From 358c53eb9ffae8da890fdc7ff10952bf3958819d Mon Sep 17 00:00:00 2001 From: yum Date: Wed, 22 Jan 2025 21:04:34 -0800 Subject: Add some options to ds2_11 (terrain gimmick) Also chase down the weird clearcoat bug. --- tooner.shader | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) (limited to 'tooner.shader') diff --git a/tooner.shader b/tooner.shader index 4d8a422..9e9cd4a 100644 --- a/tooner.shader +++ b/tooner.shader @@ -872,10 +872,14 @@ Shader "yum_food/tooner" _Gimmick_DS2_11_Simulation_Scale("Simulation scale", Float) = 1 _Gimmick_DS2_11_Coord_Scale("Coord scale", Float) = 1 _Gimmick_DS2_11_Height_Scale("Height scale", Float) = 1 - _Gimmick_DS2_11_XZ_Offset("XZ offset", Vector) = (0, 0, 0, 0) + _Gimmick_DS2_11_Height_Power("Height power", Float) = 1 + _Gimmick_DS2_11_Offset("XZ offset", Vector) = (0, 0, 0, 0) _Gimmick_DS2_11_Distance_Culling_Enable("Distance culling enable", Float) = 0 _Gimmick_DS2_11_Activation_Y("Activation Y", Float) = 0 _Gimmick_DS2_11_Early_Exit_Cutoff_Cos_Theta("Early exit cutoff (cos theta)", Float) = 0 + _Gimmick_DS2_11_Normal_Epsilon("Normal epsilon", Float) = 0.001 + _Gimmick_DS2_11_Valley_Power("Valley power", Float) = 8 + _Gimmick_DS2_11_Valley_Depth("Valley scale", Float) = .15 _Gimmick_Halo00_Enable_Static("Enable halo", Float) = 0.0 -- cgit v1.2.3