summaryrefslogtreecommitdiffstats
path: root/Third_Party
diff options
context:
space:
mode:
authoryum <yum.food.vr@gmail.com>2025-01-03 02:05:24 -0800
committeryum <yum.food.vr@gmail.com>2025-01-03 02:05:24 -0800
commit47579d97118476d24373e19c5dd5fdfe6ae12333 (patch)
tree5db650d9ca9a4f5d5a7c43c57d0e846d7ce8e9c6 /Third_Party
parent790fcbb36e1f3aa8b287338a61a3db0381dfa0ba (diff)
Fog now uses object coordinates
Also overhaul how emitter planes are specified. Use normal and tangent.
Diffstat (limited to 'Third_Party')
-rw-r--r--Third_Party/at.pimaker.ltcgi/Shaders/LTCGI_config.cginc6
1 files changed, 3 insertions, 3 deletions
diff --git a/Third_Party/at.pimaker.ltcgi/Shaders/LTCGI_config.cginc b/Third_Party/at.pimaker.ltcgi/Shaders/LTCGI_config.cginc
index e64f5a3..22c7ca7 100644
--- a/Third_Party/at.pimaker.ltcgi/Shaders/LTCGI_config.cginc
+++ b/Third_Party/at.pimaker.ltcgi/Shaders/LTCGI_config.cginc
@@ -10,18 +10,18 @@
/// No diffuse at all.
//#define LTCGI_DIFFUSE_OFF
/// Disable the ability to toggle specular/diffuse on or off per screen.
-//#define LTCGI_TOGGLEABLE_SPEC_DIFF_OFF
+#define LTCGI_TOGGLEABLE_SPEC_DIFF_OFF
/// Only use LTC diffuse mode, never lightmapped diffuse.
/// This disables lightmaps entirely.
-//#define LTCGI_ALWAYS_LTC_DIFFUSE
+#define LTCGI_ALWAYS_LTC_DIFFUSE
/// Double-sample screen texture for diffuse lighting to smooth resulting lighting
/// a bit more with global screen color data. Slight performance cost.
//#define LTCGI_BLENDED_DIFFUSE_SAMPLING
/// Disable extra specular detail LUT, saves a sampler.
-//#define LTCGI_DISABLE_LUT2
+#define LTCGI_DISABLE_LUT2
/// Use bicubic filtering for LTCGI lightmap. Recommended on.
#define LTCGI_BICUBIC_LIGHTMAP