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authoryum <yum.food.vr@gmail.com>2024-10-15 16:02:34 -0700
committeryum <yum.food.vr@gmail.com>2024-10-15 16:02:34 -0700
commit28d5901b122e443e01f37acb021cdc22a7392ae7 (patch)
tree961c0dbf637c4f6bc677515f4fc56e3230043d1a /tooner_lighting.cginc
parent1ff4045914b603c16f3e1b3339e1080b152825fb (diff)
Mitigate fog noise in desktop mode
Diffstat (limited to 'tooner_lighting.cginc')
-rw-r--r--tooner_lighting.cginc4
1 files changed, 2 insertions, 2 deletions
diff --git a/tooner_lighting.cginc b/tooner_lighting.cginc
index 093a5af..f771f4a 100644
--- a/tooner_lighting.cginc
+++ b/tooner_lighting.cginc
@@ -174,7 +174,7 @@ v2f vert(appdata v)
o.tangent = float4(UnityObjectToWorldDir(v.tangent.xyz), v.tangent.w);
o.uv0 = v.uv0;
o.uv1 = v.uv1;
-#if defined(_WORLD_INTERPOLATORS)
+#if defined(LIGHTMAP_ON)
o.uv2 = v.uv2 * unity_LightmapST.xy + unity_LightmapST.zw;
UNITY_TRANSFER_LIGHTING(o, v.uv2);
#else
@@ -547,7 +547,7 @@ float2 get_uv_by_channel(v2f i, uint which_channel) {
case 1:
return i.uv1;
break;
-#if !defined(_WORLD_INTERPOLATORS)
+#if !defined(LIGHTMAP_ON)
case 2:
return i.uv2;
break;