From 47579d97118476d24373e19c5dd5fdfe6ae12333 Mon Sep 17 00:00:00 2001 From: yum Date: Fri, 3 Jan 2025 02:05:24 -0800 Subject: Fog now uses object coordinates Also overhaul how emitter planes are specified. Use normal and tangent. --- Third_Party/at.pimaker.ltcgi/Shaders/LTCGI_config.cginc | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'Third_Party') diff --git a/Third_Party/at.pimaker.ltcgi/Shaders/LTCGI_config.cginc b/Third_Party/at.pimaker.ltcgi/Shaders/LTCGI_config.cginc index e64f5a3..22c7ca7 100644 --- a/Third_Party/at.pimaker.ltcgi/Shaders/LTCGI_config.cginc +++ b/Third_Party/at.pimaker.ltcgi/Shaders/LTCGI_config.cginc @@ -10,18 +10,18 @@ /// No diffuse at all. //#define LTCGI_DIFFUSE_OFF /// Disable the ability to toggle specular/diffuse on or off per screen. -//#define LTCGI_TOGGLEABLE_SPEC_DIFF_OFF +#define LTCGI_TOGGLEABLE_SPEC_DIFF_OFF /// Only use LTC diffuse mode, never lightmapped diffuse. /// This disables lightmaps entirely. -//#define LTCGI_ALWAYS_LTC_DIFFUSE +#define LTCGI_ALWAYS_LTC_DIFFUSE /// Double-sample screen texture for diffuse lighting to smooth resulting lighting /// a bit more with global screen color data. Slight performance cost. //#define LTCGI_BLENDED_DIFFUSE_SAMPLING /// Disable extra specular detail LUT, saves a sampler. -//#define LTCGI_DISABLE_LUT2 +#define LTCGI_DISABLE_LUT2 /// Use bicubic filtering for LTCGI lightmap. Recommended on. #define LTCGI_BICUBIC_LIGHTMAP -- cgit v1.2.3