From 77653b614a7285092973f0599a7d50a63b6d099f Mon Sep 17 00:00:00 2001 From: yum Date: Tue, 1 Oct 2024 12:24:10 -0700 Subject: PBR overlays can now overwrite glitter --- Editor/tooner.cs | 7 +++++++ 1 file changed, 7 insertions(+) (limited to 'Editor') diff --git a/Editor/tooner.cs b/Editor/tooner.cs index ae51ae5..537de6c 100644 --- a/Editor/tooner.cs +++ b/Editor/tooner.cs @@ -387,6 +387,13 @@ public class ToonerGUI : ShaderGUI { bc, "UV channel"); + bc = FindProperty($"_PBR_Overlay{i}_Mask_Glitter"); + enabled = bc.floatValue > 1E-6; + EditorGUI.BeginChangeCheck(); + enabled = EditorGUILayout.Toggle("Mask glitter", enabled); + EditorGUI.EndChangeCheck(); + bc.floatValue = enabled ? 1.0f : 0.0f; + EditorGUI.BeginChangeCheck(); bc = FindProperty($"_PBR_Overlay{i}_Sampler_Mode"); SamplerMode sampler_mode = (SamplerMode) Math.Round(bc.floatValue); -- cgit v1.2.3