diff options
| author | yum <yum.food.vr@gmail.com> | 2024-10-01 12:24:10 -0700 |
|---|---|---|
| committer | yum <yum.food.vr@gmail.com> | 2024-10-01 12:24:10 -0700 |
| commit | 77653b614a7285092973f0599a7d50a63b6d099f (patch) | |
| tree | a521010f104f1c6294de7f2cb9a83c3a2ee3f0d6 /Editor | |
| parent | 05ced295f10887c6b809ea43dab6cdd77e1fca8f (diff) | |
PBR overlays can now overwrite glitter
Diffstat (limited to 'Editor')
| -rw-r--r-- | Editor/tooner.cs | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/Editor/tooner.cs b/Editor/tooner.cs index ae51ae5..537de6c 100644 --- a/Editor/tooner.cs +++ b/Editor/tooner.cs @@ -387,6 +387,13 @@ public class ToonerGUI : ShaderGUI { bc, "UV channel"); + bc = FindProperty($"_PBR_Overlay{i}_Mask_Glitter"); + enabled = bc.floatValue > 1E-6; + EditorGUI.BeginChangeCheck(); + enabled = EditorGUILayout.Toggle("Mask glitter", enabled); + EditorGUI.EndChangeCheck(); + bc.floatValue = enabled ? 1.0f : 0.0f; + EditorGUI.BeginChangeCheck(); bc = FindProperty($"_PBR_Overlay{i}_Sampler_Mode"); SamplerMode sampler_mode = (SamplerMode) Math.Round(bc.floatValue); |
