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| author | yum <yum.food.vr@gmail.com> | 2025-02-19 01:00:04 -0800 |
|---|---|---|
| committer | yum <yum.food.vr@gmail.com> | 2025-02-19 01:00:04 -0800 |
| commit | 20f37b6c6cdb14bfcff3a6de3c9a1a85a3eb053f (patch) | |
| tree | 28d5234b3d0a3a1f85e9a977c1d99aa5457015f7 /Examples | |
| parent | 55c1a59c993935c4b80a6ee0fe9cc8eb45b4d6d0 (diff) | |
Begin NDMF integration
It mostly works. Weight parameter is being set to 0 which is causing it
to not work. Easy enough to fix!
TODO:
* animations should stay in memory, never save to disk unless debugging
* YOTS_weight param should be set to 1
* Generally clean up, so much "if null keep going" bullshit
Diffstat (limited to 'Examples')
| -rw-r--r-- | Examples/ex0_animator.json | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/Examples/ex0_animator.json b/Examples/ex0_animator.json index cf8a91c..51a262c 100644 --- a/Examples/ex0_animator.json +++ b/Examples/ex0_animator.json @@ -3,7 +3,6 @@ "toggles": [ { "name": "Shirt", - "menuPath": "/Clothes", "meshToggles": ["Shirt"], "blendShapes": [ { @@ -21,10 +20,6 @@ "path": "Body", "blendShape": "Chest_Hide" }, - { - "path": "Shirt", - "blendShape": "Chest_Hide" - } ] } ] |
