diff options
| -rw-r--r-- | fog.cginc | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -35,7 +35,7 @@ float perlin_noise_3d_tex(float3 p) } float map(float3 p, float lod) { - float3 t = _Time[1] * 0.5; + float3 t = _Time[1] * .5 * FOG_PERLIN_NOISE_SCALE; #define RADIUS_TRANS_WIDTH 100 #define RADIUS_TRANS_WIDTH_RCP (1.0 / RADIUS_TRANS_WIDTH) // Try to create a smooth transition without doing any length() or other |
