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authoryum <yum.food.vr@gmail.com>2023-08-10 18:22:03 -0700
committeryum <yum.food.vr@gmail.com>2023-08-10 18:22:03 -0700
commitf7fbd1965543f47596eae491bbe8947bf44d1518 (patch)
treee1cd568d74f2f2a63fd5b2ff5b86eae099bcf80e /Shaders/eyes_data.cginc
parente9a8b991552d08823b0f44b238f4afaede53c54e (diff)
Add basic PBR parameters to new shader
No UVs for raymarched geometry yet, so drop textures. Also drop most old shader settings.
Diffstat (limited to 'Shaders/eyes_data.cginc')
-rw-r--r--Shaders/eyes_data.cginc2
1 files changed, 1 insertions, 1 deletions
diff --git a/Shaders/eyes_data.cginc b/Shaders/eyes_data.cginc
index d789116..0ab3127 100644
--- a/Shaders/eyes_data.cginc
+++ b/Shaders/eyes_data.cginc
@@ -11,7 +11,7 @@ struct appdata
struct v2f
{
float4 position : SV_POSITION;
- float4 uv : TEXCOORD0;
+ float2 uv : TEXCOORD0;
float3 normal : TEXCOORD1;
float3 worldPos : TEXCOORD2;