMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _EmissionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MainTex: - m_Texture: {fileID: 8400000, guid: a1dee43ec96199e4a9897f4d83fde0dd, type: 2} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MetallicGlossMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _OcclusionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _ParallaxMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Ints: [] - m_Floats: - - _BitReversal: 0 - - _BumpScale: 1 - - _Cutoff: 0.5 - - _DetailNormalMapScale: 1 - - _DstBlend: 0 - - _GlossMapScale: 1 - - _Glossiness: 0.5 - - _GlossyReflections: 1 - - _Inverse: 1 - - _LDS: 0 - - _Luminance: 0 - - _Metallic: 0 - - _Mode: 0 - - _N: 256 - - _OcclusionStrength: 1 - - _Parallax: 0.02 - - _PassThrough: 0 - - _Passthrough: 0 - - _Radix: 16 - - _SmoothnessTextureChannel: 0 - - _SpecularHighlights: 1 - - _SrcBlend: 1 - - _Stage: 3 - - _UVSec: 0 - - _ZWrite: 1 - m_Colors: - - _Color: {r: 1, g: 1, b: 1, a: 1} - - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - m_BuildTextureStacks: [] diff --git a/CRT Mats/ifft_256x256_r16_3.mat.meta b/CRT Mats/ifft_256x256_r16_3.mat.meta deleted file mode 100644 index d7da3a1..0000000 --- a/CRT Mats/ifft_256x256_r16_3.mat.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: ef7b3b20954e1f0419b7adf268df2650 -NativeFormatImporter: - externalObjects: {} - mainObjectFileID: 2100000 - userData: - assetBundleName: - assetBundleVariant: diff --git a/CRT Mats/ifft_256x256_r16_3_bitrev.mat b/CRT Mats/ifft_256x256_r16_3_bitrev.mat deleted file mode 100644 index aef3c40..0000000 --- a/CRT Mats/ifft_256x256_r16_3_bitrev.mat +++ /dev/null @@ -1,94 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!21 &2100000 -Material: - serializedVersion: 8 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: ifft_256x256_r16_3_bitrev - m_Shader: {fileID: 4800000, guid: 174262b1c731b7b45b2261d18f2cf325, type: 3} - m_Parent: {fileID: 0} - m_ModifiedSerializedProperties: 0 - m_ValidKeywords: [] - m_InvalidKeywords: - - _BITREVERSAL_ON - - _PASSTHROUGH_ON - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_LockedProperties: - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _BumpMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailAlbedoMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailMask: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailNormalMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _EmissionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MainTex: - m_Texture: {fileID: 8400000, guid: 3cad81fb96a636d47a43e9588609acf5, type: 2} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MetallicGlossMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _OcclusionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _ParallaxMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Ints: [] - m_Floats: - - _BitReversal: 1 - - _BumpScale: 1 - - _Cutoff: 0.5 - - _DetailNormalMapScale: 1 - - _DstBlend: 0 - - _GlossMapScale: 1 - - _Glossiness: 0.5 - - _GlossyReflections: 1 - - _Inverse: 0 - - _LDS: 0 - - _Luminance: 0 - - _Metallic: 0 - - _Mode: 0 - - _N: 256 - - _OcclusionStrength: 1 - - _Parallax: 0.02 - - _PassThrough: 0 - - _Passthrough: 1 - - _Radix: 16 - - _SmoothnessTextureChannel: 0 - - _SpecularHighlights: 1 - - _SrcBlend: 1 - - _Stage: 0 - - _UVSec: 0 - - _ZWrite: 1 - m_Colors: - - _Color: {r: 1, g: 1, b: 1, a: 1} - - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - m_BuildTextureStacks: [] diff --git a/CRT Mats/ifft_256x256_r16_3_bitrev.mat.meta b/CRT Mats/ifft_256x256_r16_3_bitrev.mat.meta deleted file mode 100644 index 1fbabfe..0000000 --- a/CRT Mats/ifft_256x256_r16_3_bitrev.mat.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: de23af3d6f8065d4e89cb057b0cd99ec -NativeFormatImporter: - externalObjects: {} - mainObjectFileID: 2100000 - userData: - assetBundleName: - assetBundleVariant: diff --git a/CRT Mats/passthrough.mat b/CRT Mats/passthrough.mat deleted file mode 100644 index d67e84a..0000000 --- a/CRT Mats/passthrough.mat +++ /dev/null @@ -1,95 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!21 &2100000 -Material: - serializedVersion: 8 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: passthrough - m_Shader: {fileID: 4800000, guid: 174262b1c731b7b45b2261d18f2cf325, type: 3} - m_Parent: {fileID: 0} - m_ModifiedSerializedProperties: 0 - m_ValidKeywords: [] - m_InvalidKeywords: - - _LDS_ON - - _LUMINANCE_ON - - _PASSTHROUGH_ON - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_LockedProperties: - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _BumpMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailAlbedoMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailMask: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailNormalMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _EmissionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MainTex: - m_Texture: {fileID: 2800000, guid: d0dba03849af9df4fae990e250f66246, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MetallicGlossMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _OcclusionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _ParallaxMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Ints: [] - m_Floats: - - _BitReversal: 0 - - _BumpScale: 1 - - _Cutoff: 0.5 - - _DetailNormalMapScale: 1 - - _DstBlend: 0 - - _GlossMapScale: 1 - - _Glossiness: 0.5 - - _GlossyReflections: 1 - - _Inverse: 0 - - _LDS: 1 - - _Luminance: 1 - - _Metallic: 0 - - _Mode: 0 - - _N: 256 - - _OcclusionStrength: 1 - - _Parallax: 0.02 - - _PassThrough: 1 - - _Passthrough: 1 - - _Radix: 16 - - _SmoothnessTextureChannel: 0 - - _SpecularHighlights: 1 - - _SrcBlend: 1 - - _Stage: 0 - - _UVSec: 0 - - _ZWrite: 1 - m_Colors: - - _Color: {r: 1, g: 1, b: 1, a: 1} - - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - m_BuildTextureStacks: [] diff --git a/CRT Mats/passthrough.mat.meta b/CRT Mats/passthrough.mat.meta deleted file mode 100644 index 2af8e4f..0000000 --- a/CRT Mats/passthrough.mat.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: caffb11975a532c48928f00ce876fda6 -NativeFormatImporter: - externalObjects: {} - mainObjectFileID: 2100000 - userData: - assetBundleName: - assetBundleVariant: diff --git a/CRTs/fft_stage0.renderTexture b/CRTs/fft_stage0.renderTexture deleted file mode 100644 index 21cf115..0000000 --- a/CRTs/fft_stage0.renderTexture +++ /dev/null @@ -1,40 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!84 &8400000 -RenderTexture: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: fft_stage0 - m_ImageContentsHash: - serializedVersion: 2 - Hash: 00000000000000000000000000000000 - m_ForcedFallbackFormat: 4 - m_DownscaleFallback: 0 - m_IsAlphaChannelOptional: 0 - serializedVersion: 5 - m_Width: 256 - m_Height: 256 - m_AntiAliasing: 1 - m_MipCount: -1 - m_DepthStencilFormat: 0 - m_ColorFormat: 48 - m_MipMap: 0 - m_GenerateMips: 1 - m_SRGB: 0 - m_UseDynamicScale: 0 - m_BindMS: 0 - m_EnableCompatibleFormat: 1 - m_EnableRandomWrite: 0 - m_TextureSettings: - serializedVersion: 2 - m_FilterMode: 1 - m_Aniso: 0 - m_MipBias: 0 - m_WrapU: 1 - m_WrapV: 1 - m_WrapW: 1 - m_Dimension: 2 - m_VolumeDepth: 1 - m_ShadowSamplingMode: 2 diff --git a/CRTs/fft_stage0.renderTexture.meta b/CRTs/fft_stage0.renderTexture.meta deleted file mode 100644 index 8864d17..0000000 --- a/CRTs/fft_stage0.renderTexture.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 37d8c69b67f50b6499d74722ca71e6d1 -NativeFormatImporter: - externalObjects: {} - mainObjectFileID: 8400000 - userData: - assetBundleName: - assetBundleVariant: diff --git a/CRTs/fft_stage1.renderTexture b/CRTs/fft_stage1.renderTexture deleted file mode 100644 index 2176a67..0000000 --- a/CRTs/fft_stage1.renderTexture +++ /dev/null @@ -1,40 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!84 &8400000 -RenderTexture: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: fft_stage1 - m_ImageContentsHash: - serializedVersion: 2 - Hash: 00000000000000000000000000000000 - m_ForcedFallbackFormat: 4 - m_DownscaleFallback: 0 - m_IsAlphaChannelOptional: 0 - serializedVersion: 5 - m_Width: 256 - m_Height: 256 - m_AntiAliasing: 1 - m_MipCount: -1 - m_DepthStencilFormat: 0 - m_ColorFormat: 48 - m_MipMap: 0 - m_GenerateMips: 1 - m_SRGB: 0 - m_UseDynamicScale: 0 - m_BindMS: 0 - m_EnableCompatibleFormat: 1 - m_EnableRandomWrite: 0 - m_TextureSettings: - serializedVersion: 2 - m_FilterMode: 1 - m_Aniso: 0 - m_MipBias: 0 - m_WrapU: 1 - m_WrapV: 1 - m_WrapW: 1 - m_Dimension: 2 - m_VolumeDepth: 1 - m_ShadowSamplingMode: 2 diff --git a/CRTs/fft_stage1.renderTexture.meta b/CRTs/fft_stage1.renderTexture.meta deleted file mode 100644 index 2b55d81..0000000 --- a/CRTs/fft_stage1.renderTexture.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: f478fe60c6d85db4ebcfde29b8c00cb5 -NativeFormatImporter: - externalObjects: {} - mainObjectFileID: 8400000 - userData: - assetBundleName: - assetBundleVariant: diff --git a/CRTs/fft_stage2.renderTexture b/CRTs/fft_stage2.renderTexture deleted file mode 100644 index 3c38bfe..0000000 --- a/CRTs/fft_stage2.renderTexture +++ /dev/null @@ -1,40 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!84 &8400000 -RenderTexture: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: fft_stage2 - m_ImageContentsHash: - serializedVersion: 2 - Hash: 00000000000000000000000000000000 - m_ForcedFallbackFormat: 4 - m_DownscaleFallback: 0 - m_IsAlphaChannelOptional: 0 - serializedVersion: 5 - m_Width: 256 - m_Height: 256 - m_AntiAliasing: 1 - m_MipCount: -1 - m_DepthStencilFormat: 0 - m_ColorFormat: 48 - m_MipMap: 0 - m_GenerateMips: 1 - m_SRGB: 0 - m_UseDynamicScale: 0 - m_BindMS: 0 - m_EnableCompatibleFormat: 1 - m_EnableRandomWrite: 0 - m_TextureSettings: - serializedVersion: 2 - m_FilterMode: 1 - m_Aniso: 0 - m_MipBias: 0 - m_WrapU: 1 - m_WrapV: 1 - m_WrapW: 1 - m_Dimension: 2 - m_VolumeDepth: 1 - m_ShadowSamplingMode: 2 diff --git a/CRTs/fft_stage2.renderTexture.meta b/CRTs/fft_stage2.renderTexture.meta deleted file mode 100644 index 6932554..0000000 --- a/CRTs/fft_stage2.renderTexture.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 982991c08a4b36046b5bb61d63a7cdfd -NativeFormatImporter: - externalObjects: {} - mainObjectFileID: 8400000 - userData: - assetBundleName: - assetBundleVariant: diff --git a/CRTs/fft_stage3.renderTexture b/CRTs/fft_stage3.renderTexture deleted file mode 100644 index 0532ada..0000000 --- a/CRTs/fft_stage3.renderTexture +++ /dev/null @@ -1,40 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!84 &8400000 -RenderTexture: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: fft_stage3 - m_ImageContentsHash: - serializedVersion: 2 - Hash: 00000000000000000000000000000000 - m_ForcedFallbackFormat: 4 - m_DownscaleFallback: 0 - m_IsAlphaChannelOptional: 0 - serializedVersion: 5 - m_Width: 256 - m_Height: 256 - m_AntiAliasing: 1 - m_MipCount: -1 - m_DepthStencilFormat: 0 - m_ColorFormat: 48 - m_MipMap: 0 - m_GenerateMips: 1 - m_SRGB: 0 - m_UseDynamicScale: 0 - m_BindMS: 0 - m_EnableCompatibleFormat: 1 - m_EnableRandomWrite: 0 - m_TextureSettings: - serializedVersion: 2 - m_FilterMode: 1 - m_Aniso: 0 - m_MipBias: 0 - m_WrapU: 1 - m_WrapV: 1 - m_WrapW: 1 - m_Dimension: 2 - m_VolumeDepth: 1 - m_ShadowSamplingMode: 2 diff --git a/CRTs/fft_stage3.renderTexture.meta b/CRTs/fft_stage3.renderTexture.meta deleted file mode 100644 index 4f83c5a..0000000 --- a/CRTs/fft_stage3.renderTexture.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 3c8077a124afde54ebe6c9ff61a0bd4e -NativeFormatImporter: - externalObjects: {} - mainObjectFileID: 8400000 - userData: - assetBundleName: - assetBundleVariant: diff --git a/CRTs/fft_stage3_bitrev.renderTexture b/CRTs/fft_stage3_bitrev.renderTexture deleted file mode 100644 index 18faf3f..0000000 --- a/CRTs/fft_stage3_bitrev.renderTexture +++ /dev/null @@ -1,40 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!84 &8400000 -RenderTexture: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: fft_stage3_bitrev - m_ImageContentsHash: - serializedVersion: 2 - Hash: 00000000000000000000000000000000 - m_ForcedFallbackFormat: 4 - m_DownscaleFallback: 0 - m_IsAlphaChannelOptional: 0 - serializedVersion: 5 - m_Width: 256 - m_Height: 256 - m_AntiAliasing: 1 - m_MipCount: -1 - m_DepthStencilFormat: 0 - m_ColorFormat: 48 - m_MipMap: 0 - m_GenerateMips: 1 - m_SRGB: 0 - m_UseDynamicScale: 0 - m_BindMS: 0 - m_EnableCompatibleFormat: 1 - m_EnableRandomWrite: 0 - m_TextureSettings: - serializedVersion: 2 - m_FilterMode: 1 - m_Aniso: 0 - m_MipBias: 0 - m_WrapU: 1 - m_WrapV: 1 - m_WrapW: 1 - m_Dimension: 2 - m_VolumeDepth: 1 - m_ShadowSamplingMode: 2 diff --git a/CRTs/fft_stage3_bitrev.renderTexture.meta b/CRTs/fft_stage3_bitrev.renderTexture.meta deleted file mode 100644 index 71e2c73..0000000 --- a/CRTs/fft_stage3_bitrev.renderTexture.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 5c6e37925cf101549b3cae2b6147178f -NativeFormatImporter: - externalObjects: {} - mainObjectFileID: 8400000 - userData: - assetBundleName: - assetBundleVariant: diff --git a/CRTs/ifft_stage0.renderTexture b/CRTs/ifft_stage0.renderTexture deleted file mode 100644 index 2fb4624..0000000 --- a/CRTs/ifft_stage0.renderTexture +++ /dev/null @@ -1,40 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!84 &8400000 -RenderTexture: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: ifft_stage0 - m_ImageContentsHash: - serializedVersion: 2 - Hash: 00000000000000000000000000000000 - m_ForcedFallbackFormat: 4 - m_DownscaleFallback: 0 - m_IsAlphaChannelOptional: 0 - serializedVersion: 5 - m_Width: 256 - m_Height: 256 - m_AntiAliasing: 1 - m_MipCount: -1 - m_DepthStencilFormat: 0 - m_ColorFormat: 48 - m_MipMap: 0 - m_GenerateMips: 1 - m_SRGB: 0 - m_UseDynamicScale: 0 - m_BindMS: 0 - m_EnableCompatibleFormat: 1 - m_EnableRandomWrite: 0 - m_TextureSettings: - serializedVersion: 2 - m_FilterMode: 1 - m_Aniso: 0 - m_MipBias: 0 - m_WrapU: 1 - m_WrapV: 1 - m_WrapW: 1 - m_Dimension: 2 - m_VolumeDepth: 1 - m_ShadowSamplingMode: 2 diff --git a/CRTs/ifft_stage0.renderTexture.meta b/CRTs/ifft_stage0.renderTexture.meta deleted file mode 100644 index 46175c6..0000000 --- a/CRTs/ifft_stage0.renderTexture.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: ef7e2adc6f791b94ea0f4b34710a8231 -NativeFormatImporter: - externalObjects: {} - mainObjectFileID: 8400000 - userData: - assetBundleName: - assetBundleVariant: diff --git a/CRTs/ifft_stage1.renderTexture b/CRTs/ifft_stage1.renderTexture deleted file mode 100644 index eb8baa3..0000000 --- a/CRTs/ifft_stage1.renderTexture +++ /dev/null @@ -1,40 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!84 &8400000 -RenderTexture: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: ifft_stage1 - m_ImageContentsHash: - serializedVersion: 2 - Hash: 00000000000000000000000000000000 - m_ForcedFallbackFormat: 4 - m_DownscaleFallback: 0 - m_IsAlphaChannelOptional: 0 - serializedVersion: 5 - m_Width: 256 - m_Height: 256 - m_AntiAliasing: 1 - m_MipCount: -1 - m_DepthStencilFormat: 0 - m_ColorFormat: 48 - m_MipMap: 0 - m_GenerateMips: 1 - m_SRGB: 0 - m_UseDynamicScale: 0 - m_BindMS: 0 - m_EnableCompatibleFormat: 1 - m_EnableRandomWrite: 0 - m_TextureSettings: - serializedVersion: 2 - m_FilterMode: 1 - m_Aniso: 0 - m_MipBias: 0 - m_WrapU: 1 - m_WrapV: 1 - m_WrapW: 1 - m_Dimension: 2 - m_VolumeDepth: 1 - m_ShadowSamplingMode: 2 diff --git a/CRTs/ifft_stage1.renderTexture.meta b/CRTs/ifft_stage1.renderTexture.meta deleted file mode 100644 index 7ec4366..0000000 --- a/CRTs/ifft_stage1.renderTexture.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 3bbcc0467629b554081cc2d8a16480ad -NativeFormatImporter: - externalObjects: {} - mainObjectFileID: 8400000 - userData: - assetBundleName: - assetBundleVariant: diff --git a/CRTs/ifft_stage2.renderTexture b/CRTs/ifft_stage2.renderTexture deleted file mode 100644 index a968102..0000000 --- a/CRTs/ifft_stage2.renderTexture +++ /dev/null @@ -1,40 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!84 &8400000 -RenderTexture: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: ifft_stage2 - m_ImageContentsHash: - serializedVersion: 2 - Hash: 00000000000000000000000000000000 - m_ForcedFallbackFormat: 4 - m_DownscaleFallback: 0 - m_IsAlphaChannelOptional: 0 - serializedVersion: 5 - m_Width: 256 - m_Height: 256 - m_AntiAliasing: 1 - m_MipCount: -1 - m_DepthStencilFormat: 0 - m_ColorFormat: 48 - m_MipMap: 0 - m_GenerateMips: 1 - m_SRGB: 0 - m_UseDynamicScale: 0 - m_BindMS: 0 - m_EnableCompatibleFormat: 1 - m_EnableRandomWrite: 0 - m_TextureSettings: - serializedVersion: 2 - m_FilterMode: 1 - m_Aniso: 0 - m_MipBias: 0 - m_WrapU: 1 - m_WrapV: 1 - m_WrapW: 1 - m_Dimension: 2 - m_VolumeDepth: 1 - m_ShadowSamplingMode: 2 diff --git a/CRTs/ifft_stage2.renderTexture.meta b/CRTs/ifft_stage2.renderTexture.meta deleted file mode 100644 index 6fec197..0000000 --- a/CRTs/ifft_stage2.renderTexture.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: a1dee43ec96199e4a9897f4d83fde0dd -NativeFormatImporter: - externalObjects: {} - mainObjectFileID: 8400000 - userData: - assetBundleName: - assetBundleVariant: diff --git a/CRTs/ifft_stage3.renderTexture b/CRTs/ifft_stage3.renderTexture deleted file mode 100644 index eebf985..0000000 --- a/CRTs/ifft_stage3.renderTexture +++ /dev/null @@ -1,40 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!84 &8400000 -RenderTexture: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: ifft_stage3 - m_ImageContentsHash: - serializedVersion: 2 - Hash: 00000000000000000000000000000000 - m_ForcedFallbackFormat: 4 - m_DownscaleFallback: 0 - m_IsAlphaChannelOptional: 0 - serializedVersion: 5 - m_Width: 256 - m_Height: 256 - m_AntiAliasing: 1 - m_MipCount: -1 - m_DepthStencilFormat: 0 - m_ColorFormat: 48 - m_MipMap: 0 - m_GenerateMips: 1 - m_SRGB: 0 - m_UseDynamicScale: 0 - m_BindMS: 0 - m_EnableCompatibleFormat: 1 - m_EnableRandomWrite: 0 - m_TextureSettings: - serializedVersion: 2 - m_FilterMode: 1 - m_Aniso: 0 - m_MipBias: 0 - m_WrapU: 1 - m_WrapV: 1 - m_WrapW: 1 - m_Dimension: 2 - m_VolumeDepth: 1 - m_ShadowSamplingMode: 2 diff --git a/CRTs/ifft_stage3.renderTexture.meta b/CRTs/ifft_stage3.renderTexture.meta deleted file mode 100644 index 20aa25f..0000000 --- a/CRTs/ifft_stage3.renderTexture.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 3cad81fb96a636d47a43e9588609acf5 -NativeFormatImporter: - externalObjects: {} - mainObjectFileID: 8400000 - userData: - assetBundleName: - assetBundleVariant: diff --git a/CRTs/ifft_stage3_bitrev.renderTexture b/CRTs/ifft_stage3_bitrev.renderTexture deleted file mode 100644 index a01ddc8..0000000 --- a/CRTs/ifft_stage3_bitrev.renderTexture +++ /dev/null @@ -1,40 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!84 &8400000 -RenderTexture: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: ifft_stage3_bitrev - m_ImageContentsHash: - serializedVersion: 2 - Hash: 00000000000000000000000000000000 - m_ForcedFallbackFormat: 4 - m_DownscaleFallback: 0 - m_IsAlphaChannelOptional: 0 - serializedVersion: 5 - m_Width: 256 - m_Height: 256 - m_AntiAliasing: 1 - m_MipCount: -1 - m_DepthStencilFormat: 0 - m_ColorFormat: 48 - m_MipMap: 0 - m_GenerateMips: 1 - m_SRGB: 0 - m_UseDynamicScale: 0 - m_BindMS: 0 - m_EnableCompatibleFormat: 1 - m_EnableRandomWrite: 0 - m_TextureSettings: - serializedVersion: 2 - m_FilterMode: 1 - m_Aniso: 0 - m_MipBias: 0 - m_WrapU: 1 - m_WrapV: 1 - m_WrapW: 1 - m_Dimension: 2 - m_VolumeDepth: 1 - m_ShadowSamplingMode: 2 diff --git a/CRTs/ifft_stage3_bitrev.renderTexture.meta b/CRTs/ifft_stage3_bitrev.renderTexture.meta deleted file mode 100644 index 7a2c7de..0000000 --- a/CRTs/ifft_stage3_bitrev.renderTexture.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 32b797a912262b648ae4e64c77f561fb -NativeFormatImporter: - externalObjects: {} - mainObjectFileID: 8400000 - userData: - assetBundleName: - assetBundleVariant: diff --git a/CRTs/passthrough.renderTexture b/CRTs/passthrough.renderTexture deleted file mode 100644 index d86abd7..0000000 --- a/CRTs/passthrough.renderTexture +++ /dev/null @@ -1,40 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!84 &8400000 -RenderTexture: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: passthrough - m_ImageContentsHash: - serializedVersion: 2 - Hash: 00000000000000000000000000000000 - m_ForcedFallbackFormat: 4 - m_DownscaleFallback: 0 - m_IsAlphaChannelOptional: 0 - serializedVersion: 5 - m_Width: 256 - m_Height: 256 - m_AntiAliasing: 1 - m_MipCount: -1 - m_DepthStencilFormat: 0 - m_ColorFormat: 48 - m_MipMap: 0 - m_GenerateMips: 1 - m_SRGB: 0 - m_UseDynamicScale: 0 - m_BindMS: 0 - m_EnableCompatibleFormat: 1 - m_EnableRandomWrite: 0 - m_TextureSettings: - serializedVersion: 2 - m_FilterMode: 1 - m_Aniso: 0 - m_MipBias: 0 - m_WrapU: 1 - m_WrapV: 1 - m_WrapW: 1 - m_Dimension: 2 - m_VolumeDepth: 1 - m_ShadowSamplingMode: 2 diff --git a/CRTs/passthrough.renderTexture.meta b/CRTs/passthrough.renderTexture.meta deleted file mode 100644 index 455b3a1..0000000 --- a/CRTs/passthrough.renderTexture.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 94437398166ee4e48b995b82c8629646 -NativeFormatImporter: - externalObjects: {} - mainObjectFileID: 8400000 - userData: - assetBundleName: - assetBundleVariant: diff --git a/OPEN ME.unity b/OPEN ME.unity index fec900a..cde5a28 100644 --- a/OPEN ME.unity +++ b/OPEN ME.unity @@ -125,218 +125,6 @@ NavMeshSettings: debug: m_Flags: 0 m_NavMeshData: {fileID: 0} ---- !u!1 &153538671 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 153538675} - - component: {fileID: 153538674} - - component: {fileID: 153538673} - - component: {fileID: 153538672} - m_Layer: 0 - m_Name: stage1 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!64 &153538672 -MeshCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 153538671} - m_Material: {fileID: 0} - m_IncludeLayers: - serializedVersion: 2 - m_Bits: 0 - m_ExcludeLayers: - serializedVersion: 2 - m_Bits: 0 - m_LayerOverridePriority: 0 - m_IsTrigger: 0 - m_ProvidesContacts: 0 - m_Enabled: 1 - serializedVersion: 5 - m_Convex: 0 - m_CookingOptions: 30 - m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} ---- !u!23 &153538673 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 153538671} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_StaticShadowCaster: 0 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RayTraceProcedural: 0 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: baecfb2a8397f824280169e46d6735f0, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 - m_AdditionalVertexStreams: {fileID: 0} ---- !u!33 &153538674 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 153538671} - m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} ---- !u!4 &153538675 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 153538671} - serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0, y: 1, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 1717151656} - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &213933862 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 213933866} - - component: {fileID: 213933865} - - component: {fileID: 213933864} - - component: {fileID: 213933863} - m_Layer: 0 - m_Name: stage0 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!64 &213933863 -MeshCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 213933862} - m_Material: {fileID: 0} - m_IncludeLayers: - serializedVersion: 2 - m_Bits: 0 - m_ExcludeLayers: - serializedVersion: 2 - m_Bits: 0 - m_LayerOverridePriority: 0 - m_IsTrigger: 0 - m_ProvidesContacts: 0 - m_Enabled: 1 - serializedVersion: 5 - m_Convex: 0 - m_CookingOptions: 30 - m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} ---- !u!23 &213933864 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 213933862} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_StaticShadowCaster: 0 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RayTraceProcedural: 0 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 26596d311a37a3c45a64cee1c5576bd6, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 - m_AdditionalVertexStreams: {fileID: 0} ---- !u!33 &213933865 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 213933862} - m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} ---- !u!4 &213933866 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 213933862} - serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -1, y: 1, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 1717151656} - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &358170787 GameObject: m_ObjectHideFlags: 0 @@ -405,855 +193,7 @@ Transform: m_Children: [] m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &387836998 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 387837002} - - component: {fileID: 387837001} - - component: {fileID: 387837000} - - component: {fileID: 387836999} - m_Layer: 0 - m_Name: ifft stage1 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!64 &387836999 -MeshCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 387836998} - m_Material: {fileID: 0} - m_IncludeLayers: - serializedVersion: 2 - m_Bits: 0 - m_ExcludeLayers: - serializedVersion: 2 - m_Bits: 0 - m_LayerOverridePriority: 0 - m_IsTrigger: 0 - m_ProvidesContacts: 0 - m_Enabled: 1 - serializedVersion: 5 - m_Convex: 0 - m_CookingOptions: 30 - m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} ---- !u!23 &387837000 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 387836998} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_StaticShadowCaster: 0 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RayTraceProcedural: 0 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: ee0218d1bcfaf6e4dbd6bf9376beb306, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 - m_AdditionalVertexStreams: {fileID: 0} ---- !u!33 &387837001 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 387836998} - m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} ---- !u!4 &387837002 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 387836998} - serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 5, y: 1, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 983355411} - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &562951493 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 562951497} - - component: {fileID: 562951496} - - component: {fileID: 562951495} - - component: {fileID: 562951494} - m_Layer: 0 - m_Name: ifft stage3 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!64 &562951494 -MeshCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 562951493} - m_Material: {fileID: 0} - m_IncludeLayers: - serializedVersion: 2 - m_Bits: 0 - m_ExcludeLayers: - serializedVersion: 2 - m_Bits: 0 - m_LayerOverridePriority: 0 - m_IsTrigger: 0 - m_ProvidesContacts: 0 - m_Enabled: 1 - serializedVersion: 5 - m_Convex: 0 - m_CookingOptions: 30 - m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} ---- !u!23 &562951495 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 562951493} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_StaticShadowCaster: 0 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RayTraceProcedural: 0 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: ef7b3b20954e1f0419b7adf268df2650, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 - m_AdditionalVertexStreams: {fileID: 0} ---- !u!33 &562951496 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 562951493} - m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} ---- !u!4 &562951497 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 562951493} - serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 7, y: 1, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 983355411} - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &571412497 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 571412501} - - component: {fileID: 571412500} - - component: {fileID: 571412499} - - component: {fileID: 571412498} - m_Layer: 0 - m_Name: ifft stage0 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!64 &571412498 -MeshCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 571412497} - m_Material: {fileID: 0} - m_IncludeLayers: - serializedVersion: 2 - m_Bits: 0 - m_ExcludeLayers: - serializedVersion: 2 - m_Bits: 0 - m_LayerOverridePriority: 0 - m_IsTrigger: 0 - m_ProvidesContacts: 0 - m_Enabled: 1 - serializedVersion: 5 - m_Convex: 0 - m_CookingOptions: 30 - m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} ---- !u!23 &571412499 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 571412497} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_StaticShadowCaster: 0 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RayTraceProcedural: 0 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 365ea70c6b535dc49b05bf0c1ff6ba5f, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 - m_AdditionalVertexStreams: {fileID: 0} ---- !u!33 &571412500 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 571412497} - m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} ---- !u!4 &571412501 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 571412497} - serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 4, y: 1, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 983355411} - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &599917952 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 599917956} - - component: {fileID: 599917955} - - component: {fileID: 599917954} - - component: {fileID: 599917953} - m_Layer: 0 - m_Name: stage2 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!64 &599917953 -MeshCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 599917952} - m_Material: {fileID: 0} - m_IncludeLayers: - serializedVersion: 2 - m_Bits: 0 - m_ExcludeLayers: - serializedVersion: 2 - m_Bits: 0 - m_LayerOverridePriority: 0 - m_IsTrigger: 0 - m_ProvidesContacts: 0 - m_Enabled: 1 - serializedVersion: 5 - m_Convex: 0 - m_CookingOptions: 30 - m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} ---- !u!23 &599917954 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 599917952} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_StaticShadowCaster: 0 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RayTraceProcedural: 0 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: ee8f29cf44fa87f46a1417c25af26824, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 - m_AdditionalVertexStreams: {fileID: 0} ---- !u!33 &599917955 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 599917952} - m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} ---- !u!4 &599917956 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 599917952} - serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 1, y: 1, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 1717151656} - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &609077999 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 609078003} - - component: {fileID: 609078002} - - component: {fileID: 609078001} - - component: {fileID: 609078000} - m_Layer: 0 - m_Name: fft_ref - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!64 &609078000 -MeshCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 609077999} - m_Material: {fileID: 0} - m_IncludeLayers: - serializedVersion: 2 - m_Bits: 0 - m_ExcludeLayers: - serializedVersion: 2 - m_Bits: 0 - m_LayerOverridePriority: 0 - m_IsTrigger: 0 - m_ProvidesContacts: 0 - m_Enabled: 1 - serializedVersion: 5 - m_Convex: 0 - m_CookingOptions: 30 - m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} ---- !u!23 &609078001 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 609077999} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_StaticShadowCaster: 0 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RayTraceProcedural: 0 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: d924df630b01842449ed5cd5a8ffee97, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 - m_AdditionalVertexStreams: {fileID: 0} ---- !u!33 &609078002 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 609077999} - m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} ---- !u!4 &609078003 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 609077999} - serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 2.9579275, y: 0.8078251, z: -0.3419539} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 1188641759} - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &612474623 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 612474627} - - component: {fileID: 612474626} - - component: {fileID: 612474625} - - component: {fileID: 612474624} - m_Layer: 0 - m_Name: ifft stage3_bitrev - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!64 &612474624 -MeshCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 612474623} - m_Material: {fileID: 0} - m_IncludeLayers: - serializedVersion: 2 - m_Bits: 0 - m_ExcludeLayers: - serializedVersion: 2 - m_Bits: 0 - m_LayerOverridePriority: 0 - m_IsTrigger: 0 - m_ProvidesContacts: 0 - m_Enabled: 1 - serializedVersion: 5 - m_Convex: 0 - m_CookingOptions: 30 - m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} ---- !u!23 &612474625 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 612474623} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_StaticShadowCaster: 0 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RayTraceProcedural: 0 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: de23af3d6f8065d4e89cb057b0cd99ec, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 - m_AdditionalVertexStreams: {fileID: 0} ---- !u!33 &612474626 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 612474623} - m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} ---- !u!4 &612474627 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 612474623} - serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 8, y: 1, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 983355411} - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &773866676 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 773866680} - - component: {fileID: 773866679} - - component: {fileID: 773866678} - - component: {fileID: 773866677} - m_Layer: 0 - m_Name: stage3 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!64 &773866677 -MeshCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 773866676} - m_Material: {fileID: 0} - m_IncludeLayers: - serializedVersion: 2 - m_Bits: 0 - m_ExcludeLayers: - serializedVersion: 2 - m_Bits: 0 - m_LayerOverridePriority: 0 - m_IsTrigger: 0 - m_ProvidesContacts: 0 - m_Enabled: 1 - serializedVersion: 5 - m_Convex: 0 - m_CookingOptions: 30 - m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} ---- !u!23 &773866678 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 773866676} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_StaticShadowCaster: 0 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RayTraceProcedural: 0 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 652ab864a0319244693b307366e8a107, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 - m_AdditionalVertexStreams: {fileID: 0} ---- !u!33 &773866679 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 773866676} - m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} ---- !u!4 &773866680 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 773866676} - serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 2, y: 1, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 1717151656} - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &785989655 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 785989659} - - component: {fileID: 785989658} - - component: {fileID: 785989657} - - component: {fileID: 785989656} - m_Layer: 0 - m_Name: ifft stage2 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!64 &785989656 -MeshCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 785989655} - m_Material: {fileID: 0} - m_IncludeLayers: - serializedVersion: 2 - m_Bits: 0 - m_ExcludeLayers: - serializedVersion: 2 - m_Bits: 0 - m_LayerOverridePriority: 0 - m_IsTrigger: 0 - m_ProvidesContacts: 0 - m_Enabled: 1 - serializedVersion: 5 - m_Convex: 0 - m_CookingOptions: 30 - m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} ---- !u!23 &785989657 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 785989655} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_StaticShadowCaster: 0 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RayTraceProcedural: 0 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 529b8b96dc28ae14381ede5d8ca8e97c, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 - m_AdditionalVertexStreams: {fileID: 0} ---- !u!33 &785989658 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 785989655} - m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} ---- !u!4 &785989659 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 785989655} - serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 6, y: 1, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 983355411} - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &824710677 +--- !u!1 &608233059 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} @@ -1261,139 +201,80 @@ GameObject: m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - - component: {fileID: 824710681} - - component: {fileID: 824710680} - - component: {fileID: 824710679} - - component: {fileID: 824710678} + - component: {fileID: 608233062} + - component: {fileID: 608233061} + - component: {fileID: 608233060} m_Layer: 0 - m_Name: stage3_bitrev + m_Name: Pipeline Executor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!64 &824710678 -MeshCollider: - m_ObjectHideFlags: 0 +--- !u!114 &608233060 +MonoBehaviour: + m_ObjectHideFlags: 2 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 824710677} - m_Material: {fileID: 0} - m_IncludeLayers: - serializedVersion: 2 - m_Bits: 0 - m_ExcludeLayers: - serializedVersion: 2 - m_Bits: 0 - m_LayerOverridePriority: 0 - m_IsTrigger: 0 - m_ProvidesContacts: 0 + m_GameObject: {fileID: 608233059} m_Enabled: 1 - serializedVersion: 5 - m_Convex: 0 - m_CookingOptions: 30 - m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} ---- !u!23 &824710679 -MeshRenderer: + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 45115577ef41a5b4ca741ed302693907, type: 3} + m_Name: + m_EditorClassIdentifier: + interactTextPlacement: {fileID: 0} + interactText: Use + interactTextGO: {fileID: 0} + proximity: 2 + SynchronizePosition: 0 + AllowCollisionOwnershipTransfer: 0 + Reliable: 0 + _syncMethod: 2 + serializedProgramAsset: {fileID: 11400000, guid: 1ef1a3aa7f178454d85bdad94d61f29f, + type: 2} + programSource: {fileID: 11400000, guid: 24f87fdf937283b45bdeebdceb553595, type: 2} + serializedPublicVariablesBytesString: Ai8AAAAAATIAAABWAFIAQwAuAFUAZABvAG4ALgBDAG8AbQBtAG8AbgAuAFUAZABvAG4AVgBhAHIAaQBhAGIAbABlAFQAYQBiAGwAZQAsACAAVgBSAEMALgBVAGQAbwBuAC4AQwBvAG0AbQBvAG4AAAAAAAYBAAAAAAAAACcBBAAAAHQAeQBwAGUAAWgAAABTAHkAcwB0AGUAbQAuAEMAbwBsAGwAZQBjAHQAaQBvAG4AcwAuAEcAZQBuAGUAcgBpAGMALgBMAGkAcwB0AGAAMQBbAFsAVgBSAEMALgBVAGQAbwBuAC4AQwBvAG0AbQBvAG4ALgBJAG4AdABlAHIAZgBhAGMAZQBzAC4ASQBVAGQAbwBuAFYAYQByAGkAYQBiAGwAZQAsACAAVgBSAEMALgBVAGQAbwBuAC4AQwBvAG0AbQBvAG4AXQBdACwAIABtAHMAYwBvAHIAbABpAGIAAQEJAAAAVgBhAHIAaQBhAGIAbABlAHMALwEAAAABaAAAAFMAeQBzAHQAZQBtAC4AQwBvAGwAbABlAGMAdABpAG8AbgBzAC4ARwBlAG4AZQByAGkAYwAuAEwAaQBzAHQAYAAxAFsAWwBWAFIAQwAuAFUAZABvAG4ALgBDAG8AbQBtAG8AbgAuAEkAbgB0AGUAcgBmAGEAYwBlAHMALgBJAFUAZABvAG4AVgBhAHIAaQBhAGIAbABlACwAIABWAFIAQwAuAFUAZABvAG4ALgBDAG8AbQBtAG8AbgBdAF0ALAAgAG0AcwBjAG8AcgBsAGkAYgABAAAABgEAAAAAAAAAAi8CAAAAAUkAAABWAFIAQwAuAFUAZABvAG4ALgBDAG8AbQBtAG8AbgAuAFUAZABvAG4AVgBhAHIAaQBhAGIAbABlAGAAMQBbAFsAUwB5AHMAdABlAG0ALgBJAG4AdAAzADIALAAgAG0AcwBjAG8AcgBsAGkAYgBdAF0ALAAgAFYAUgBDAC4AVQBkAG8AbgAuAEMAbwBtAG0AbwBuAAIAAAAGAgAAAAAAAAAnAQQAAAB0AHkAcABlAAEXAAAAUwB5AHMAdABlAG0ALgBTAHQAcgBpAG4AZwAsACAAbQBzAGMAbwByAGwAaQBiACcBCgAAAFMAeQBtAGIAbwBsAE4AYQBtAGUAAR8AAABfAF8AXwBVAGQAbwBuAFMAaABhAHIAcABCAGUAaABhAHYAaQBvAHUAcgBWAGUAcgBzAGkAbwBuAF8AXwBfACcBBAAAAHQAeQBwAGUAARYAAABTAHkAcwB0AGUAbQAuAEkAbgB0ADMAMgAsACAAbQBzAGMAbwByAGwAaQBiABcBBQAAAFYAYQBsAHUAZQACAAAABwUHBQcF + publicVariablesUnityEngineObjects: [] + publicVariablesSerializationDataFormat: 0 +--- !u!114 &608233061 +MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 824710677} + m_GameObject: {fileID: 608233059} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_StaticShadowCaster: 0 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RayTraceProcedural: 0 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 1544f59a65453084d9689c1a3897174e, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 - m_AdditionalVertexStreams: {fileID: 0} ---- !u!33 &824710680 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 824710677} - m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} ---- !u!4 &824710681 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: c5f7cea5b0013a94b9cd19ffe00f66dc, type: 3} + m_Name: + m_EditorClassIdentifier: + serializationData: + SerializedFormat: 2 + SerializedBytes: + ReferencedUnityObjects: [] + SerializedBytesString: + Prefab: {fileID: 0} + PrefabModificationsReferencedUnityObjects: [] + PrefabModifications: [] + SerializationNodes: [] + _udonSharpBackingUdonBehaviour: {fileID: 608233060} + pipelines: + - {fileID: 1188641758} +--- !u!4 &608233062 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 824710677} + m_GameObject: {fileID: 608233059} serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 3, y: 1, z: 0} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 3, y: 1.5, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 1717151656} - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &983355410 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 983355411} - m_Layer: 0 - m_Name: IFFT - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &983355411 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 983355410} - serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -0.04207261, y: -1.1921749, z: -0.3419539} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: - - {fileID: 571412501} - - {fileID: 387837002} - - {fileID: 785989659} - - {fileID: 562951497} - - {fileID: 612474627} - m_Father: {fileID: 1188641759} + m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1069902874 GameObject: @@ -1499,7 +380,7 @@ GameObject: - component: {fileID: 1188641758} - component: {fileID: 1188641757} m_Layer: 0 - m_Name: Pipeline + m_Name: Demo Pipeline m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 @@ -1553,33 +434,10 @@ MonoBehaviour: PrefabModifications: [] SerializationNodes: [] _udonSharpBackingUdonBehaviour: {fileID: 1188641757} - sourceInput: {fileID: 2800000, guid: d0dba03849af9df4fae990e250f66246, type: 3} - effectMaterials: - - {fileID: 2100000, guid: caffb11975a532c48928f00ce876fda6, type: 2} - - {fileID: 2100000, guid: 26596d311a37a3c45a64cee1c5576bd6, type: 2} - - {fileID: 2100000, guid: baecfb2a8397f824280169e46d6735f0, type: 2} - - {fileID: 2100000, guid: ee8f29cf44fa87f46a1417c25af26824, type: 2} - - {fileID: 2100000, guid: 652ab864a0319244693b307366e8a107, type: 2} - - {fileID: 2100000, guid: 1544f59a65453084d9689c1a3897174e, type: 2} - - {fileID: 2100000, guid: 365ea70c6b535dc49b05bf0c1ff6ba5f, type: 2} - - {fileID: 2100000, guid: ee0218d1bcfaf6e4dbd6bf9376beb306, type: 2} - - {fileID: 2100000, guid: 529b8b96dc28ae14381ede5d8ca8e97c, type: 2} - - {fileID: 2100000, guid: ef7b3b20954e1f0419b7adf268df2650, type: 2} - - {fileID: 2100000, guid: de23af3d6f8065d4e89cb057b0cd99ec, type: 2} - pipelineOutputs: - - {fileID: 8400000, guid: 94437398166ee4e48b995b82c8629646, type: 2} - - {fileID: 8400000, guid: 37d8c69b67f50b6499d74722ca71e6d1, type: 2} - - {fileID: 8400000, guid: f478fe60c6d85db4ebcfde29b8c00cb5, type: 2} - - {fileID: 8400000, guid: 982991c08a4b36046b5bb61d63a7cdfd, type: 2} - - {fileID: 8400000, guid: 3c8077a124afde54ebe6c9ff61a0bd4e, type: 2} - - {fileID: 8400000, guid: 5c6e37925cf101549b3cae2b6147178f, type: 2} - - {fileID: 8400000, guid: ef7e2adc6f791b94ea0f4b34710a8231, type: 2} - - {fileID: 8400000, guid: 3bbcc0467629b554081cc2d8a16480ad, type: 2} - - {fileID: 8400000, guid: a1dee43ec96199e4a9897f4d83fde0dd, type: 2} - - {fileID: 8400000, guid: 3cad81fb96a636d47a43e9588609acf5, type: 2} - - {fileID: 8400000, guid: 32b797a912262b648ae4e64c77f561fb, type: 2} - runOnStart: 1 - runContinuously: 1 + pipelineGeneratedPath: Assets/yum_food/gpu_fft/Pipeline_Generated + initialState: {fileID: 2800000, guid: d0dba03849af9df4fae990e250f66246, type: 3} + materials: [] + renderTextures: [] --- !u!4 &1188641759 Transform: m_ObjectHideFlags: 0 @@ -1592,154 +450,8 @@ Transform: m_LocalPosition: {x: 0.04207261, y: 1.1921749, z: 0.3419539} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 - m_Children: - - {fileID: 1717151656} - - {fileID: 609078003} - - {fileID: 983355411} - m_Father: {fileID: 0} - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1242669366 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1242669370} - - component: {fileID: 1242669369} - - component: {fileID: 1242669368} - - component: {fileID: 1242669367} - m_Layer: 0 - m_Name: luminance - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!64 &1242669367 -MeshCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1242669366} - m_Material: {fileID: 0} - m_IncludeLayers: - serializedVersion: 2 - m_Bits: 0 - m_ExcludeLayers: - serializedVersion: 2 - m_Bits: 0 - m_LayerOverridePriority: 0 - m_IsTrigger: 0 - m_ProvidesContacts: 0 - m_Enabled: 1 - serializedVersion: 5 - m_Convex: 0 - m_CookingOptions: 30 - m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} ---- !u!23 &1242669368 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1242669366} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_StaticShadowCaster: 0 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RayTraceProcedural: 0 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: caffb11975a532c48928f00ce876fda6, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 - m_AdditionalVertexStreams: {fileID: 0} ---- !u!33 &1242669369 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1242669366} - m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} ---- !u!4 &1242669370 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1242669366} - serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -2, y: 1, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 1717151656} - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1717151655 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1717151656} - m_Layer: 0 - m_Name: FFT - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1717151656 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1717151655} - serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -0.04207261, y: -1.1921749, z: -0.3419539} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: - - {fileID: 1242669370} - - {fileID: 213933866} - - {fileID: 153538675} - - {fileID: 599917956} - - {fileID: 773866680} - - {fileID: 824710681} - m_Father: {fileID: 1188641759} + m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1787983409 GameObject: @@ -2055,18 +767,10 @@ MonoBehaviour: ID: 11 SerializedTypeNames: - VRC.Udon.UdonBehaviour - - gameObject: {fileID: 0} + - gameObject: {fileID: 608233059} ID: 12 SerializedTypeNames: - VRC.Udon.UdonBehaviour - - gameObject: {fileID: 0} - ID: 13 - SerializedTypeNames: - - VRC.Udon.UdonBehaviour - - gameObject: {fileID: 0} - ID: 14 - SerializedTypeNames: - - VRC.Udon.UdonBehaviour portraitCameraPositionOffset: {x: 0, y: 0, z: 0} portraitCameraRotationOffset: {x: 0, y: 1, z: 0, w: -0.00000004371139} PlayerPersistence: [] @@ -2186,4 +890,5 @@ SceneRoots: - {fileID: 1787983411} - {fileID: 7606902903243430487} - {fileID: 358170790} + - {fileID: 608233062} - {fileID: 1188641759} @@ -5,7 +5,8 @@ it is only suitable for use in worlds. ### Quick start -Clone the repo into your unity project. Open the scene. +Clone the repo into your unity project. Open the scene. Select "Demo_Pipeline" +and click "Create Pipeline." Enter play mode. Run CPU simulator: diff --git a/Scripts/Editor/LinearPipelineEditor.cs b/Scripts/Editor/LinearPipelineEditor.cs new file mode 100644 index 0000000..f14eb8e --- /dev/null +++ b/Scripts/Editor/LinearPipelineEditor.cs @@ -0,0 +1,339 @@ +#if UNITY_EDITOR + +using UnityEngine; +using UnityEditor; +using System.IO; +using System.Collections.Generic; + +[CustomEditor(typeof(LinearPipeline))] +public class LinearPipelineEditor : Editor +{ + private const string MATERIAL_SUFFIX = "_Mat"; + private const string TEXTURE_SUFFIX = "_Tex"; + + private SerializedProperty pipelineGeneratedPathProperty; + private SerializedProperty initialStateProperty; + + private static Shader shader; + private static int radix = 16; + private static int fftResolution = 256; + private static bool isInverse = false; + private static bool doBothFFTAndInverse = false; + private static int preFFTStages = 0; + private static int postFFTStages = 0; + + private void OnEnable() + { + pipelineGeneratedPathProperty = serializedObject.FindProperty("pipelineGeneratedPath"); + + initialStateProperty = serializedObject.FindProperty("initialState"); + + // Set default shader if not already set + if (shader == null) + { + shader = Shader.Find("yum_food/fft"); + } + } + + public override void OnInspectorGUI() + { + serializedObject.Update(); + + EditorGUILayout.PropertyField(serializedObject.FindProperty("materials"), true); + EditorGUILayout.PropertyField(serializedObject.FindProperty("renderTextures"), true); + + LinearPipeline pipeline = (LinearPipeline)target; + + EditorGUILayout.Space(); + EditorGUILayout.LabelField("Pipeline Generation", EditorStyles.boldLabel); + + EditorGUILayout.PropertyField(pipelineGeneratedPathProperty); + EditorGUILayout.PropertyField(initialStateProperty); + + serializedObject.ApplyModifiedProperties(); + + shader = EditorGUILayout.ObjectField("Shader", shader, typeof(Shader), false) as Shader; + radix = Mathf.Max(2, EditorGUILayout.IntField("Radix", radix)); + fftResolution = Mathf.Max(2, EditorGUILayout.IntField("FFT Resolution (N)", fftResolution)); + + EditorGUI.BeginDisabledGroup(doBothFFTAndInverse); + isInverse = EditorGUILayout.Toggle("Inverse FFT", isInverse); + EditorGUI.EndDisabledGroup(); + + doBothFFTAndInverse = EditorGUILayout.Toggle("Both FFT and Inverse FFT", doBothFFTAndInverse); + preFFTStages = Mathf.Max(0, EditorGUILayout.IntField("Pre-FFT Stages", preFFTStages)); + postFFTStages = Mathf.Max(0, EditorGUILayout.IntField("Post-FFT Stages", postFFTStages)); + + int fftStages = CalculateFFTStages(fftResolution, radix); + EditorGUILayout.HelpBox($"FFT stages: {fftStages} (including bit reverse)", MessageType.Info); + + EditorGUILayout.Space(); + + GUI.enabled = shader != null; + if (GUILayout.Button("Create Pipeline", GUILayout.Height(30))) + { + CreatePipeline(pipeline); + } + GUI.enabled = true; + + if (shader == null) + { + EditorGUILayout.HelpBox("Please specify a shader to create the pipeline.", MessageType.Warning); + } + } + + private int CalculateFFTStages(int n, int radix) + { + return Mathf.CeilToInt(Mathf.Log(n) / Mathf.Log(radix)) * 2 + 1; + } + + private void CreatePipeline(LinearPipeline pipeline) + { + string pipelineName = pipeline.gameObject.name; + string pipelinePath = Path.Combine(pipeline.pipelineGeneratedPath, pipelineName); + + // Ensure directories exist + if (!AssetDatabase.IsValidFolder(pipeline.pipelineGeneratedPath)) + { + CreateFolderRecursive(pipeline.pipelineGeneratedPath); + } + + if (!AssetDatabase.IsValidFolder(pipelinePath)) + { + AssetDatabase.CreateFolder(pipeline.pipelineGeneratedPath, pipelineName); + } + + Undo.RegisterFullObjectHierarchyUndo(pipeline.gameObject, "Create Pipeline"); + + // Clear existing children + ClearChildren(pipeline.transform); + + // Generate stage names + List<string> stageNames = GenerateStageNames(); + + // Create arrays for materials and textures + Material[] materials = new Material[stageNames.Count]; + RenderTexture[] textures = new RenderTexture[stageNames.Count]; + + // Create each stage + for (int i = 0; i < stageNames.Count; i++) + { + CreateStage(pipeline.transform, stageNames[i], pipelinePath, i, ref materials, ref textures); + } + + // Assign textures to materials + AssignTexturesToMaterials(materials, textures, pipeline.initialState); + + // Update pipeline component + pipeline.materials = materials; + pipeline.renderTextures = textures; + + EditorUtility.SetDirty(pipeline); + AssetDatabase.SaveAssets(); + + Debug.Log($"[LinearPipeline] Created pipeline '{pipelineName}' with {materials.Length} stages"); + } + + private List<string> GenerateStageNames() + { + List<string> names = new List<string>(); + int totalFFTStages = CalculateFFTStages(fftResolution, radix); + + // Pre-FFT stages + for (int i = 0; i < preFFTStages; i++) + { + names.Add($"Pre_Stage_{i:D2}"); + } + + // FFT stages + if (doBothFFTAndInverse || !isInverse) + { + for (int i = 0; i < totalFFTStages; i++) + { + names.Add($"FFT_Stage_{i:D2}"); + } + } + + // Inverse FFT stages + if (doBothFFTAndInverse || isInverse) + { + for (int i = 0; i < totalFFTStages; i++) + { + names.Add($"IFFT_Stage_{i:D2}"); + } + } + + // Post-FFT stages + for (int i = 0; i < postFFTStages; i++) + { + names.Add($"Post_Stage_{i:D2}"); + } + + return names; + } + + private void CreateStage(Transform parent, string stageName, string basePath, int index, + ref Material[] materials, ref RenderTexture[] textures) + { + // Create stage GameObject as a quad + GameObject stageGO = GameObject.CreatePrimitive(PrimitiveType.Quad); + stageGO.name = stageName; + stageGO.transform.SetParent(parent); + stageGO.transform.localPosition = new Vector3(index * 1.0f, 0, 0); // Space 1 meter apart on X axis + stageGO.transform.localRotation = Quaternion.identity; + stageGO.transform.localScale = Vector3.one; + + DestroyImmediate(stageGO.GetComponent<MeshCollider>()); + + // Create or update material + string materialPath = $"{basePath}/{stageName}{MATERIAL_SUFFIX}.mat"; + Material material = AssetDatabase.LoadAssetAtPath<Material>(materialPath); + + if (material == null) + { + material = new Material(shader); + AssetDatabase.CreateAsset(material, materialPath); + } + else + { + material.shader = shader; + EditorUtility.SetDirty(material); + } + + // Set shader properties based on stage type + ConfigureMaterialProperties(material, stageName); + + // Create or update render texture + string texturePath = $"{basePath}/{stageName}{TEXTURE_SUFFIX}.renderTexture"; + RenderTexture texture = AssetDatabase.LoadAssetAtPath<RenderTexture>(texturePath); + + if (texture == null) + { + texture = new RenderTexture(fftResolution, fftResolution, 0, RenderTextureFormat.ARGBFloat) + { + filterMode = FilterMode.Point, + wrapMode = TextureWrapMode.Clamp + }; + AssetDatabase.CreateAsset(texture, texturePath); + } + else + { + texture.width = fftResolution; + texture.height = fftResolution; + EditorUtility.SetDirty(texture); + } + + // Assign material to renderer + MeshRenderer renderer = stageGO.GetComponent<MeshRenderer>(); + renderer.sharedMaterial = material; + + // Store in arrays + materials[index] = material; + textures[index] = texture; + } + + private void ConfigureMaterialProperties(Material material, string stageName) + { + // Set common properties + material.SetInt("_N", fftResolution); + material.SetInt("_Radix", radix); + + // Reset all flags + material.SetFloat("_Passthrough", 0f); + material.SetFloat("_LDS", 0f); + material.SetFloat("_Luminance", 0f); + material.SetFloat("_Inverse", 0f); + material.SetFloat("_BitReversal", 0f); + + // Configure based on stage type + if (stageName.StartsWith("Pre_Stage_")) + { + // Pre-processing stages - set as passthrough + material.SetFloat("_Passthrough", 1f); + material.SetInt("_Stage", 0); + } + else if (stageName.StartsWith("FFT_Stage_")) + { + // Extract stage number + string stageNumStr = stageName.Replace("FFT_Stage_", ""); + if (int.TryParse(stageNumStr, out int stageNum)) + { + material.SetInt("_Stage", stageNum); + + // Last stage is bit reversal + int totalStages = CalculateFFTStages(fftResolution, radix); + if (stageNum == totalStages - 1) + { + material.SetFloat("_BitReversal", 1f); + } + } + material.SetFloat("_Inverse", 0f); + } + else if (stageName.StartsWith("IFFT_Stage_")) + { + // Extract stage number + string stageNumStr = stageName.Replace("IFFT_Stage_", ""); + if (int.TryParse(stageNumStr, out int stageNum)) + { + material.SetInt("_Stage", stageNum); + + // Last stage is bit reversal + int totalStages = CalculateFFTStages(fftResolution, radix); + if (stageNum == totalStages - 1) + { + material.SetFloat("_BitReversal", 1f); + } + } + material.SetFloat("_Inverse", 1f); + } + else if (stageName.StartsWith("Post_Stage_")) + { + // Post-processing stages - set as passthrough + material.SetFloat("_Passthrough", 1f); + material.SetInt("_Stage", 0); + } + + EditorUtility.SetDirty(material); + } + + private void AssignTexturesToMaterials(Material[] materials, RenderTexture[] textures, Texture initialState) + { + for (int i = 0; i < materials.Length; i++) + { + Texture inputTexture = (i == 0) ? initialState : textures[i - 1]; + + if (inputTexture != null) + { + materials[i].SetTexture("_MainTex", inputTexture); + } + + EditorUtility.SetDirty(materials[i]); + } + } + + private void ClearChildren(Transform parent) + { + while (parent.childCount > 0) + { + DestroyImmediate(parent.GetChild(0).gameObject); + } + } + + private void CreateFolderRecursive(string path) + { + string[] folders = path.Split('/'); + string currentPath = folders[0]; + + for (int i = 1; i < folders.Length; i++) + { + string nextPath = Path.Combine(currentPath, folders[i]); + if (!AssetDatabase.IsValidFolder(nextPath)) + { + AssetDatabase.CreateFolder(currentPath, folders[i]); + } + currentPath = nextPath; + } + } +} + +#endif diff --git a/Scripts/Editor/PipelineExecutorEditor.cs b/Scripts/Editor/PipelineExecutorEditor.cs new file mode 100644 index 0000000..857fd84 --- /dev/null +++ b/Scripts/Editor/PipelineExecutorEditor.cs @@ -0,0 +1,70 @@ +#if UNITY_EDITOR + +using UnityEngine; +using UnityEditor; +using System.Linq; + +[CustomEditor(typeof(PipelineExecutor))] +public class PipelineExecutorEditor : Editor +{ + public override void OnInspectorGUI() + { + DrawDefaultInspector(); + + PipelineExecutor executor = (PipelineExecutor)target; + + EditorGUILayout.Space(); + + if (GUILayout.Button("Auto-Add All Pipelines")) + { + AutoAddPipelines(executor); + } + } + + private void AutoAddPipelines(PipelineExecutor executor) + { + // Find all LinearPipeline components in the current scene + LinearPipeline[] allPipelines = Object.FindObjectsOfType<LinearPipeline>(); + + // Sort by hierarchy order + System.Array.Sort(allPipelines, (a, b) => + { + // Get hierarchy paths and compare + string pathA = GetHierarchyPath(a.transform); + string pathB = GetHierarchyPath(b.transform); + return pathA.CompareTo(pathB); + }); + + LinearPipeline[] existingPipelines = executor.pipelines ?? new LinearPipeline[0]; + LinearPipeline[] newPipelines = allPipelines.Where(p => p != null && !existingPipelines.Contains(p)).ToArray(); + + if (newPipelines.Length > 0) + { + Undo.RecordObject(executor, "Auto-Add Pipelines"); + executor.pipelines = existingPipelines.Concat(newPipelines).ToArray(); + EditorUtility.SetDirty(executor); + Debug.Log($"[PipelineExecutor] Added {newPipelines.Length} new pipelines. Total: {executor.pipelines.Length}"); + } + else + { + Debug.Log("[PipelineExecutor] No new pipelines to add."); + } + } + + private string GetHierarchyPath(Transform transform) + { + System.Collections.Generic.List<int> indices = new System.Collections.Generic.List<int>(); + Transform current = transform; + + while (current != null) + { + indices.Add(current.GetSiblingIndex()); + current = current.parent; + } + + indices.Reverse(); + return string.Join(".", indices.Select(i => i.ToString("D4"))); + } +} + +#endif diff --git a/Scripts/LinearPipeline.asset b/Scripts/LinearPipeline.asset index c266faa..ae58826 100644 --- a/Scripts/LinearPipeline.asset +++ b/Scripts/LinearPipeline.asset @@ -50,19 +50,19 @@ MonoBehaviour: Data: - Name: $k Entry: 1 - Data: sourceInput + Data: pipelineGeneratedPath - Name: $v Entry: 7 Data: 2|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor - Name: <Name>k__BackingField Entry: 1 - Data: sourceInput + Data: pipelineGeneratedPath - Name: <UserType>k__BackingField Entry: 7 Data: 3|System.RuntimeType, mscorlib - Name: Entry: 1 - Data: UnityEngine.Texture, UnityEngine.CoreModule + Data: System.String, mscorlib - Name: Entry: 8 Data: @@ -86,7 +86,7 @@ MonoBehaviour: Data: 4|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib - Name: Entry: 12 - Data: 2 + Data: 1 - Name: Entry: 7 Data: 5|UnityEngine.HeaderAttribute, UnityEngine.CoreModule @@ -97,15 +97,6 @@ MonoBehaviour: Entry: 8 Data: - Name: - Entry: 7 - Data: 6|UnityEngine.TooltipAttribute, UnityEngine.CoreModule - - Name: tooltip - Entry: 1 - Data: The initial texture to start the pipeline with. - - Name: - Entry: 8 - Data: - - Name: Entry: 13 Data: - Name: @@ -122,25 +113,25 @@ MonoBehaviour: Data: - Name: $k Entry: 1 - Data: effectMaterials + Data: initialState - Name: $v Entry: 7 - Data: 7|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor + Data: 6|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor - Name: <Name>k__BackingField Entry: 1 - Data: effectMaterials + Data: initialState - Name: <UserType>k__BackingField Entry: 7 - Data: 8|System.RuntimeType, mscorlib + Data: 7|System.RuntimeType, mscorlib - Name: Entry: 1 - Data: UnityEngine.Material[], UnityEngine.CoreModule + Data: UnityEngine.Texture, UnityEngine.CoreModule - Name: Entry: 8 Data: - Name: <SystemType>k__BackingField Entry: 9 - Data: 8 + Data: 7 - Name: <SyncMode>k__BackingField Entry: 7 Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib @@ -155,19 +146,10 @@ MonoBehaviour: Data: true - Name: _fieldAttributes Entry: 7 - Data: 9|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib + Data: 8|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib - Name: Entry: 12 - Data: 1 - - Name: - Entry: 7 - Data: 10|UnityEngine.TooltipAttribute, UnityEngine.CoreModule - - Name: tooltip - Entry: 1 - Data: The materials to apply in sequence. The order matters. - - Name: - Entry: 8 - Data: + Data: 0 - Name: Entry: 13 Data: @@ -185,25 +167,25 @@ MonoBehaviour: Data: - Name: $k Entry: 1 - Data: pipelineOutputs + Data: materials - Name: $v Entry: 7 - Data: 11|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor + Data: 9|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor - Name: <Name>k__BackingField Entry: 1 - Data: pipelineOutputs + Data: materials - Name: <UserType>k__BackingField Entry: 7 - Data: 12|System.RuntimeType, mscorlib + Data: 10|System.RuntimeType, mscorlib - Name: Entry: 1 - Data: UnityEngine.RenderTexture[], UnityEngine.CoreModule + Data: UnityEngine.Material[], UnityEngine.CoreModule - Name: Entry: 8 Data: - Name: <SystemType>k__BackingField Entry: 9 - Data: 12 + Data: 10 - Name: <SyncMode>k__BackingField Entry: 7 Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib @@ -218,20 +200,10 @@ MonoBehaviour: Data: true - Name: _fieldAttributes Entry: 7 - Data: 13|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib + Data: 11|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib - Name: Entry: 12 - Data: 1 - - Name: - Entry: 7 - Data: 14|UnityEngine.TooltipAttribute, UnityEngine.CoreModule - - Name: tooltip - Entry: 1 - Data: The RenderTextures to store the output of each step. MUST be the same - size as the materials array. - - Name: - Entry: 8 - Data: + Data: 0 - Name: Entry: 13 Data: @@ -249,25 +221,25 @@ MonoBehaviour: Data: - Name: $k Entry: 1 - Data: runOnStart + Data: renderTextures - Name: $v Entry: 7 - Data: 15|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor + Data: 12|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor - Name: <Name>k__BackingField Entry: 1 - Data: runOnStart + Data: renderTextures - Name: <UserType>k__BackingField Entry: 7 - Data: 16|System.RuntimeType, mscorlib + Data: 13|System.RuntimeType, mscorlib - Name: Entry: 1 - Data: System.Boolean, mscorlib + Data: UnityEngine.RenderTexture[], UnityEngine.CoreModule - Name: Entry: 8 Data: - Name: <SystemType>k__BackingField Entry: 9 - Data: 16 + Data: 13 - Name: <SyncMode>k__BackingField Entry: 7 Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib @@ -282,28 +254,10 @@ MonoBehaviour: Data: true - Name: _fieldAttributes Entry: 7 - Data: 17|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib + Data: 14|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib - Name: Entry: 12 - Data: 2 - - Name: - Entry: 7 - Data: 18|UnityEngine.HeaderAttribute, UnityEngine.CoreModule - - Name: header - Entry: 1 - Data: Execution Mode - - Name: - Entry: 8 - Data: - - Name: - Entry: 7 - Data: 19|UnityEngine.TooltipAttribute, UnityEngine.CoreModule - - Name: tooltip - Entry: 1 - Data: If true, the pipeline will run once when the world loads. - - Name: - Entry: 8 - Data: + Data: 0 - Name: Entry: 13 Data: @@ -321,16 +275,22 @@ MonoBehaviour: Data: - Name: $k Entry: 1 - Data: runContinuously + Data: isValid - Name: $v Entry: 7 - Data: 20|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor + Data: 15|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor - Name: <Name>k__BackingField Entry: 1 - Data: runContinuously + Data: isValid - Name: <UserType>k__BackingField - Entry: 9 - Data: 16 + Entry: 7 + Data: 16|System.RuntimeType, mscorlib + - Name: + Entry: 1 + Data: System.Boolean, mscorlib + - Name: + Entry: 8 + Data: - Name: <SystemType>k__BackingField Entry: 9 Data: 16 @@ -345,23 +305,13 @@ MonoBehaviour: Data: - Name: <IsSerialized>k__BackingField Entry: 5 - Data: true + Data: false - Name: _fieldAttributes Entry: 7 - Data: 21|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib + Data: 17|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib - Name: Entry: 12 - Data: 1 - - Name: - Entry: 7 - Data: 22|UnityEngine.TooltipAttribute, UnityEngine.CoreModule - - Name: tooltip - Entry: 1 - Data: If true, the pipeline will run every frame. Use with caution, can be - performance-intensive. - - Name: - Entry: 8 - Data: + Data: 0 - Name: Entry: 13 Data: diff --git a/Scripts/LinearPipeline.cs b/Scripts/LinearPipeline.cs index ae1c65d..6087702 100644 --- a/Scripts/LinearPipeline.cs +++ b/Scripts/LinearPipeline.cs @@ -1,21 +1,3 @@ -/* - Udon# Linear Pipeline Controller - - This script manages a linear chain of image effects. It takes a source texture - and processes it through a sequence of materials, storing the result of each - step in a corresponding RenderTexture. - - Setup: - 1. Create an empty GameObject in your scene. - 2. Add an UdonBehaviour component to it. - 3. Create this Udon# script in your project and assign it to the UdonBehaviour. - 4. Create all the Materials and RenderTextures you need for your pipeline. - 5. In the Inspector, assign the Source Input, Materials, and Output RenderTextures. - - The size of the Effect Materials and Pipeline Outputs arrays MUST be the same. - - The order of materials and textures in the arrays determines the pipeline order. - 6. Choose your desired execution mode (Run On Start, Run Continuously). -*/ - using UdonSharp; using UnityEngine; using VRC.SDKBase; @@ -23,88 +5,41 @@ using VRC.SDKBase; [UdonBehaviourSyncMode(BehaviourSyncMode.None)] public class LinearPipeline : UdonSharpBehaviour { - [Header("Pipeline Assets")] - [Tooltip("The initial texture to start the pipeline with.")] - public Texture sourceInput; - - [Tooltip("The materials to apply in sequence. The order matters.")] - public Material[] effectMaterials; - - [Tooltip("The RenderTextures to store the output of each step. MUST be the same size as the materials array.")] - public RenderTexture[] pipelineOutputs; - - [Header("Execution Mode")] - [Tooltip("If true, the pipeline will run once when the world loads.")] - public bool runOnStart = true; - - [Tooltip("If true, the pipeline will run every frame. Use with caution, can be performance-intensive.")] - public bool runContinuously = false; - - void Start() + [Header("Pipeline Assets")] + public string pipelineGeneratedPath = "Assets/yum_food/gpu_fft/Pipeline_Generated"; + public Texture initialState; + public Material[] materials; + public RenderTexture[] renderTextures; + + private bool isValid; + + void Start() + { + ValidatePipeline(); + } + + private void ValidatePipeline() + { + isValid = materials != null && + renderTextures != null && + materials.Length > 0 && + materials.Length == renderTextures.Length; + + if (!isValid) { - if (runOnStart) - { - _RunPipeline(); - } + Debug.LogError($"[LinearPipeline] Invalid configuration on {gameObject.name}"); } + } - void Update() - { - if (runContinuously) - { - _RunPipeline(); - } - } + public void RunPipeline() + { + if (!isValid || initialState == null) return; - /// <summary> - /// This public method can be called by other Udon scripts or UI events to run the pipeline. - /// </summary> - public void _RunPipeline() - { - // --- Pre-flight Checks --- - if (sourceInput == null) - { - Debug.LogError("[LinearPipeline] Source Input is not assigned!", this); - return; - } + VRCGraphics.Blit(initialState, renderTextures[0], materials[0], -1); - if (effectMaterials == null || effectMaterials.Length == 0) - { - Debug.LogError("[LinearPipeline] No Effect Materials have been assigned!", this); - return; - } - - if (pipelineOutputs == null || pipelineOutputs.Length == 0) - { - Debug.LogError("[LinearPipeline] No Pipeline Outputs have been assigned!", this); - return; - } - - if (effectMaterials.Length != pipelineOutputs.Length) - { - Debug.LogError("[LinearPipeline] The number of materials does not match the number of output textures!", this); - return; - } - - // --- Run Pipeline --- - - // 1. First Blit: From the main source to the first texture in our chain. - VRCGraphics.Blit(sourceInput, pipelineOutputs[0], effectMaterials[0], -1); - - // 2. Loop through the rest of the chain. - for (int i = 1; i < effectMaterials.Length; i++) - { - // The source for this step is the output from the previous step. - Texture sourceForThisStep = pipelineOutputs[i - 1]; - - // The destination is the current output texture. - RenderTexture destForThisStep = pipelineOutputs[i]; - - // The material for this step. - Material materialForThisStep = effectMaterials[i]; - - VRCGraphics.Blit(sourceForThisStep, destForThisStep, materialForThisStep, -1); - } + for (int i = 1; i < materials.Length; i++) + { + VRCGraphics.Blit(renderTextures[i-1], renderTextures[i], materials[i], -1); } + } } - diff --git a/Scripts/PipelineExecutor.asset b/Scripts/PipelineExecutor.asset new file mode 100644 index 0000000..0f25570 --- /dev/null +++ b/Scripts/PipelineExecutor.asset @@ -0,0 +1,113 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: c333ccfdd0cbdbc4ca30cef2dd6e6b9b, type: 3} + m_Name: PipelineExecutor + m_EditorClassIdentifier: + serializedUdonProgramAsset: {fileID: 11400000, guid: 1ef1a3aa7f178454d85bdad94d61f29f, + type: 2} + udonAssembly: + assemblyError: + sourceCsScript: {fileID: 11500000, guid: c5f7cea5b0013a94b9cd19ffe00f66dc, type: 3} + scriptVersion: 2 + compiledVersion: 2 + behaviourSyncMode: 0 + hasInteractEvent: 0 + scriptID: -1918004122012525739 + serializationData: + SerializedFormat: 2 + SerializedBytes: + ReferencedUnityObjects: [] + SerializedBytesString: + Prefab: {fileID: 0} + PrefabModificationsReferencedUnityObjects: [] + PrefabModifications: [] + SerializationNodes: + - Name: fieldDefinitions + Entry: 7 + Data: 0|System.Collections.Generic.Dictionary`2[[System.String, mscorlib],[UdonSharp.Compiler.FieldDefinition, + UdonSharp.Editor]], mscorlib + - Name: comparer + Entry: 7 + Data: 1|System.Collections.Generic.GenericEqualityComparer`1[[System.String, + mscorlib]], mscorlib + - Name: + Entry: 8 + Data: + - Name: + Entry: 12 + Data: 1 + - Name: + Entry: 7 + Data: + - Name: $k + Entry: 1 + Data: pipelines + - Name: $v + Entry: 7 + Data: 2|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor + - Name: <Name>k__BackingField + Entry: 1 + Data: pipelines + - Name: <UserType>k__BackingField + Entry: 7 + Data: 3|System.RuntimeType, mscorlib + - Name: + Entry: 1 + Data: LinearPipeline[], Assembly-CSharp + - Name: + Entry: 8 + Data: + - Name: <SystemType>k__BackingField + Entry: 7 + Data: 4|System.RuntimeType, mscorlib + - Name: + Entry: 1 + Data: UnityEngine.Component[], UnityEngine.CoreModule + - Name: + Entry: 8 + Data: + - Name: <SyncMode>k__BackingField + Entry: 7 + Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib + - Name: + Entry: 6 + Data: + - Name: + Entry: 8 + Data: + - Name: <IsSerialized>k__BackingField + Entry: 5 + Data: true + - Name: _fieldAttributes + Entry: 7 + Data: 5|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib + - Name: + Entry: 12 + Data: 0 + - Name: + Entry: 13 + Data: + - Name: + Entry: 8 + Data: + - Name: + Entry: 8 + Data: + - Name: + Entry: 8 + Data: + - Name: + Entry: 13 + Data: + - Name: + Entry: 8 + Data: diff --git a/Scripts/PipelineExecutor.cs b/Scripts/PipelineExecutor.cs new file mode 100644 index 0000000..bf40bc6 --- /dev/null +++ b/Scripts/PipelineExecutor.cs @@ -0,0 +1,23 @@ +using UdonSharp; +using UnityEngine; +using VRC.SDKBase; +using VRC.Udon; + +public class PipelineExecutor : UdonSharpBehaviour +{ + public LinearPipeline[] pipelines; + + void Update() + { + if (pipelines == null) return; + + for (int i = 0; i < pipelines.Length; i++) + { + if (pipelines[i] != null) + { + pipelines[i].RunPipeline(); + } + } + } +} + diff --git a/Scripts/PipelineExecutor.cs.meta b/Scripts/PipelineExecutor.cs.meta new file mode 100644 index 0000000..8ed362f --- /dev/null +++ b/Scripts/PipelineExecutor.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: c5f7cea5b0013a94b9cd19ffe00f66dc +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: @@ -24,6 +24,8 @@ Shader "yum_food/fft" #pragma fragment frag #include "UnityCG.cginc" + #define RADIX 16 + #define N 256 #define GPU_FFT_RADIX16 #define GPU_FFT_RADIX16_N256 #include "fft_twiddle_tables.cginc" @@ -106,6 +108,13 @@ Shader "yum_food/fft" return dot(color, float3(0.2126, 0.7152, 0.0722)); } + float4 cmul_2x(float4 a, float2 b) { + float4 r; + r.xz = a.xz * b.x - a.yw * b.y; + r.yw = a.xz * b.y + a.yw * b.x; + return r; + } + fixed4 frag (v2f i) : SV_Target { // Extract coordinates @@ -150,80 +159,56 @@ Shader "yum_food/fft" const int idx_in_wing = idx_in_group % i.span; // Main DFT loop - float sum_real = 0.0; - float sum_imag = 0.0; - for (int j = 0; j < _Radix; j++) + float4 sum = float4(0.0, 0.0, 0.0, 0.0); + for (int j = 0; j < RADIX; j++) { // Calculate input position const int input_pos = group * i.butterfly_size + j * i.span + idx_in_wing; // Read input value - float in_real, in_imag; + float4 input_tex; if (is_row_stage) { - const float2 input_uv = float2((input_pos + 0.5) / (float)_N, i.uv.y); - const float4 input_tex = _MainTex.SampleLevel(point_clamp_s, input_uv, 0); - if (_Stage == 0 && _Inverse < 0.5) { - // Assume that input is grayscale and real-valued. - in_real = input_tex.x; - in_imag = 0; - } else { - in_real = input_tex.x; - in_imag = input_tex.y; - } + const float2 input_uv = float2((input_pos + 0.5) / (float)N, i.uv.y); + input_tex = _MainTex.SampleLevel(point_clamp_s, input_uv, 0); } else { - float2 input_uv = float2(i.uv.x, (input_pos + 0.5) / (float)_N); - float4 input_tex = _MainTex.SampleLevel(point_clamp_s, input_uv, 0); - in_real = input_tex.x; - in_imag = input_tex.y; + const float2 input_uv = float2(i.uv.x, (input_pos + 0.5) / (float)N); + input_tex = _MainTex.SampleLevel(point_clamp_s, input_uv, 0); } // Read DFT coefficient - const float2 coeff = _Inverse > 0.5 ? IDFT_MATRIX[wing][j] : DFT_MATRIX[wing][j]; - const float coeff_real = coeff.x; - const float coeff_imag = coeff.y; + const float2 coeff = _Inverse ? IDFT_MATRIX[wing][j] : DFT_MATRIX[wing][j]; // Complex multiply-accumulate - sum_real += coeff_real * in_real - coeff_imag * in_imag; - sum_imag += coeff_real * in_imag + coeff_imag * in_real; + sum += cmul_2x(input_tex, coeff); } // Apply stage twiddle if needed - float out_real, out_imag; + float4 out_val; if (wing > 0 && idx_in_wing > 0) { const int twiddle_idx = wing * idx_in_wing; float2 tw; if (_Stage % 2 == 0) { - tw = _Inverse > 0.5 ? STAGE0_TWIDDLES_INV[twiddle_idx] : STAGE0_TWIDDLES[twiddle_idx]; + tw = _Inverse ? STAGE0_TWIDDLES_INV[twiddle_idx] : STAGE0_TWIDDLES[twiddle_idx]; } else { - tw = _Inverse > 0.5 ? STAGE1_TWIDDLES_INV[twiddle_idx] : STAGE1_TWIDDLES[twiddle_idx]; + tw = _Inverse ? STAGE1_TWIDDLES_INV[twiddle_idx] : STAGE1_TWIDDLES[twiddle_idx]; } - float tw_real = tw.x; - float tw_imag = tw.y; - // Output = twiddle * sum - out_real = tw_real * sum_real - tw_imag * sum_imag; - out_imag = tw_real * sum_imag + tw_imag * sum_real; + out_val = cmul_2x(sum, tw); } else { - out_real = sum_real; - out_imag = sum_imag; + out_val = sum; } - - // Handle final stage of inverse FFT - if (_Inverse > 0.5 && _Stage == i.num_stages_per_dim * 2 - 1) { - float normalized = out_real / (_N * _N); - return float4(normalized, normalized, normalized, 1); + if (_Inverse && _Stage == 3) { + out_val /= (_N * _N); } - - // Pack complex result into RGBA - return float4(out_real, out_imag, 0, 1); + return out_val; } ENDCG } |
