diff options
| author | yum <yum.food.vr@gmail.com> | 2024-08-02 17:03:03 -0700 |
|---|---|---|
| committer | yum <yum.food.vr@gmail.com> | 2024-08-02 17:03:03 -0700 |
| commit | 674df2324fa891e23e982a95e46d8fda3378c0c3 (patch) | |
| tree | 6197a6497b98e181c5051ac172dbfc5d9e64f128 /feature_macros.cginc | |
| parent | fa44a3879806176d48d0c16a960a2c4fe6198dd6 (diff) | |
Implement overlay roughness
Diffstat (limited to 'feature_macros.cginc')
| -rw-r--r-- | feature_macros.cginc | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/feature_macros.cginc b/feature_macros.cginc index f252524..07b0a3c 100644 --- a/feature_macros.cginc +++ b/feature_macros.cginc @@ -37,6 +37,7 @@ #pragma shader_feature_local _ _PBR_OVERLAY0_BASECOLOR_MAP #pragma shader_feature_local _ _PBR_OVERLAY0_EMISSION_MAP #pragma shader_feature_local _ _PBR_OVERLAY0_NORMAL_MAP +#pragma shader_feature_local _ _PBR_OVERLAY0_ROUGHNESS #pragma shader_feature_local _ _PBR_OVERLAY0_ROUGHNESS_MAP #pragma shader_feature_local _ _PBR_OVERLAY0_METALLIC_MAP #pragma shader_feature_local _ _PBR_OVERLAY0_MASK @@ -48,6 +49,7 @@ #pragma shader_feature_local _ _PBR_OVERLAY1_BASECOLOR_MAP #pragma shader_feature_local _ _PBR_OVERLAY1_EMISSION_MAP #pragma shader_feature_local _ _PBR_OVERLAY1_NORMAL_MAP +#pragma shader_feature_local _ _PBR_OVERLAY1_ROUGHNESS #pragma shader_feature_local _ _PBR_OVERLAY1_ROUGHNESS_MAP #pragma shader_feature_local _ _PBR_OVERLAY1_METALLIC_MAP #pragma shader_feature_local _ _PBR_OVERLAY1_MASK @@ -59,6 +61,7 @@ #pragma shader_feature_local _ _PBR_OVERLAY2_BASECOLOR_MAP #pragma shader_feature_local _ _PBR_OVERLAY2_EMISSION_MAP #pragma shader_feature_local _ _PBR_OVERLAY2_NORMAL_MAP +#pragma shader_feature_local _ _PBR_OVERLAY2_ROUGHNESS #pragma shader_feature_local _ _PBR_OVERLAY2_ROUGHNESS_MAP #pragma shader_feature_local _ _PBR_OVERLAY2_METALLIC_MAP #pragma shader_feature_local _ _PBR_OVERLAY2_MASK @@ -70,6 +73,7 @@ #pragma shader_feature_local _ _PBR_OVERLAY3_BASECOLOR_MAP #pragma shader_feature_local _ _PBR_OVERLAY3_EMISSION_MAP #pragma shader_feature_local _ _PBR_OVERLAY3_NORMAL_MAP +#pragma shader_feature_local _ _PBR_OVERLAY3_ROUGHNESS #pragma shader_feature_local _ _PBR_OVERLAY3_ROUGHNESS_MAP #pragma shader_feature_local _ _PBR_OVERLAY3_METALLIC_MAP #pragma shader_feature_local _ _PBR_OVERLAY3_MASK |
