diff options
| author | yum <yum.food.vr@gmail.com> | 2023-08-29 23:27:54 -0700 |
|---|---|---|
| committer | yum <yum.food.vr@gmail.com> | 2023-08-29 23:29:04 -0700 |
| commit | 444914a701628ca2d1937f8d5cc9a714b478917c (patch) | |
| tree | d55580cbaebf6bdd8de1a98ebe50a80de70fb1cd /Scripts/libunity.py | |
| parent | 2daa2c8057cf036357a64e09925487e6f5c0025e (diff) | |
Fix in-game audio indicator
Also fix prefab default size (no longer colossal).
TODO
* Add runtime & unity-time toggles
Diffstat (limited to 'Scripts/libunity.py')
| -rw-r--r-- | Scripts/libunity.py | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Scripts/libunity.py b/Scripts/libunity.py index 9168057..cd8174d 100644 --- a/Scripts/libunity.py +++ b/Scripts/libunity.py @@ -598,7 +598,7 @@ class UnityAnimator(): ctrl = param.addChildMapping('m_Controller') ctrl.mapping['fileID'] = anim.anchor - def addLayer(self, layer_name, add_to_head = False) -> UnityDocument: + def addLayer(self, layer_name, add_to_head = False, weight: float = 1.0) -> UnityDocument: # Add layer to controller anim = self.peekNodeOfClass('91') layers = anim.mapping['AnimatorController'].mapping['m_AnimatorLayers'] @@ -612,7 +612,7 @@ class UnityAnimator(): layer.addChildSequence('m_Behaviours') layer.mapping['m_BlendingMode'] = '0' layer.mapping['m_SyncedLayerIndex'] = '-1' - layer.mapping['m_DefaultWeight'] = '1' + layer.mapping['m_DefaultWeight'] = str(weight) layer.mapping['m_IKPass'] = '0' layer.mapping['m_SyncedLayerAffectsTiming'] = '0' layer.addChildMapping('m_Controller').mapping['fileID'] = anim.anchor |
