diff options
| author | yum <yum.food.vr@gmail.com> | 2024-09-07 13:52:12 -0700 |
|---|---|---|
| committer | yum <yum.food.vr@gmail.com> | 2024-09-07 13:52:12 -0700 |
| commit | 50bfca1c68773dd8c663577fcef23ac7cfbca0f7 (patch) | |
| tree | e5d6550c1c0b45d8de7ad0a0535b0f3bd84710fb /tooner.shader | |
| parent | 489fadcbd2cff45e0f6e38eefb0d9d6766b701bb (diff) | |
Add quantization and alpha blending to rorschach effect
Diffstat (limited to 'tooner.shader')
| -rw-r--r-- | tooner.shader | 11 |
1 files changed, 8 insertions, 3 deletions
diff --git a/tooner.shader b/tooner.shader index 23151e1..3f20cfb 100644 --- a/tooner.shader +++ b/tooner.shader @@ -3,7 +3,7 @@ Shader "yum_food/tooner" // Unity fucking sucks ass and sometimes incorrectly uses an old cached // version of the shader. Bump the nonce below to encourage it to use the // current version. - // Build nonce: 8 + // Build nonce: 9 Properties { _Color("Base color", Color) = (0.8, 0.8, 0.8, 1) @@ -452,12 +452,12 @@ Shader "yum_food/tooner" _Gimmick_Vertex_Normal_Slide_Distance("Vertex normal slide distance", Float) = 0.01 _Gimmick_Eyes00_Enable_Static("Enable eyes 00", Float) = 0.0 - _Gimmick_Eyes00_Effect_Mask("Effect mask", 2D) = "white" + _Gimmick_Eyes00_Effect_Mask("Effect mask", 2D) = "white" {} _Gimmick_Pixellate_Enable_Static("Enable pixellation", Float) = 0.0 _Gimmick_Pixellate_Resolution_U("Resolution (U)", Float) = 64 _Gimmick_Pixellate_Resolution_V("Resolution (V)", Float) = 64 - _Gimmick_Pixellate_Effect_Mask("Effect mask", 2D) = "white" + _Gimmick_Pixellate_Effect_Mask("Effect mask", 2D) = "white" {} _Trochoid_Enable_Static("Enable trochoid", Float) = 0.0 _Trochoid_R("R", Float) = 5.0 @@ -472,12 +472,15 @@ Shader "yum_food/tooner" _Rorschach_Enable_Static("Enable rorschach gimmick", Float) = 0.0 _Rorschach_Enable_Dynamic("Enable rorschach gimmick", Float) = 0.0 + _Rorschach_Color("Col", Color) = (1, 1, 1, 1) + _Rorschach_Alpha_Cutoff("Alpha cutoff", Float) = 0.0 _Rorschach_Count_X("Enable rorschach gimmick", Float) = 2 _Rorschach_Count_Y("Enable rorschach gimmick", Float) = 2 _Rorschach_Center_Randomization("Center randomization", Float) = 0 _Rorschach_Radius("Radius", Float) = 1 _Rorschach_Emission_Strength("Emission", Float) = 0 _Rorschach_Speed("Speed", Float) = 1 + _Rorschach_Quantization("Quantization", Float) = -1 _Rorschach_Mask("Mask", 2D) = "white" {} _Rorschach_Mask_Invert("Mask invert", Float) = 0 @@ -548,6 +551,7 @@ Shader "yum_food/tooner" #include "tooner_lighting.cginc" ENDCG } + /* Pass { Tags { "RenderType"="Opaque" @@ -627,6 +631,7 @@ Shader "yum_food/tooner" #include "mochie_shadow_caster.cginc" ENDCG } + */ } CustomEditor "ToonerGUI" } |
