summaryrefslogtreecommitdiffstats
path: root/tooner.shader
diff options
context:
space:
mode:
Diffstat (limited to 'tooner.shader')
-rw-r--r--tooner.shader70
1 files changed, 35 insertions, 35 deletions
diff --git a/tooner.shader b/tooner.shader
index 64faef1..84a6539 100644
--- a/tooner.shader
+++ b/tooner.shader
@@ -8,7 +8,7 @@ Shader "yum_food/tooner"
{
_Color("Base color", Color) = (0.8, 0.8, 0.8, 1)
_Metallic("Metallic", Range(0, 1)) = 0
- _Roughness("Roughness", Range(0, 4)) = 1
+ _Roughness("Roughness", Range(0, 4)) = 0.5
_Roughness_Invert("Roughness invert", Float) = 0
_Clearcoat_Enabled("Clearcoat enabled", Float) = 0
@@ -516,40 +516,40 @@ Shader "yum_food/tooner"
_Discard_Enable_Static("Enable discard feature (static)", Float) = 0
_Discard_Enable_Dynamic("Enable discard feature (dynamic)", Float) = 0
- _PBR_UI_Show("UI hide", Float) = 1
- _PBR_Overlay_UI_Show("UI hide", Float) = 0
- _PBR_Overlay0_UI_Show("UI hide", Float) = 0
- _PBR_Overlay1_UI_Show("UI hide", Float) = 0
- _PBR_Overlay2_UI_Show("UI hide", Float) = 0
- _PBR_Overlay3_UI_Show("UI hide", Float) = 0
- _Clearcoat_UI_Show("UI hide", Float) = 0
- _Decal_UI_Show("UI hide", Float) = 0
- _Decal0_UI_Show("UI hide", Float) = 0
- _Decal1_UI_Show("UI hide", Float) = 0
- _Decal2_UI_Show("UI hide", Float) = 0
- _Decal3_UI_Show("UI hide", Float) = 0
- _Lighting_UI_Show("UI hide", Float) = 0
- _Emission_UI_Show("UI hide", Float) = 0
- _Shading_UI_Show("UI hide", Float) = 0
- _Matcaps_UI_Show("UI hide", Float) = 0
- _Matcap0_UI_Show("UI hide", Float) = 0
- _Matcap1_UI_Show("UI hide", Float) = 0
- _Rim_Lighting0_UI_Show("UI hide", Float) = 0
- _Rim_Lighting1_UI_Show("UI hide", Float) = 0
- _Rim_Lighting2_UI_Show("UI hide", Float) = 0
- _Rim_Lighting3_UI_Show("UI hide", Float) = 0
- _Outlines_UI_Show("UI hide", Float) = 0
- _Glitter_UI_Show("UI hide", Float) = 0
- _Gimmicks_UI_Show("UI hide", Float) = 0
- _Rendering_UI_Show("UI hide", Float) = 0
- _Explosion_UI_Show("UI hide", Float) = 0
- _Geometry_Scroll_UI_Show("UI hide", Float) = 0
- _UV_Scroll_UI_Show("UI hide", Float) = 0
- _Hue_Shift_UI_Show("UI hide", Float) = 0
- _Hue_Shift_OKLAB_UI_Show("UI hide", Float) = 0
- _Hue_Shift_HSV_UI_Show("UI hide", Float) = 0
- _Clones_UI_Show("UI hide", Float) = 0
- _Mochie_UI_Show("UI hide", Float) = 0
+ _PBR_UI_Show("UI show", Float) = 1
+ _PBR_Overlay_UI_Show("UI show", Float) = 0
+ _PBR_Overlay0_UI_Show("UI show", Float) = 0
+ _PBR_Overlay1_UI_Show("UI show", Float) = 0
+ _PBR_Overlay2_UI_Show("UI show", Float) = 0
+ _PBR_Overlay3_UI_Show("UI show", Float) = 0
+ _Clearcoat_UI_Show("UI show", Float) = 0
+ _Decal_UI_Show("UI show", Float) = 0
+ _Decal0_UI_Show("UI show", Float) = 0
+ _Decal1_UI_Show("UI show", Float) = 0
+ _Decal2_UI_Show("UI show", Float) = 0
+ _Decal3_UI_Show("UI show", Float) = 0
+ _Lighting_UI_Show("UI show", Float) = 0
+ _Emission_UI_Show("UI show", Float) = 0
+ _Shading_UI_Show("UI show", Float) = 0
+ _Matcaps_UI_Show("UI show", Float) = 0
+ _Matcap0_UI_Show("UI show", Float) = 0
+ _Matcap1_UI_Show("UI show", Float) = 0
+ _Rim_Lighting0_UI_Show("UI show", Float) = 0
+ _Rim_Lighting1_UI_Show("UI show", Float) = 0
+ _Rim_Lighting2_UI_Show("UI show", Float) = 0
+ _Rim_Lighting3_UI_Show("UI show", Float) = 0
+ _Outlines_UI_Show("UI show", Float) = 0
+ _Glitter_UI_Show("UI show", Float) = 0
+ _Gimmicks_UI_Show("UI show", Float) = 0
+ _Rendering_UI_Show("UI show", Float) = 0
+ _Explosion_UI_Show("UI show", Float) = 0
+ _Geometry_Scroll_UI_Show("UI show", Float) = 0
+ _UV_Scroll_UI_Show("UI show", Float) = 0
+ _Hue_Shift_UI_Show("UI show", Float) = 0
+ _Hue_Shift_OKLAB_UI_Show("UI show", Float) = 0
+ _Hue_Shift_HSV_UI_Show("UI show", Float) = 0
+ _Clones_UI_Show("UI show", Float) = 0
+ _Mochie_UI_Show("UI show", Float) = 0
}
SubShader
{