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* Decals can now use a secondary UV channelyum2024-08-10
* Add metallic/roughness to decalsyum2024-08-10
* Implement stereo instancingyum2024-07-28
* Rename v2f `vertex` to `pos`yum2024-07-15
* Switch to Mochie's BRDFyum2024-07-14
* Rename some fields to 'vertex'yum2024-06-24
* Implement shadow receivingyum2024-05-27
* Add two rim lighting slotsyum2024-05-11
* Add LTCGIyum2024-04-25
* Perform matcap calculation in camera spaceyum2024-04-22
* Initial commityum2024-04-22