diff options
| author | yum <yum.food.vr@gmail.com> | 2024-09-24 13:57:26 -0700 |
|---|---|---|
| committer | yum <yum.food.vr@gmail.com> | 2024-09-24 13:57:26 -0700 |
| commit | 2b9e36fde45c5f488539f390288e0a2731d11fcf (patch) | |
| tree | ed12017282d6145830b512ec2cf1a6d2834e15c7 /math.cginc | |
| parent | 88a524d71bf46bca1c65c3f7ed5fcd3f6edd1d5e (diff) | |
World lighting fixes
* Add channel selection for roughness and metallic textures
* This lets u combine roughness & metallic into one texture
* Add Bakery-compatible emission slot
* Add compile-time toggle for brightness clamping
* Add toggle for world interpolators
* Add emission type dropdown (baked/realtime/none)
* Switch to bilinear filtering for base PBR maps to match standard
shader behavior
* Add bugfixes for Mochie BRDF in world lighting mode
* Rename _NormalTex to _BumpMap for compatibility with standard shader
* World lighting mode uses Unity baked GI logic instead of normal world
lighting logic
* Use uv2 instead of lmuv for lightmap UVs
Diffstat (limited to 'math.cginc')
0 files changed, 0 insertions, 0 deletions
