diff options
| author | yum <yum.food.vr@gmail.com> | 2024-11-17 01:54:27 -0800 |
|---|---|---|
| committer | yum <yum.food.vr@gmail.com> | 2024-11-17 01:54:27 -0800 |
| commit | 2f8b9552ad99c525f02f3c48c4e451fa6d5d44e8 (patch) | |
| tree | 82517f04b40ca6ce96d7bf761106dea3480d940f /tooner.shader | |
| parent | c9a49e8def64702966afe901624ca85a48bac2f1 (diff) | |
Add brightness clamping to fog
Use a nice "almost identity" function to create a smooth transition to
the clamped value.
Diffstat (limited to 'tooner.shader')
| -rw-r--r-- | tooner.shader | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/tooner.shader b/tooner.shader index e47f35c..6cf6c68 100644 --- a/tooner.shader +++ b/tooner.shader @@ -662,6 +662,7 @@ Shader "yum_food/tooner" _Gimmick_Fog_00_Alpha_Cutoff("Albedo cutoff (alpha)", Range(0,1)) = 0.9 _Gimmick_Fog_00_Ray_Origin_Randomization("Enable ray origin randomization", Range(0,1)) = 1 _Gimmick_Fog_00_Lod_Half_Life("fog", Float) = 5 + _Gimmick_Fog_00_Max_Brightness("max brightness", Range(0, 1)) = 1 _Gimmick_Fog_00_Emitter_Texture("Emitter texture", 2D) = "black" {} _Gimmick_Fog_00_Emitter_Variable_Density("Enable emitter variable density", Float) = 0 |
