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* Add 4x4 textures to ssfdyum2025-02-05
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* Finish reproducing SSFD techyum2025-02-02
| | | | Fix gen_sdf so it normalizes all SDFs
* Implement surface stable fractal ditheringyum2025-02-01
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* Add ability to swap decal slotsyum2025-01-27
| | | | | | | | Also: * Rim lighting can disable texture normals * Frame counter is now hidden behind a checkbox, and unconditionally overrides audiolink
* Add UV domain warping, box discard gimmicksyum2025-01-20
| | | | | | | | | | Also: * optimize the ds2 terrain gimmick (ds2_11) * use golden ratio + blue noise on marched fog * add second sun to analytic fog * fix gcd() implementation * add faster rand2() implementation
* Add demo to READMEyum2024-09-25
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* Switch to SampleBias for everythingyum2024-08-24
| | | | Also add a global slider for it.
* Add .meta files for texturesyum2024-08-22
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* Add texturesyum2024-05-22