diff options
| author | yum <yum.food.vr@gmail.com> | 2025-01-22 21:04:34 -0800 |
|---|---|---|
| committer | yum <yum.food.vr@gmail.com> | 2025-01-22 21:04:34 -0800 |
| commit | 358c53eb9ffae8da890fdc7ff10952bf3958819d (patch) | |
| tree | 1c018d628ebb1975957b831327736766272c61ed /tooner.shader | |
| parent | 4ec13bd7513f29e16ab22b7ffe7d06724c92a912 (diff) | |
Add some options to ds2_11 (terrain gimmick)
Also chase down the weird clearcoat bug.
Diffstat (limited to 'tooner.shader')
| -rw-r--r-- | tooner.shader | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/tooner.shader b/tooner.shader index 4d8a422..9e9cd4a 100644 --- a/tooner.shader +++ b/tooner.shader @@ -872,10 +872,14 @@ Shader "yum_food/tooner" _Gimmick_DS2_11_Simulation_Scale("Simulation scale", Float) = 1 _Gimmick_DS2_11_Coord_Scale("Coord scale", Float) = 1 _Gimmick_DS2_11_Height_Scale("Height scale", Float) = 1 - _Gimmick_DS2_11_XZ_Offset("XZ offset", Vector) = (0, 0, 0, 0) + _Gimmick_DS2_11_Height_Power("Height power", Float) = 1 + _Gimmick_DS2_11_Offset("XZ offset", Vector) = (0, 0, 0, 0) _Gimmick_DS2_11_Distance_Culling_Enable("Distance culling enable", Float) = 0 _Gimmick_DS2_11_Activation_Y("Activation Y", Float) = 0 _Gimmick_DS2_11_Early_Exit_Cutoff_Cos_Theta("Early exit cutoff (cos theta)", Float) = 0 + _Gimmick_DS2_11_Normal_Epsilon("Normal epsilon", Float) = 0.001 + _Gimmick_DS2_11_Valley_Power("Valley power", Float) = 8 + _Gimmick_DS2_11_Valley_Depth("Valley scale", Float) = .15 _Gimmick_Halo00_Enable_Static("Enable halo", Float) = 0.0 |
