diff options
| author | yum <yum.food.vr@gmail.com> | 2024-09-07 03:15:44 -0700 |
|---|---|---|
| committer | yum <yum.food.vr@gmail.com> | 2024-09-07 03:16:28 -0700 |
| commit | 489fadcbd2cff45e0f6e38eefb0d9d6766b701bb (patch) | |
| tree | 6c5e275786329615a0907c4cbc549ff472852515 /tooner.shader | |
| parent | 2cf50223c6a88a6cbea64e3128c7b847dba1f8f2 (diff) | |
add a bunch of parameters to rorschach gimmick
Diffstat (limited to 'tooner.shader')
| -rw-r--r-- | tooner.shader | 8 |
1 files changed, 7 insertions, 1 deletions
diff --git a/tooner.shader b/tooner.shader index a0b61ea..23151e1 100644 --- a/tooner.shader +++ b/tooner.shader @@ -3,7 +3,7 @@ Shader "yum_food/tooner" // Unity fucking sucks ass and sometimes incorrectly uses an old cached // version of the shader. Bump the nonce below to encourage it to use the // current version. - // Build nonce: 0 + // Build nonce: 8 Properties { _Color("Base color", Color) = (0.8, 0.8, 0.8, 1) @@ -474,6 +474,12 @@ Shader "yum_food/tooner" _Rorschach_Enable_Dynamic("Enable rorschach gimmick", Float) = 0.0 _Rorschach_Count_X("Enable rorschach gimmick", Float) = 2 _Rorschach_Count_Y("Enable rorschach gimmick", Float) = 2 + _Rorschach_Center_Randomization("Center randomization", Float) = 0 + _Rorschach_Radius("Radius", Float) = 1 + _Rorschach_Emission_Strength("Emission", Float) = 0 + _Rorschach_Speed("Speed", Float) = 1 + _Rorschach_Mask("Mask", 2D) = "white" {} + _Rorschach_Mask_Invert("Mask invert", Float) = 0 _Enable_SSR("Enable SSR", Float) = 0 _SSRStrength("SSR Strength", Float) = 1 |
