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| author | yum <yum.food.vr@gmail.com> | 2022-12-29 23:01:09 -0800 |
|---|---|---|
| committer | yum <yum.food.vr@gmail.com> | 2022-12-29 23:01:09 -0800 |
| commit | 12bcd1d40df21cb9bad6ae353ea4f6697e1275a6 (patch) | |
| tree | bb39f59098cbb4e83235c6561ff30ce444d7dedd /Scripts/generate_shader.py | |
| parent | 7214653f9354ef885ef4131e455e0a63f12a17f2 (diff) | |
GUI: Users can now control board dimensions
Users can now control how many letters wide and tall the board is.
Tested at 4x48, 5x60, 10x120, and 20x240. At 20x240, Unity freezes and
does not make forward progress. Perhaps creating 4800 float parameters
isn't a truly scalable interface.
Diffstat (limited to 'Scripts/generate_shader.py')
| -rw-r--r-- | Scripts/generate_shader.py | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/Scripts/generate_shader.py b/Scripts/generate_shader.py index 67f916d..5ad9e70 100644 --- a/Scripts/generate_shader.py +++ b/Scripts/generate_shader.py @@ -115,11 +115,6 @@ if __name__ == "__main__": print("args: {}".format(" ".join(sys.argv))) - # Set cwd to the directory holding the script - abspath = os.path.abspath(__file__) - dname = os.path.dirname(abspath) - os.chdir(dname) - parser = argparse.ArgumentParser() parser.add_argument("--bytes_per_char", type=str, help="The number of bytes to use to represent each character") parser.add_argument("--rows", type=str, help="The number of rows on the board") |
