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authoryum <yum.food.vr@gmail.com>2024-06-09 13:42:15 -0700
committeryum <yum.food.vr@gmail.com>2024-06-09 13:42:15 -0700
commit86bc50eb8b9d4dbc5561a5729cac89dca6ad50ed (patch)
treead9419f4b7c1e983e8a1aa40de919177c52de5d4
parent41dd4d9cdc5c20ad448df5d575d4b87f3b3e80b8 (diff)
Update README
-rw-r--r--README.md20
1 files changed, 10 insertions, 10 deletions
diff --git a/README.md b/README.md
index 7b8e300..a71dd66 100644
--- a/README.md
+++ b/README.md
@@ -4,24 +4,24 @@ A toon shader for VRChat.
Features:
* PBR
-* Decals
-* Reflection probe override
-* Min/max brightness
* Emissions
-* Flat/realistic normals
-* Matcaps
-* Rim lighting
* Outlines
* Glitter
* Explosion
+* PBR detail maps x4
+* Matcaps x2
+* Rim lighting x2
+* Rendering modes: opaque, cutout, fade, transparent, transclipping
+* Culling modes: front, back, none
+* OKLCH color adjustment
+* Reflection probe override
+* Min/max brightness limits
+* Flat/realistic normals
* Geometry scroll (similar to Poiyomi's shatterwave)
* UV scroll
-* OKLCH color adjustment
* Clones
-* Opaque, cutout, fade rendering modes
-* Back/front/no culling modes
* LTCGI
-* Shadow caster pass
+* Shadows (both casting and receiving)
* Extensive use of variants to minimize performance cost
Disclaimers: