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* Fog now uses object coordinatesyum2025-01-03
| | | | Also overhaul how emitter planes are specified. Use normal and tangent.
* Begin adding gimmicks for downstairs mapyum2024-12-30
| | | | | | | | | | | Included changes: * Update LTCGI includes * Add toggle to force world lighting * Unity fucking sucks dick and balls and doesn't set LIGHTMAP_ON consistently * Add some more sdfs for raymarching * Add separate LTCGI lighting mode for avatar vs. world
* More LTCGI cleanupyum2024-12-27
| | | | | | Debugging why shadowmap LTCGI emissions don't show up. This patch makes the shader match the appearance of the LTCGI surface shaders much more closely.
* Remove everything except headers, LICENSE and README from LTCGIv0.0.0yum2024-05-13
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* Make flat normals adjustableyum2024-05-11
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* Add LTCGIyum2024-04-25
Also begin trying to fix fallback shaders.