diff options
| author | yum <yum.food.vr@gmail.com> | 2024-08-22 02:15:28 -0700 |
|---|---|---|
| committer | yum <yum.food.vr@gmail.com> | 2024-08-22 02:15:28 -0700 |
| commit | 3625c7c4e2f0d6e0e127ee2102aa5a8f6f0346c8 (patch) | |
| tree | 7340678de073e2ab5377c695da00028d24c87be0 /tooner.shader | |
| parent | 6647234da5e504b48cd2a72c52e24e9696ff9ee9 (diff) | |
Add second indirect specular lighting factor
First one is probably being used for animations. Second one is static.
Diffstat (limited to 'tooner.shader')
| -rw-r--r-- | tooner.shader | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/tooner.shader b/tooner.shader index 80c1652..f815311 100644 --- a/tooner.shader +++ b/tooner.shader @@ -156,6 +156,7 @@ Shader "yum_food/tooner" _Direct_Lighting_Factor("Direct lighting factor", Range(0, 5)) = 1 _Vertex_Lighting_Factor("Vertex lighting factor", Range(0, 5)) = 1 _Indirect_Specular_Lighting_Factor("Indirect specular lighting factor", Range(0, 5)) = 1 + _Indirect_Specular_Lighting_Factor2("Indirect specular lighting factor", Range(0, 5)) = 1 _Indirect_Diffuse_Lighting_Factor("Indirect diffuse lighting factor", Range(0, 5)) = 1 _Reflection_Probe_Saturation("Reflection probe saturation", Range(0, 1)) = 1 _Min_Brightness("Min brightness", Range(0, 1)) = 0 |
