diff options
| author | yum <yum.food.vr@gmail.com> | 2024-08-10 12:42:32 -0700 |
|---|---|---|
| committer | yum <yum.food.vr@gmail.com> | 2024-08-10 12:42:32 -0700 |
| commit | 9035231332e55f9995618f3b65ab8b05d9b52023 (patch) | |
| tree | 1bb95c46b06e314dd558462531190c9e050f4e01 /tooner.shader | |
| parent | 4e2422becccc311349325fe436f10326b7210c73 (diff) | |
Add sampler mode (clamp/repeat) control to PBR overlay
Also add UV channel select to PBR overlay
Diffstat (limited to 'tooner.shader')
| -rw-r--r-- | tooner.shader | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/tooner.shader b/tooner.shader index 91974f7..49d02bd 100644 --- a/tooner.shader +++ b/tooner.shader @@ -38,6 +38,8 @@ Shader "yum_food/tooner" _PBR_Overlay0_Constrain_By_Alpha_Min("Constrain by alpha channel", Range(0, 1)) = 0 _PBR_Overlay0_Constrain_By_Alpha_Max("Constrain by alpha channel", Range(0, 1)) = 1 _PBR_Overlay0_Alpha_Multiplier("Constrain by alpha channel", Range(0, 5)) = 1 + _PBR_Overlay0_UV_Select("UV channel", Range(0,1)) = 0 + _PBR_Overlay0_Sampler_Mode("Sampler mode", Range(0,1)) = 0 _PBR_Overlay1_Enable("Enable PBR overlay", Float) = 0.0 _PBR_Overlay1_BaseColor("Base color", Color) = (0.8, 0.8, 0.8, 1) @@ -58,6 +60,8 @@ Shader "yum_food/tooner" _PBR_Overlay1_Constrain_By_Alpha_Min("Constrain by alpha channel", Range(0, 1)) = 0 _PBR_Overlay1_Constrain_By_Alpha_Max("Constrain by alpha channel", Range(0, 1)) = 1 _PBR_Overlay1_Alpha_Multiplier("Constrain by alpha channel", Range(0, 5)) = 1 + _PBR_Overlay1_UV_Select("UV channel", Range(0,1)) = 0 + _PBR_Overlay1_Sampler_Mode("Sampler mode", Range(0,1)) = 0 _PBR_Overlay2_Enable("Enable PBR overlay", Float) = 0.0 _PBR_Overlay2_BaseColor("Base color", Color) = (0.8, 0.8, 0.8, 1) @@ -78,6 +82,8 @@ Shader "yum_food/tooner" _PBR_Overlay2_Constrain_By_Alpha_Min("Constrain by alpha channel", Range(0, 1)) = 0 _PBR_Overlay2_Constrain_By_Alpha_Max("Constrain by alpha channel", Range(0, 1)) = 1 _PBR_Overlay2_Alpha_Multiplier("Constrain by alpha channel", Range(0, 5)) = 1 + _PBR_Overlay2_UV_Select("UV channel", Range(0,1)) = 0 + _PBR_Overlay2_Sampler_Mode("Sampler mode", Range(0,1)) = 0 _PBR_Overlay3_Enable("Enable PBR overlay", Float) = 0.0 _PBR_Overlay3_BaseColor("Base color", Color) = (0.8, 0.8, 0.8, 1) @@ -98,6 +104,8 @@ Shader "yum_food/tooner" _PBR_Overlay3_Constrain_By_Alpha_Min("Constrain by alpha channel", Range(0, 1)) = 0 _PBR_Overlay3_Constrain_By_Alpha_Max("Constrain by alpha channel", Range(0, 1)) = 1 _PBR_Overlay3_Alpha_Multiplier("Constrain by alpha channel", Range(0, 5)) = 1 + _PBR_Overlay3_UV_Select("UV channel", Range(0,1)) = 0 + _PBR_Overlay3_Sampler_Mode("Sampler mode", Range(0,1)) = 0 _Decal0_Enable("Enable decal", Float) = 0.0 _Decal0_BaseColor("Base color", 2D) = "white" {} |
