diff options
| author | yum <yum.food.vr@gmail.com> | 2025-01-22 21:04:34 -0800 |
|---|---|---|
| committer | yum <yum.food.vr@gmail.com> | 2025-01-22 21:04:34 -0800 |
| commit | 358c53eb9ffae8da890fdc7ff10952bf3958819d (patch) | |
| tree | 1c018d628ebb1975957b831327736766272c61ed /Editor/tooner.cs | |
| parent | 4ec13bd7513f29e16ab22b7ffe7d06724c92a912 (diff) | |
Add some options to ds2_11 (terrain gimmick)
Also chase down the weird clearcoat bug.
Diffstat (limited to 'Editor/tooner.cs')
| -rw-r--r-- | Editor/tooner.cs | 13 |
1 files changed, 11 insertions, 2 deletions
diff --git a/Editor/tooner.cs b/Editor/tooner.cs index 4364a3c..0c06a28 100644 --- a/Editor/tooner.cs +++ b/Editor/tooner.cs @@ -2049,8 +2049,8 @@ public class ToonerGUI : ShaderGUI { bc = FindProperty("_Gimmick_DS2_11_Alpha"); RangeProperty(bc, "Alpha"); - bc = FindProperty("_Gimmick_DS2_11_XZ_Offset"); - VectorProperty(bc, "XZ offset"); + bc = FindProperty("_Gimmick_DS2_11_Offset"); + VectorProperty(bc, "Offset"); bc = FindProperty("_Gimmick_DS2_11_Octaves"); FloatProperty(bc, "Octaves"); bc = FindProperty("_Gimmick_DS2_11_March_Initial_Offset"); @@ -2067,6 +2067,12 @@ public class ToonerGUI : ShaderGUI { FloatProperty(bc, "Coord scale"); bc = FindProperty("_Gimmick_DS2_11_Height_Scale"); FloatProperty(bc, "Height scale"); + bc = FindProperty("_Gimmick_DS2_11_Height_Power"); + FloatProperty(bc, "Height power"); + bc = FindProperty("_Gimmick_DS2_11_Valley_Power"); + FloatProperty(bc, "Valley power"); + bc = FindProperty("_Gimmick_DS2_11_Valley_Depth"); + FloatProperty(bc, "Valley depth"); bc = FindProperty("_Gimmick_DS2_11_Early_Exit_Cutoff_Cos_Theta"); FloatProperty(bc, "Early exit cutoff (cos theta)"); @@ -2086,6 +2092,9 @@ public class ToonerGUI : ShaderGUI { EditorGUI.indentLevel -= 1; } + bc = FindProperty("_Gimmick_DS2_11_Normal_Epsilon"); + FloatProperty(bc, "Normal epsilon"); + EditorGUI.indentLevel -= 1; } |
