From 12bcd1d40df21cb9bad6ae353ea4f6697e1275a6 Mon Sep 17 00:00:00 2001 From: yum Date: Thu, 29 Dec 2022 23:01:09 -0800 Subject: GUI: Users can now control board dimensions Users can now control how many letters wide and tall the board is. Tested at 4x48, 5x60, 10x120, and 20x240. At 20x240, Unity freezes and does not make forward progress. Perhaps creating 4800 float parameters isn't a truly scalable interface. --- Scripts/generate_shader.py | 5 ----- 1 file changed, 5 deletions(-) (limited to 'Scripts/generate_shader.py') diff --git a/Scripts/generate_shader.py b/Scripts/generate_shader.py index 67f916d..5ad9e70 100644 --- a/Scripts/generate_shader.py +++ b/Scripts/generate_shader.py @@ -115,11 +115,6 @@ if __name__ == "__main__": print("args: {}".format(" ".join(sys.argv))) - # Set cwd to the directory holding the script - abspath = os.path.abspath(__file__) - dname = os.path.dirname(abspath) - os.chdir(dname) - parser = argparse.ArgumentParser() parser.add_argument("--bytes_per_char", type=str, help="The number of bytes to use to represent each character") parser.add_argument("--rows", type=str, help="The number of rows on the board") -- cgit v1.2.3