From 2f8b9552ad99c525f02f3c48c4e451fa6d5d44e8 Mon Sep 17 00:00:00 2001 From: yum Date: Sun, 17 Nov 2024 01:54:27 -0800 Subject: Add brightness clamping to fog Use a nice "almost identity" function to create a smooth transition to the clamped value. --- tooner.shader | 1 + 1 file changed, 1 insertion(+) (limited to 'tooner.shader') diff --git a/tooner.shader b/tooner.shader index e47f35c..6cf6c68 100644 --- a/tooner.shader +++ b/tooner.shader @@ -662,6 +662,7 @@ Shader "yum_food/tooner" _Gimmick_Fog_00_Alpha_Cutoff("Albedo cutoff (alpha)", Range(0,1)) = 0.9 _Gimmick_Fog_00_Ray_Origin_Randomization("Enable ray origin randomization", Range(0,1)) = 1 _Gimmick_Fog_00_Lod_Half_Life("fog", Float) = 5 + _Gimmick_Fog_00_Max_Brightness("max brightness", Range(0, 1)) = 1 _Gimmick_Fog_00_Emitter_Texture("Emitter texture", 2D) = "black" {} _Gimmick_Fog_00_Emitter_Variable_Density("Enable emitter variable density", Float) = 0 -- cgit v1.2.3