diff options
| author | yum <yum.food.vr@gmail.com> | 2023-02-02 01:02:03 -0800 |
|---|---|---|
| committer | yum <yum.food.vr@gmail.com> | 2023-02-13 14:36:20 -0800 |
| commit | 7c6894614dcc3ebc5d4c8839b64f4da761b5ccf0 (patch) | |
| tree | 6232b86b09190fd162aeb67229da359971b2e517 /Fonts/Emotes | |
| parent | 2fc3b1b978b6e24814e9de7200865b912108bd34 (diff) | |
Begin work adding emotes
Done:
* Users can add images to Fonts/Emotes/
* The basename of that image ('clueless.png' becomes 'clueless') is the
keyword to make the image show up in game.
* Fix a bug in the shader where letters on the 2nd texture and later
would have UV outside of [0.0, 1.0]
Not yet implemented:
* transcribed words are encoded using emotes mapping
Diffstat (limited to 'Fonts/Emotes')
| -rw-r--r-- | Fonts/Emotes/README.md | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/Fonts/Emotes/README.md b/Fonts/Emotes/README.md new file mode 100644 index 0000000..fb12665 --- /dev/null +++ b/Fonts/Emotes/README.md @@ -0,0 +1,11 @@ +To add emotes to the text box, place one or more .png files in this directory. +The name of the file should be the word you will say in game to make the emote +appear. + +For example,consider the following contents: + + Emotes/smile.png + Emotes/cry.png + +Saying "smile" would cause the image smile.png to show up on the text box. + |
