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authoryum <yum.food.vr@gmail.com>2024-07-16 12:50:12 -0700
committeryum <yum.food.vr@gmail.com>2024-07-16 12:50:12 -0700
commita95481afa226d76d671b13515ee2abc59359b87a (patch)
tree6dafd93ecf2770e2b1e878bcf193b97ef19934a5 /feature_macros.cginc
parentfdcb4dee7e8c5dbc46dc1513b57ed14851876303 (diff)
Add lighting multiplier & reflection probe saturation control
Also: * Shadow caster works with cutout now * Normalize interpolated mesh normal in fragment shader * Indirect specular affects clearcoat * Bugfix: rename v2f vertex to pos in tessellation shader * Hue shift affects outlines
Diffstat (limited to 'feature_macros.cginc')
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