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authoryum <yum.food.vr@gmail.com>2025-04-25 13:56:41 -0700
committeryum <yum.food.vr@gmail.com>2025-04-25 13:56:41 -0700
commit17569abca1536398cce81fa69237b50e7624ef70 (patch)
tree5370caf84b6e3ecee019ea4b86382b3b37e0269e /Scripts/YOTSNDMFGenerator.cs
parent372e9d8c5f5483f4f2ba5db5a323efc01ce1a10b (diff)
Add support for external animations
Still pair based - no way to have multiple animations blended in a single tree (yet). Also add a crude `mirror` ability which mechanically mirrors the input animations. Requires participation from bone naming convention - must use a convention like .L, _L, or Left. Conventions may be mixed within the same armature, but consistent within each bone pair.
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