index
:
Tooner.git
master
A toon shader for Unity's BIRP.
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
Commit message (
Expand
)
Author
Age
*
Put lighting factors after clamp
yum
2024-08-17
*
Add proximity dimming feature
yum
2024-08-17
*
Rim lighting now supports second UV channel
yum
2024-08-11
*
Add two more rim lighting slots
yum
2024-08-10
*
Add mask inverts for roughness & hue shift
yum
2024-08-10
*
Implement metallics in PBR overlay
yum
2024-08-10
*
Add sampler mode (clamp/repeat) control to PBR overlay
yum
2024-08-10
*
Decals can now use a secondary UV channel
yum
2024-08-10
*
Add metallic/roughness to decals
yum
2024-08-10
*
Decal tweaks
yum
2024-08-09
*
Implement overlay roughness
yum
2024-08-02
*
Add second clearcoat mask, and add invert ability
yum
2024-08-02
*
Add controls for overlays on transparent materials
yum
2024-08-02
*
Implement stereo instancing
yum
2024-07-28
*
Add facing quad gimmick
yum
2024-07-26
*
Switch to poi-style direct lighting
yum
2024-07-20
*
Normalize normals
yum
2024-07-20
*
Add second mask to matcaps
yum
2024-07-20
*
Temporarily disable direct lighting in outlines
yum
2024-07-18
*
Fix glitter again
yum
2024-07-18
*
Add spherize vertex location gimmick
yum
2024-07-18
*
Add individual lighting multipliers
yum
2024-07-18
*
Add lighting multiplier & reflection probe saturation control
yum
2024-07-16
*
Vertex lights now affect clearcoat
yum
2024-07-15
*
Rename v2f `vertex` to `pos`
yum
2024-07-15
*
Indicate modifications to filament clearcoat math
yum
2024-07-15
*
Add clearcoat mask
yum
2024-07-15
*
Add filament-style clearcoat
yum
2024-07-15
*
Fix metallics
yum
2024-07-15
*
Add Toon shading mode
yum
2024-07-15
*
Switch to Mochie's BRDF
yum
2024-07-14
*
Outline bugfixes
yum
2024-07-14
*
Integration pixellation and trochoid shaders
yum
2024-07-13
*
Integrate metallic eye shader
yum
2024-07-13
*
Add audiolink to vertex location quantization gimmick
yum
2024-07-12
*
Delete unused code
yum
2024-07-10
*
Add hacky multiplier to location quantization gimmick
yum
2024-07-09
*
Add matcap and vertex location quantization
yum
2024-07-09
*
Add angle control to decals
yum
2024-07-01
*
Add basic decals
yum
2024-06-29
*
Add quantization to rim lighting
yum
2024-06-28
*
Implement proper fix to glitter flickering issue
yum
2024-06-25
*
Add glitter option to rim lighting
yum
2024-06-25
*
Rename some fields to 'vertex'
yum
2024-06-24
*
Merge branch 'master' of ssh://github.com/yum-food/Tooner
yum
2024-06-23
|
\
|
*
Add parameters for outline width multiplier & stenciling
yum
2024-06-21
*
|
Add gimmicks folder
yum
2024-06-23
|
/
*
Outlines simplification/bugfixes
yum
2024-06-19
*
More LTCGI tuning
yum
2024-06-15
*
Overhaul LTCGI again
yum
2024-06-14
[next]