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| author | yum <yum.food.vr@gmail.com> | 2025-01-20 18:20:30 -0800 |
|---|---|---|
| committer | yum <yum.food.vr@gmail.com> | 2025-01-20 18:20:30 -0800 |
| commit | b679eb398edb5f6ea0ba04860c02f7107a49dd58 (patch) | |
| tree | f2a29b490346c478a94e3adab50319ff6669ae10 /Textures | |
| parent | ffc4bb2c80582cd81aa801bff9c274d833076ae6 (diff) | |
Add UV domain warping, box discard gimmicks
Also:
* optimize the ds2 terrain gimmick (ds2_11)
* use golden ratio + blue noise on marched fog
* add second sun to analytic fog
* fix gcd() implementation
* add faster rand2() implementation
Diffstat (limited to 'Textures')
| -rw-r--r-- | Textures/white.png.meta | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Textures/white.png.meta b/Textures/white.png.meta index 74ac456..9e8caf0 100644 --- a/Textures/white.png.meta +++ b/Textures/white.png.meta @@ -5,7 +5,7 @@ TextureImporter: externalObjects: {} serializedVersion: 12 mipmaps: - mipMapMode: 0 + mipMapMode: 1 enableMipMap: 1 sRGBTexture: 1 linearTexture: 0 |
