diff options
| author | yum <yum.food.vr@gmail.com> | 2024-06-25 19:35:35 -0700 |
|---|---|---|
| committer | yum <yum.food.vr@gmail.com> | 2024-06-25 19:35:35 -0700 |
| commit | 312d7acc39b4dc33edd3fdc3d3d77d373b5cb198 (patch) | |
| tree | c4b73a8317699055fc46d9c33b490fac8e9d8db6 /feature_macros.cginc | |
| parent | 9b1523dce73e803c822d33e2529f2836dcc8ef7f (diff) | |
Add glitter option to rim lighting
Now rim lighting can illuminate the avatar as if it has glitter on it.
Also deprecate glitter seed, since it was unused.
Diffstat (limited to 'feature_macros.cginc')
| -rw-r--r-- | feature_macros.cginc | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/feature_macros.cginc b/feature_macros.cginc index 5729b48..231cd5d 100644 --- a/feature_macros.cginc +++ b/feature_macros.cginc @@ -23,8 +23,10 @@ #pragma shader_feature_local _ _MATCAP1_MASK #pragma shader_feature_local _ _RIM_LIGHTING0 #pragma shader_feature_local _ _RIM_LIGHTING0_MASK +#pragma shader_feature_local _ _RIM_LIGHTING0_GLITTER #pragma shader_feature_local _ _RIM_LIGHTING1 #pragma shader_feature_local _ _RIM_LIGHTING1_MASK +#pragma shader_feature_local _ _RIM_LIGHTING1_GLITTER #pragma shader_feature_local _ _OKLAB #pragma shader_feature_local _ _CLONES #pragma shader_feature_local _ _PBR_OVERLAY0 |
