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* Add Scripts/generate_shader.pyyum2022-12-29
| | | | | | | | | | | | | | Now it's possible to generate shaders with a custom number of rows, columns, and bytes per character. All edits to the shader should go through TaSTT_template.shader. To generate a new shader from the template: $ ./Scripts/generate_shader.py \ --bytes_per_char 2 \ --rows 1 \ --cols 12 --shader_template $(pwd)/Shaders/TaSTT_template.shader \ --shader_path $(pwd)/Shaders/TaSTT.shader
* Code cleanupyum2022-11-25
Reorganize locations, remove a couple unused parameters.