| Commit message (Collapse) | Author | Age |
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Also:
* Fully scrub AudioSource references from prefab when not using
phonemes.
* Disable net sync on phoneme params when not using them. When not
synced, they don't count against the total memory limit.
* Use config file in generate_params.py
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We now play arpeggiated *chords* of vowels instead of one, allowing for
a denser audio feedback mechanism.
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Also fix prefab default size (no longer colossal).
TODO
* Add runtime & unity-time toggles
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Specify file encoding when generating shaders.
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* Fix mirror behavior for ray-marched chatbox
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See comment for details.
* Update README
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Completed first end-to-end test on a third party avatar :)
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Still need to generate params & merge menus. Getting close....
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The GUI can now generate guid.map and animations.
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GUI can now download all TaSTT dependencies and install them into a
virtual environment.
* Add buttons to check embedded python version & install dependencies
* Add class to wrap interacting with embedded Python
* Put all TaSTT python scripts into a folder
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