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authoryum <yum.food.vr@gmail.com>2025-01-20 18:20:30 -0800
committeryum <yum.food.vr@gmail.com>2025-01-20 18:20:30 -0800
commitb679eb398edb5f6ea0ba04860c02f7107a49dd58 (patch)
treef2a29b490346c478a94e3adab50319ff6669ae10 /Textures
parentffc4bb2c80582cd81aa801bff9c274d833076ae6 (diff)
Add UV domain warping, box discard gimmicks
Also: * optimize the ds2 terrain gimmick (ds2_11) * use golden ratio + blue noise on marched fog * add second sun to analytic fog * fix gcd() implementation * add faster rand2() implementation
Diffstat (limited to 'Textures')
-rw-r--r--Textures/white.png.meta2
1 files changed, 1 insertions, 1 deletions
diff --git a/Textures/white.png.meta b/Textures/white.png.meta
index 74ac456..9e8caf0 100644
--- a/Textures/white.png.meta
+++ b/Textures/white.png.meta
@@ -5,7 +5,7 @@ TextureImporter:
externalObjects: {}
serializedVersion: 12
mipmaps:
- mipMapMode: 0
+ mipMapMode: 1
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0