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authoryum <yum.food.vr@gmail.com>2024-09-07 03:15:44 -0700
committeryum <yum.food.vr@gmail.com>2024-09-07 03:16:28 -0700
commit489fadcbd2cff45e0f6e38eefb0d9d6766b701bb (patch)
tree6c5e275786329615a0907c4cbc549ff472852515 /tooner.shader
parent2cf50223c6a88a6cbea64e3128c7b847dba1f8f2 (diff)
add a bunch of parameters to rorschach gimmick
Diffstat (limited to 'tooner.shader')
-rw-r--r--tooner.shader8
1 files changed, 7 insertions, 1 deletions
diff --git a/tooner.shader b/tooner.shader
index a0b61ea..23151e1 100644
--- a/tooner.shader
+++ b/tooner.shader
@@ -3,7 +3,7 @@ Shader "yum_food/tooner"
// Unity fucking sucks ass and sometimes incorrectly uses an old cached
// version of the shader. Bump the nonce below to encourage it to use the
// current version.
- // Build nonce: 0
+ // Build nonce: 8
Properties
{
_Color("Base color", Color) = (0.8, 0.8, 0.8, 1)
@@ -474,6 +474,12 @@ Shader "yum_food/tooner"
_Rorschach_Enable_Dynamic("Enable rorschach gimmick", Float) = 0.0
_Rorschach_Count_X("Enable rorschach gimmick", Float) = 2
_Rorschach_Count_Y("Enable rorschach gimmick", Float) = 2
+ _Rorschach_Center_Randomization("Center randomization", Float) = 0
+ _Rorschach_Radius("Radius", Float) = 1
+ _Rorschach_Emission_Strength("Emission", Float) = 0
+ _Rorschach_Speed("Speed", Float) = 1
+ _Rorschach_Mask("Mask", 2D) = "white" {}
+ _Rorschach_Mask_Invert("Mask invert", Float) = 0
_Enable_SSR("Enable SSR", Float) = 0
_SSRStrength("SSR Strength", Float) = 1